Player Matchup

Thor
Thor
Altered Beast 8
Thor
Level 149
God Stats
1W - 3L
1,393 SR
Queue Stats
109W - 111L
1,422 Elo+
Party 2
Hel
Hel
Streets0fRage 9
Hel
Level 155
God Stats
1W - 3L
1,290 SR
Queue Stats
301W - 314L
1,459 Elo+
Party 2
Chaac
Chaac
TheCrunkTrooper
Chaac
Level 69
God Stats
0W - 1L
1,334 SR
Queue Stats
36W - 48L
1,283 Elo+
Party 3
Jing Wei
Jing Wei
dutchoven92
Jing Wei
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,292 Elo+
Solo
Heimdallr
Heimdallr
lilmissthing270
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,146 Elo+
Party 3
Team Averages
Level 94
1,404 SR
1,321 Elo+

VS

Team Averages
Level 89
1,412 SR
1,400 Elo+
Medusa
Medusa
MaraJade1997
Medusa
Level 107
God Stats
1W - 1L
1,177 SR
Queue Stats
88W - 114L
1,324 Elo+
Party 1
Chaac
Chaac
Sparky370737
Chaac
Level 125
God Stats
3W - 2L
1,390 SR
Queue Stats
66W - 54L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
Thac
Baron Samedi
Level 108
God Stats
10W - 4L
1,261 SR
Queue Stats
676W - 652L
1,394 Elo+
Solo
The Morrigan
The Morrigan
TroubleIsDouble
The Morrigan
Level 85
God Stats
2W - 3L
1,732 SR
Queue Stats
113W - 119L
1,384 Elo+
Solo
Fafnir
Fafnir
XoHerBeastoX
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 17
12,775
555
10,477
24,509
20,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 8 / 13
15,886
691
23,117
29,919
19,466
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 7 / 20
15,322
666
31,601
42,124
50,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
dutchoven92
Jing Wei
20
12 / 5 / 21
18,041
784
31,533
29,633
13,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
lilmissthing270
Heimdallr
13
0 / 13 / 14
11,300
491
6,207
21,021
6,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 7 / 18
13,093
569
16,940
14,862
6,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
12 / 4 / 24
17,419
757
31,624
42,346
41,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Thac
Baron Samedi
20
13 / 6 / 24
18,156
789
39,307
23,285
13,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
TroubleIsDouble
The Morrigan
20
12 / 7 / 18
16,866
733
29,308
19,636
9,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
16
0 / 13 / 16
12,401
539
7,045
24,889
15,739
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
140
35
Kills
40
40
Deaths
37
85
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
7
17
1.5
W
Medusa
3
7
18
1.71
W
12
4
24
6
L
12
8
13
2.31
W
Baron Samedi
Thac
Baron Samedi
13
6
24
4.17
L
9
7
20
2.71
W
The Morrigan
TroubleIsDouble
The Morrigan
12
7
18
3
W
Fafnir
0
13
16
0.62
L
Jing Wei
dutchoven92
Jing Wei
12
5
21
4.5
L
Heimdallr
lilmissthing270
Heimdallr
0
13
14
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,935
Damage
124,224
147,206
Taken
125,018
110,001
Mitigated
87,043
68,620
Healing
53,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,477
517
600
3,206
24,509
20,508
784
13,589
10,920
0
21,356
W
Medusa
16,940
6,474
1,206
1,071
14,862
6,615
2,331
2,309
12,553
0
29,950
W
31,624
3,398
2,298
24,801
42,346
41,005
1,337
7,566
34,780
0
62,312
L
23,117
1,190
18,747
13,365
29,919
19,466
527
15,579
14,340
51,800
0
W
Baron Samedi
Thac
Baron Samedi
39,307
2,842
10,741
8,547
23,285
13,953
797
4,904
18,381
75,177
0
L
31,601
8,851
3,042
16,724
42,124
50,168
142
19,376
22,748
0
55,938
W
The Morrigan
TroubleIsDouble
The Morrigan
29,308
2,603
1,484
1,049
19,636
9,731
1,052
4,173
15,463
64,977
2,914
W
Fafnir
7,045
1,431
279
1,999
24,889
15,739
0
4,165
20,724
11,094
0
L
Jing Wei
dutchoven92
Jing Wei
31,533
25,640
1,012
11,426
29,633
13,175
4,163
13,327
16,306
0
87,439
L
Heimdallr
lilmissthing270
Heimdallr
6,207
4,454
0
498
21,021
6,684
453
11,071
9,950
0
11,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,324
Gold Earned
77,935
228
Minions Killed
213
0
Camps Cleared
0
1,854,703
Distance Traveled
1,799,064
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,775
555
20
1
0
371,179
0
W
Medusa
13,093
569
16
1
0
296,653
2
W
Chaac
17,419
757
45
2
0
471,859
1
L
Hel
15,886
691
43
2
0
405,215
1
W
Baron Samedi
18,156
789
78
3
0
359,444
1
L
Chaac
15,322
666
28
1
0
403,749
0
W
The Morrigan
16,866
733
69
3
0
375,316
2
W
Fafnir
12,401
539
5
0
0
295,792
0
L
Jing Wei
18,041
784
132
6
0
423,697
1
L
Heimdallr
11,300
491
5
0
0
250,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role