Player Matchup

Arachne
Arachne
BoisterousBoy
Arachne
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 43L
1,595 Elo+
Solo
Artemis
Artemis
GallantGrafeas
Artemis
Level 28
God Stats
15W - 8L
1,540 SR
Queue Stats
22W - 15L
1,592 Elo+
Solo
Skadi
Skadi
IceIsDifferent
Skadi
Level 29
God Stats
0W - 2L
1,332 SR
Queue Stats
116W - 109L
1,419 Elo+
Party 2
Geb
Geb
SenpaiShirou
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 121L
1,422 Elo+
Party 2
Cerberus
Cerberus
redjester14
Cerberus
Level 7
God Stats
3W - 5L
1,412 SR
Queue Stats
3W - 7L
1,505 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,507 Elo+

VS

Team Averages
Level 33
1,507 SR
1,468 Elo+
Xing Tian
Xing Tian
Brandon_GO4TST4R
Xing Tian
Level 29
God Stats
15W - 16L
1,660 SR
Queue Stats
128W - 150L
1,420 Elo+
Party 1
Fenrir
Fenrir
ChestGrinder
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
LowkeyBlaq_CLAP
Jing Wei
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
294W - 287L
1,471 Elo+
Solo
Neith
Neith
PaPa_PROD
Neith
Level 67
God Stats
12W - 12L
1,468 SR
Queue Stats
250W - 275L
1,467 Elo+
Party 1
Ra
Ra
Rapax_tenebrarum
Ra
Level 29
God Stats
2W - 3L
1,407 SR
Queue Stats
75W - 68L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
1 / 11 / 0
8,185
431
8,199
18,533
4,863
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 3
8,448
445
6,625
12,091
3,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 10 / 1
9,018
475
8,855
14,893
3,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 9 / 1
9,627
507
8,261
28,122
13,375
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
redjester14
Cerberus
13
1 / 15 / 3
8,781
462
8,668
24,444
21,150
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
1 / 0 / 23
11,056
582
7,790
19,166
25,800
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
20
17 / 2 / 3
14,283
752
18,265
16,268
8,099
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
16
7 / 3 / 14
11,114
585
16,183
9,543
3,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
PaPa_PROD
Neith
17
8 / 3 / 5
11,830
623
14,765
10,805
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
17 / 2 / 7
13,152
692
23,553
15,782
7,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
102
10
Kills
50
50
Deaths
10
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
11
0
0.09
W
Xing Tian
1
0
23
12.5
W
Fenrir
17
2
3
9.25
L
1
5
3
0.5
L
4
10
1
0.45
W
Jing Wei
7
3
14
4.67
W
Neith
PaPa_PROD
Neith
8
3
5
3.5
W
17
2
7
10.25
L
3
9
1
0.39
L
Cerberus
redjester14
Cerberus
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,608
Damage
80,556
98,083
Taken
71,564
46,392
Mitigated
49,337
15,512
Healing
25,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
8,199
6,292
0
3,548
18,533
4,863
144
3,857
14,676
0
49,228
W
Xing Tian
7,790
1,212
307
3,577
19,166
25,800
468
4,719
14,376
22,832
0
W
Fenrir
18,265
5,868
0
6,659
16,268
8,099
1,805
1,855
14,363
0
98,841
L
6,625
3,102
0
1,907
12,091
3,071
0
5,965
6,126
0
44,550
L
8,855
4,855
0
1,814
14,893
3,933
594
1,618
13,275
0
33,550
W
Jing Wei
16,183
9,930
0
1,580
9,543
3,630
4,051
3,463
5,980
0
58,489
W
Neith
PaPa_PROD
Neith
14,765
7,466
0
3,376
10,805
4,438
2,378
1,104
9,626
0
72,023
W
23,553
3,830
1,957
7,759
15,782
7,370
4,771
5,292
10,290
95,857
0
L
8,261
2,268
0
5,813
28,122
13,375
0
10,662
17,460
26,190
0
L
Cerberus
redjester14
Cerberus
8,668
1,019
0
2,430
24,444
21,150
232
9,241
15,203
33,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
61,435
320
Minions Killed
533
0
Camps Cleared
0
1,485,005
Distance Traveled
1,748,127
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,185
431
76
4
0
323,676
3
W
Xing Tian
11,056
582
18
1
0
350,035
0
W
Fenrir
14,283
752
152
8
0
418,394
0
L
Artemis
8,448
445
84
4
0
292,981
0
L
Skadi
9,018
475
62
3
0
276,741
1
W
Jing Wei
11,114
585
104
5
0
334,031
1
W
Neith
11,830
623
121
6
0
314,043
1
W
Ra
13,152
692
138
7
0
331,624
0
L
Geb
9,627
507
21
1
0
344,702
1
L
Cerberus
8,781
462
77
4
0
246,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role