Player Matchup

Fenrir
Fenrir
ButteWeasel
Fenrir
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,459 Elo+
Party 1
Olorun
Olorun
Flash555
Olorun
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 34L
1,447 Elo+
Party 1
Achilles
Achilles
Singularity11
Achilles
Level 6
God Stats
6W - 11L
1,646 SR
Queue Stats
14W - 17L
1,750 Elo+
Party 4
Rama
Rama
Tomsack
Rama
Level 34
God Stats
15W - 13L
1,475 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
lxTANK 98xl
Cthulhu
Level 12
God Stats
4W - 4L
1,567 SR
Queue Stats
12W - 15L
1,565 Elo+
Party 4
Team Averages
Level 15
1,538 SR
1,544 Elo+

VS

Team Averages
Level 34
1,506 SR
1,484 Elo+
Sun Wukong
Sun Wukong
Balakay
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 84L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
Leuqa
Aphrodite
Level 22
God Stats
3W - 3L
1,439 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 2
Freya
Freya
Ragnerdeuce
Freya
Level 13
God Stats
4W - 3L
1,592 SR
Queue Stats
27W - 31L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zhivkoking
Tsukuyomi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,466 Elo+
Party 3
Geb
Geb
apd354
Geb
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
18 / 8 / 17
18,917
1,261
31,758
32,548
32,911
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Olorun
Flash555
Olorun
20
10 / 6 / 23
16,218
1,081
26,425
20,829
8,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Singularity11
Achilles
20
11 / 9 / 25
17,000
1,133
34,255
36,178
45,567
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
Tomsack
Rama
20
4 / 8 / 23
15,207
1,014
25,519
22,914
9,293
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
lxTANK 98xl
Cthulhu
20
2 / 5 / 21
14,087
939
18,572
20,985
8,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Balakay
Sun Wukong
20
5 / 2 / 26
16,165
1,078
19,929
22,957
29,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Leuqa
Aphrodite
20
4 / 13 / 23
14,872
991
16,498
34,211
20,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 10 / 19
17,447
1,163
33,322
30,634
12,232
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Zhivkoking
Tsukuyomi
20
4 / 14 / 20
14,385
959
30,649
32,704
12,900
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
apd354
Geb
20
9 / 6 / 18
16,761
1,117
27,131
29,108
12,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
142
45
Kills
36
36
Deaths
45
109
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Balakay
Sun Wukong
5
2
26
9
L
Fenrir
18
8
17
3.31
L
Olorun
Flash555
Olorun
10
6
23
3.58
W
Aphrodite
Leuqa
Aphrodite
4
13
23
1.19
W
14
10
19
2.35
L
Achilles
Singularity11
Achilles
11
9
25
2.61
L
Rama
Tomsack
Rama
4
8
23
1.94
W
Tsukuyomi
Zhivkoking
Tsukuyomi
4
14
20
1
W
Geb
apd354
Geb
9
6
18
3
L
Cthulhu
lxTANK 98xl
Cthulhu
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,529
Damage
127,529
133,454
Taken
149,614
104,813
Mitigated
87,077
19,668
Healing
31,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Balakay
Sun Wukong
19,929
2,668
0
1,361
22,957
29,396
0
8,567
13,907
821
50,804
L
Fenrir
31,758
8,782
0
4,902
32,548
32,911
0
18,311
13,662
0
60,438
L
Olorun
Flash555
Olorun
26,425
13,081
1,349
5,655
20,829
8,453
0
10,127
10,509
46,219
0
W
Aphrodite
Leuqa
Aphrodite
16,498
2,087
9,180
10,958
34,211
20,057
0
7,527
26,321
36,387
0
W
33,322
13,901
0
5,985
30,634
12,232
0
9,944
20,589
49,989
0
L
Achilles
Singularity11
Achilles
34,255
11,575
0
1,749
36,178
45,567
0
24,949
10,921
0
57,734
L
Rama
Tomsack
Rama
25,519
21,863
0
4,311
22,914
9,293
0
13,638
8,997
0
56,625
W
Tsukuyomi
Zhivkoking
Tsukuyomi
30,649
7,744
0
2,734
32,704
12,900
0
8,351
24,288
0
49,252
W
Geb
apd354
Geb
27,131
3,232
0
1,153
29,108
12,492
0
10,608
18,500
53,540
0
L
Cthulhu
lxTANK 98xl
Cthulhu
18,572
181
805
897
20,985
8,589
0
10,747
10,113
33,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,429
Gold Earned
79,630
239
Minions Killed
254
16
Camps Cleared
3
1,353,101
Distance Traveled
1,429,157
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,165
1,078
81
5
1
351,001
0
L
Fenrir
18,917
1,261
56
4
12
292,803
1
L
Olorun
16,218
1,081
37
2
1
262,913
0
W
Aphrodite
14,872
991
52
3
0
285,692
0
W
Freya
17,447
1,163
35
2
1
237,457
0
L
Achilles
17,000
1,133
44
3
0
282,395
3
L
Rama
15,207
1,014
60
4
3
253,642
1
W
Tsukuyomi
14,385
959
27
2
0
238,274
0
W
Geb
16,761
1,117
59
4
1
316,733
0
L
Cthulhu
14,087
939
42
3
0
261,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role