Player Matchup

Merlin
Merlin
Dauntes_tide
Merlin
Level 16
God Stats
1W - 6L
1,383 SR
Queue Stats
10W - 19L
1,200 Elo+
Solo
King Arthur
King Arthur
WaveGodRay
King Arthur
Level 29
God Stats
1W - 4L
1,750 SR
Queue Stats
108W - 127L
1,111 Elo+
Party 2
Achilles
Achilles
zZCriSisKinGZz
Achilles
Level 4
God Stats
10W - 18L
1,500 SR
Queue Stats
85W - 103L
1,067 Elo+
Party 2
Team Averages
Level 16
1,544 SR
1,126 Elo+

VS

Team Averages
Level 32
1,322 SR
1,282 Elo+
Bellona
Bellona
Doctor Minotaur
Bellona
Level 26
God Stats
2W - 3L
1,368 SR
Queue Stats
2W - 3L
1,325 Elo+
Solo
Arachne
Arachne
Puma killer6673
Arachne
Level 45
God Stats
3W - 3L
1,299 SR
Queue Stats
279W - 260L
1,249 Elo+
Party 1
Hera
Hera
ThaLastGod
Hera
Level 25
God Stats
3W - 1L
1,299 SR
Queue Stats
82W - 79L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 9 / 2
13,711
571
17,242
19,648
5,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
WaveGodRay
King Arthur
15
3 / 15 / 1
13,384
558
8,724
33,419
17,895
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
15
0 / 12 / 3
12,043
502
5,817
30,437
41,913
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 19
16,020
668
14,046
18,045
10,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
26 / 0 / 8
18,839
785
34,610
23,034
11,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
2 / 2 / 22
15,011
625
26,061
10,459
3,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
5
Kills
36
36
Deaths
5
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
9
2
0.33
W
8
3
19
5.83
W
26
0
8
30
W
2
2
22
6.5
L
King Arthur
WaveGodRay
King Arthur
3
15
1
0.23
L
Achilles
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
74,717
83,504
Taken
51,538
65,040
Mitigated
25,620
7,601
Healing
16,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
17,242
1,388
506
4,262
19,648
5,232
23
6,211
13,437
106,506
0
W
14,046
4,168
0
2,113
18,045
10,572
2,149
6,896
10,999
0
73,577
W
34,610
24,913
878
10,570
23,034
11,177
515
6,413
16,221
0
157,429
W
26,061
5,821
879
2,497
10,459
3,871
947
4,685
5,425
84,003
0
L
King Arthur
WaveGodRay
King Arthur
8,724
1,821
1,158
1,002
33,419
17,895
0
10,616
22,803
0
35,138
L
Achilles
5,817
1,978
0
673
30,437
41,913
50
9,234
21,203
0
28,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
49,870
205
Minions Killed
335
0
Camps Cleared
0
962,823
Distance Traveled
1,297,643
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,711
571
131
5
0
348,082
3
W
Bellona
16,020
668
109
5
0
443,117
0
W
Arachne
18,839
785
130
5
0
480,526
3
W
Hera
15,011
625
96
4
0
374,000
1
L
King Arthur
13,384
558
36
2
0
331,900
0
L
Achilles
12,043
502
38
2
0
282,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role