Player Matchup

Chernobog
Chernobog
King-Capricorn-G
Chernobog
Level 27
God Stats
7W - 13L
1,590 SR
Queue Stats
20W - 29L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
Raccoon-Balloon
Amaterasu
Level 16
God Stats
5W - 3L
1,655 SR
Queue Stats
10W - 8L
1,180 Elo+
Party 1
Bakasura
Bakasura
getreal57
Bakasura
Level 27
God Stats
14W - 10L
1,548 SR
Queue Stats
120W - 125L
1,343 Elo+
Party 1
Skadi
Skadi
hprem_1408
Skadi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 44L
1,413 Elo+
Party 1
Kuzenbo
Kuzenbo
lord-tachunk-azz
Kuzenbo
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 277L
1,215 Elo+
Party 1
Team Averages
Level 28
1,559 SR
1,317 Elo+

VS

Team Averages
Level 20
1,501 SR
1,373 Elo+
Neith
Neith
CptHaven
Neith
Level 14
God Stats
2W - 3L
1,581 SR
Queue Stats
12W - 12L
1,364 Elo+
Solo
Nemesis
Nemesis
ForeignFox16603
Nemesis
Level 5
God Stats
0W - 3L
1,562 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 2
Terra
Terra
KazualTeo
Terra
Level 28
God Stats
6W - 8L
1,271 SR
Queue Stats
100W - 100L
1,344 Elo+
Solo
Olorun
Olorun
N8Dawg58
Olorun
Level 24
God Stats
39W - 27L
1,655 SR
Queue Stats
49W - 45L
1,392 Elo+
Solo
Bakasura
Bakasura
RyanSoulYT
Bakasura
Level 29
God Stats
5W - 7L
1,438 SR
Queue Stats
127W - 124L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
7
0 / 0 / 0
4,001
667
392
1,456
328
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Raccoon-Balloon
Amaterasu
8
4 / 0 / 0
4,933
822
3,038
3,826
2,029
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
getreal57
Bakasura
5
0 / 0 / 0
3,613
602
1,330
2,885
690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
5
0 / 1 / 0
3,158
526
2,489
1,860
540
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 0
3,228
538
667
1,824
932
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CptHaven
Neith
1
0 / 0 / 0
2,601
434
0
0
0
4
0 / 2 / 0
3,072
512
1,019
2,862
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
KazualTeo
Terra
5
1 / 0 / 0
3,502
584
884
3,317
1,197
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
N8Dawg58
Olorun
5
1 / 0 / 1
3,401
567
1,720
2,520
683
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
RyanSoulYT
Bakasura
6
0 / 2 / 0
3,553
592
2,080
4,399
1,152
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
2
2
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
CptHaven
Neith
0
0
0
0
L
0
2
0
0
L
Terra
KazualTeo
Terra
1
0
0
1
W
Chernobog
0
0
0
0
L
Olorun
N8Dawg58
Olorun
1
0
1
1.5
W
Amaterasu
Raccoon-Balloon
Amaterasu
4
0
0
4
L
Bakasura
RyanSoulYT
Bakasura
0
2
0
0
W
Bakasura
getreal57
Bakasura
0
0
0
0
W
Skadi
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,916
Damage
5,703
11,851
Taken
13,098
4,519
Mitigated
3,591
4,650
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CptHaven
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,019
406
0
58
2,862
559
0
0
2,731
0
5,133
L
Terra
KazualTeo
Terra
884
202
701
1,116
3,317
1,197
0
291
2,986
4,998
0
W
Chernobog
392
140
0
151
1,456
328
1,243
0
1,445
0
17,489
L
Olorun
N8Dawg58
Olorun
1,720
1,075
288
614
2,520
683
0
376
2,134
15,882
0
W
Amaterasu
Raccoon-Balloon
Amaterasu
3,038
1,449
0
2,165
3,826
2,029
488
0
3,765
0
19,629
L
Bakasura
RyanSoulYT
Bakasura
2,080
1,373
0
1,331
4,399
1,152
0
0
4,282
0
12,964
W
Bakasura
getreal57
Bakasura
1,330
1,087
0
1,549
2,885
690
189
276
2,609
0
9,733
W
Skadi
2,489
690
0
250
1,860
540
0
1,309
551
0
10,113
W
667
297
210
325
1,824
932
0
1,019
805
2,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,933
Gold Earned
16,129
120
Minions Killed
83
0
Camps Cleared
0
518,005
Distance Traveled
453,999
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,601
434
0
0
0
0
0
L
Nemesis
3,072
512
12
2
0
111,240
0
L
Terra
3,502
584
9
2
0
124,963
0
W
Chernobog
4,001
667
40
7
0
84,797
3
L
Olorun
3,401
567
35
6
0
89,373
0
W
Amaterasu
4,933
822
41
7
0
112,096
1
L
Bakasura
3,553
592
27
5
0
128,423
2
W
Bakasura
3,613
602
31
5
0
122,192
0
W
Skadi
3,158
526
6
1
0
109,076
1
W
Kuzenbo
3,228
538
2
0
0
89,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role