Player Matchup

Cthulhu
Cthulhu
BisonZR2
Cthulhu
Level 26
God Stats
4W - 1L
1,528 SR
Queue Stats
48W - 47L
1,285 Elo+
Solo
Bastet
Bastet
BosnianSmurf
Bastet
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 318L
1,226 Elo+
Solo
Chronos
Chronos
KR_34_
Chronos
Level 27
God Stats
4W - 11L
1,211 SR
Queue Stats
57W - 69L
1,221 Elo+
Party 2
Odin
Odin
Marshthaller99
Odin
Level 28
God Stats
2W - 4L
1,133 SR
Queue Stats
54W - 68L
1,201 Elo+
Party 2
Cupid
Cupid
trimbaw
Cupid
Level 29
God Stats
4W - 6L
1,393 SR
Queue Stats
81W - 85L
1,240 Elo+
Party 2
Team Averages
Level 27
1,353 SR
1,234 Elo+

VS

Team Averages
Level 7
1,500 SR
1,214 Elo+
Artemis
Artemis
DiabeticKoolaid2
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
Moohmi
Da Ji
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,265 Elo+
Solo
Nemesis
Nemesis
SolarPyremo
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,037 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yoko_No_Kami16
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
asianman454
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BisonZR2
Cthulhu
15
9 / 4 / 9
11,364
598
10,863
13,710
11,181
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
15
4 / 0 / 5
9,857
519
4,689
11,310
4,026
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
KR_34_
Chronos
17
8 / 3 / 2
11,049
582
10,032
16,814
6,280
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
11 / 3 / 8
10,373
546
7,056
12,391
10,713
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
trimbaw
Cupid
15
5 / 2 / 7
9,762
514
11,312
7,968
2,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
8,115
427
5,229
10,194
3,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
Moohmi
Da Ji
15
5 / 4 / 2
10,395
547
10,847
11,783
4,360
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
SolarPyremo
Nemesis
12
2 / 8 / 3
7,862
414
8,841
15,892
5,394
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Yoko_No_Kami16
Tsukuyomi
14
2 / 7 / 2
8,881
467
9,040
13,504
4,966
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
asianman454
Baron Samedi
11
1 / 10 / 8
8,408
443
6,699
13,434
10,106
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
37
Kills
11
12
Deaths
37
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BisonZR2
Cthulhu
9
4
9
3.38
W
Bastet
4
0
5
6.5
L
1
8
7
0.56
W
Chronos
KR_34_
Chronos
8
3
2
3
W
11
3
8
5
L
Da Ji
Moohmi
Da Ji
5
4
2
1.5
L
Nemesis
SolarPyremo
Nemesis
2
8
3
0.44
L
Tsukuyomi
Yoko_No_Kami16
Tsukuyomi
2
7
2
0.43
L
Baron Samedi
asianman454
Baron Samedi
1
10
8
0.5
W
Cupid
trimbaw
Cupid
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,952
Damage
40,656
62,193
Taken
64,807
34,625
Mitigated
28,533
17,518
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BisonZR2
Cthulhu
10,863
1,142
664
1,220
13,710
11,181
841
3,505
10,111
36,739
0
W
Bastet
4,689
1,480
0
2,338
11,310
4,026
2,313
914
10,396
0
57,792
L
5,229
3,446
0
28
10,194
3,707
575
3,774
6,370
0
29,150
W
Chronos
KR_34_
Chronos
10,032
4,109
0
7,381
16,814
6,280
3,625
494
16,256
59,495
0
W
7,056
2,846
1,107
3,380
12,391
10,713
2,947
986
11,405
0
28,925
L
Da Ji
Moohmi
Da Ji
10,847
3,290
0
1,157
11,783
4,360
253
4,211
7,472
0
40,826
L
Nemesis
SolarPyremo
Nemesis
8,841
1,859
0
4,583
15,892
5,394
0
4,093
11,688
0
24,986
L
Tsukuyomi
Yoko_No_Kami16
Tsukuyomi
9,040
2,063
0
1,314
13,504
4,966
0
5,857
7,609
0
49,927
L
Baron Samedi
asianman454
Baron Samedi
6,699
1,210
234
1,508
13,434
10,106
0
2,960
10,287
15,506
0
W
Cupid
trimbaw
Cupid
11,312
7,019
76
1,352
7,968
2,425
5,488
800
7,126
0
48,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,405
Gold Earned
43,661
365
Minions Killed
237
0
Camps Cleared
0
1,584,859
Distance Traveled
1,404,294
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,364
598
54
3
0
288,917
1
W
Bastet
9,857
519
80
4
0
399,560
5
L
Artemis
8,115
427
52
3
0
221,632
1
W
Chronos
11,049
582
105
6
0
272,623
0
W
Odin
10,373
546
55
3
0
346,319
0
L
Da Ji
10,395
547
75
4
0
339,913
0
L
Nemesis
7,862
414
28
1
0
338,439
0
L
Tsukuyomi
8,881
467
69
4
0
271,153
3
L
Baron Samedi
8,408
443
13
1
0
233,157
3
W
Cupid
9,762
514
71
4
0
277,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role