Player Matchup

Sobek
Sobek
RogueScorpion52
Sobek
Level 99
God Stats
6W - 8L
1,579 SR
Queue Stats
144W - 157L
1,312 Elo+
Party 1
Kuzenbo
Kuzenbo
mintshark
Kuzenbo
Level 95
God Stats
0W - 5L
1,329 SR
Queue Stats
178W - 198L
1,301 Elo+
Party 1
Ares
Ares
opeechee
Ares
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,160 Elo+
Party 1
Team Averages
Level 80
1,469 SR
1,258 Elo+

VS

Team Averages
Level 84
1,329 SR
1,259 Elo+
Odin
Odin
Darth Mantal
Odin
Level 61
God Stats
2W - 6L
1,268 SR
Queue Stats
76W - 76L
1,331 Elo+
Solo
Neith
Neith
Desperate Bam
Neith
Level 46
God Stats
65W - 97L
1,382 SR
Queue Stats
84W - 143L
1,213 Elo+
Solo
Hera
Hera
respectthegun45
Hera
Level 146
God Stats
1W - 1L
1,337 SR
Queue Stats
198W - 251L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
9,618
534
4,305
15,734
15,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
mintshark
Kuzenbo
14
3 / 3 / 2
9,821
546
10,485
13,445
9,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
11
0 / 3 / 5
8,938
497
2,662
10,517
10,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
10,871
604
6,834
11,691
8,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 2 / 5
11,354
631
10,973
11,550
4,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 0 / 8
11,167
620
13,572
4,565
1,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
10
10
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
5
2
5
3.75
L
2
4
3
0.88
L
Kuzenbo
mintshark
Kuzenbo
3
3
2
1.33
L
Ares
0
3
5
0.83
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,452
Damage
31,379
39,696
Taken
27,806
35,426
Mitigated
14,574
5,546
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,834
1,746
1,073
1,143
11,691
8,753
522
6,366
5,325
0
31,326
W
10,973
4,465
510
3,261
11,550
4,192
1,815
7,918
3,632
0
47,634
L
4,305
44
501
2,315
15,734
15,956
0
4,927
10,753
19,455
0
L
Kuzenbo
mintshark
Kuzenbo
10,485
1,930
945
1,651
13,445
9,137
0
5,609
7,702
41,941
0
L
Ares
2,662
31
0
134
10,517
10,333
0
3,036
7,356
6,409
0
W
13,572
4,664
1,471
1,548
4,565
1,629
443
3,241
1,324
67,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
33,392
82
Minions Killed
206
0
Camps Cleared
0
859,653
Distance Traveled
945,634
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,871
604
44
2
0
355,955
1
W
Neith
11,354
631
76
4
0
278,819
0
L
Sobek
9,618
534
29
2
0
316,650
1
L
Kuzenbo
9,821
546
46
3
0
279,612
2
L
Ares
8,938
497
7
0
0
263,391
0
W
Hera
11,167
620
86
5
0
310,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role