Player Matchup

Pele
Pele
Okami Shiroi
Pele
Level 69
God Stats
15W - 7L
1,626 SR
Queue Stats
86W - 67L
1,457 Elo+
Solo
Hera
Hera
WindwardPlague1
Hera
Level 36
God Stats
12W - 2L
1,500 SR
Queue Stats
120W - 119L
1,383 Elo+
Solo
Kukulkan
Kukulkan
doomsaucers
Kukulkan
Level 67
God Stats
7W - 7L
1,500 SR
Queue Stats
32W - 44L
1,500 Elo+
Solo
Chernobog
Chernobog
meyamolama
Chernobog
Level 29
God Stats
3W - 4L
1,545 SR
Queue Stats
15W - 12L
1,534 Elo+
Party 2
Geb
Geb
notmistic16
Geb
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,339 Elo+
Party 2
Team Averages
Level 53
1,534 SR
1,443 Elo+

VS

Team Averages
Level 48
1,476 SR
1,376 Elo+
Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Greydul
Hel
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Shizotakiwaka
Chang'e
Level 28
God Stats
11W - 11L
1,470 SR
Queue Stats
131W - 132L
1,322 Elo+
Party 1
Chaac
Chaac
Zerothehero660
Chaac
Level 28
God Stats
18W - 15L
1,526 SR
Queue Stats
102W - 121L
1,287 Elo+
Party 1
Ra
Ra
thundery_witch
Ra
Level 28
God Stats
8W - 17L
1,385 SR
Queue Stats
120W - 137L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 10
12,190
1,108
10,812
7,502
3,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 1 / 12
10,880
989
9,920
5,508
2,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
doomsaucers
Kukulkan
17
2 / 0 / 12
10,803
982
13,817
3,097
1,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
meyamolama
Chernobog
17
9 / 4 / 12
11,950
1,086
19,573
9,773
4,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 5 / 12
10,388
944
10,249
12,785
5,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 4 / 2
10,432
948
9,276
12,167
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
16
2 / 4 / 7
10,035
912
9,359
10,582
5,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
16
1 / 5 / 8
9,764
888
3,563
14,870
8,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 7 / 9
9,880
898
6,551
22,208
9,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 5
9,670
879
2,696
9,704
3,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
25
Kills
10
10
Deaths
25
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
2
1.25
L
Hel
2
4
7
1.38
W
7
0
10
12
L
Chang'e
1
5
8
1
W
3
1
12
9
L
1
7
9
0.79
W
Kukulkan
doomsaucers
Kukulkan
2
0
12
8
W
Chernobog
meyamolama
Chernobog
9
4
12
3.75
W
4
5
12
2
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,371
Damage
31,445
38,665
Taken
69,531
16,356
Mitigated
30,144
1,837
Healing
26,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,276
280
171
1,482
12,167
3,796
0
4,644
7,523
39,568
0
L
Hel
9,359
365
3,744
1,954
10,582
5,365
0
5,235
5,347
31,069
0
W
10,812
2,145
0
143
7,502
3,060
0
4,178
3,324
0
34,841
L
Chang'e
3,563
64
8,199
5,199
14,870
8,035
0
6,551
8,319
16,438
0
W
9,920
2,877
0
0
5,508
2,121
0
3,998
1,510
41,763
0
L
6,551
1,894
644
2,882
22,208
9,766
0
12,398
9,810
0
21,678
W
Kukulkan
doomsaucers
Kukulkan
13,817
375
0
460
3,097
1,195
0
1,584
1,513
39,221
0
W
Chernobog
meyamolama
Chernobog
19,573
8,119
0
298
9,773
4,488
0
5,891
3,882
0
29,558
W
10,249
737
0
936
12,785
5,492
0
9,243
3,113
13,646
0
L
2,696
416
1,564
500
9,704
3,182
0
5,158
4,546
11,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,211
Gold Earned
49,781
206
Minions Killed
193
12
Camps Cleared
2
951,752
Distance Traveled
984,040
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,432
948
67
6
0
207,625
0
L
Hel
10,035
912
42
4
1
204,628
0
W
Pele
12,190
1,108
49
4
8
215,065
0
L
Chang'e
9,764
888
31
3
0
200,589
1
W
Hera
10,880
989
56
5
1
205,465
0
L
Chaac
9,880
898
29
3
0
194,040
0
W
Kukulkan
10,803
982
69
6
0
188,101
0
W
Chernobog
11,950
1,086
25
2
2
184,479
0
W
Geb
10,388
944
7
1
1
158,642
0
L
Ra
9,670
879
24
2
1
177,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role