Player Matchup

Cthulhu
Cthulhu
AJthebeast11
Cthulhu
Level 12
God Stats
3W - 1L
1,304 SR
Queue Stats
7W - 13L
1,149 Elo+
Solo
Izanami
Izanami
Icarogb12
Izanami
Level 24
God Stats
3W - 2L
1,420 SR
Queue Stats
3W - 2L
1,338 Elo+
Solo
Loki
Loki
LuC Kacchan
Loki
Level 27
God Stats
36W - 46L
1,345 SR
Queue Stats
617W - 638L
1,317 Elo+
Party 2
Set
Set
LuC Voltia
Set
Level 27
God Stats
20W - 32L
1,347 SR
Queue Stats
270W - 275L
1,282 Elo+
Party 2
Sol
Sol
zaliik
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 113L
1,289 Elo+
Solo
Team Averages
Level 23
1,383 SR
1,275 Elo+

VS

Team Averages
Level 13
1,430 SR
1,240 Elo+
Yemoja
Yemoja
MeekFlounder71
Yemoja
Level 11
God Stats
1W - 2L
1,435 SR
Queue Stats
2W - 4L
1,342 Elo+
Solo
Horus
Horus
PassDTH
Horus
Level 29
God Stats
0W - 4L
1,278 SR
Queue Stats
38W - 46L
1,327 Elo+
Party 1
Artemis
Artemis
PhilthyPhili
Artemis
Level 7
God Stats
1W - 4L
1,229 SR
Queue Stats
2W - 7L
1,122 Elo+
Solo
Persephone
Persephone
UwU_Joy
Persephone
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,092 Elo+
Party 1
Zeus
Zeus
WookieFBaby
Zeus
Level 16
God Stats
2W - 1L
1,709 SR
Queue Stats
162W - 148L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJthebeast11
Cthulhu
15
0 / 5 / 3
10,035
772
1,731
5,743
2,128
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Izanami
Icarogb12
Izanami
20
25 / 2 / 11
18,046
1,388
46,572
19,751
9,199
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 4 / 10
12,470
959
5,420
12,854
4,961
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 7 / 12
12,704
977
10,524
16,651
7,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sol
zaliik
Sol
20
14 / 3 / 14
16,604
1,277
44,446
25,449
10,539
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 13
12,075
929
8,418
20,308
21,557
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
PassDTH
Horus
18
1 / 3 / 15
11,832
910
9,309
24,244
20,283
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
PhilthyPhili
Artemis
19
5 / 6 / 12
12,849
988
18,504
21,196
6,107
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
UwU_Joy
Persephone
18
3 / 15 / 12
12,284
945
8,812
24,788
12,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
11 / 13 / 5
14,605
1,123
24,786
25,451
13,024
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
78
41
Kills
21
21
Deaths
41
50
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AJthebeast11
Cthulhu
0
5
3
0.3
W
Izanami
Icarogb12
Izanami
25
2
11
15.25
W
1
4
10
1.5
W
1
7
12
1
L
1
4
13
1.88
L
Horus
PassDTH
Horus
1
3
15
2.83
L
Artemis
PhilthyPhili
Artemis
5
6
12
1.83
L
Persephone
UwU_Joy
Persephone
3
15
12
0.6
L
11
13
5
1.04
W
Sol
zaliik
Sol
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,693
Damage
69,829
80,448
Taken
115,987
33,972
Mitigated
73,655
28,948
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AJthebeast11
Cthulhu
1,731
381
0
0
5,743
2,128
0
2,425
3,223
4,196
0
W
Izanami
Icarogb12
Izanami
46,572
39,014
344
8,958
19,751
9,199
0
10,162
9,489
0
73,883
W
5,420
2,930
0
0
12,854
4,961
0
5,369
7,410
0
33,756
W
10,524
6,741
0
2,225
16,651
7,145
0
7,898
8,603
926
30,871
L
8,418
815
2,727
511
20,308
21,557
0
7,750
12,558
35,856
0
L
Horus
PassDTH
Horus
9,309
3,918
5,288
6,225
24,244
20,283
0
8,357
15,887
0
17,270
L
Artemis
PhilthyPhili
Artemis
18,504
12,895
0
2,002
21,196
6,107
0
5,938
15,258
0
46,821
L
Persephone
UwU_Joy
Persephone
8,812
3,280
0
135
24,788
12,684
0
14,853
9,935
16,215
0
L
24,786
12,234
0
1,885
25,451
13,024
0
10,067
15,384
52,274
0
W
Sol
zaliik
Sol
44,446
19,028
313
17,108
25,449
10,539
0
15,517
9,707
85,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,859
Gold Earned
63,645
249
Minions Killed
208
11
Camps Cleared
0
896,107
Distance Traveled
1,055,774
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,035
772
0
0
0
78,607
0
W
Izanami
18,046
1,388
70
5
2
201,428
0
W
Loki
12,470
959
62
5
1
234,672
1
W
Set
12,704
977
37
3
6
191,747
1
L
Yemoja
12,075
929
56
4
0
183,784
2
L
Horus
11,832
910
15
1
0
219,851
0
L
Artemis
12,849
988
68
5
0
232,175
0
L
Persephone
12,284
945
18
1
0
235,512
2
L
Zeus
14,605
1,123
51
4
0
184,452
0
W
Sol
16,604
1,277
80
6
2
189,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role