Player Matchup

Set
Set
Deskromre
Set
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 141L
1,555 Elo+
Solo
Chang'e
Chang'e
Jeeky Jeek
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,587 Elo+
Party 1
Kali
Kali
SaiIorXMars
Kali
Level 127
God Stats
11W - 7L
1,256 SR
Queue Stats
887W - 860L
1,549 Elo+
Solo
Chaac
Chaac
SuddenDoubt
Chaac
Level 109
God Stats
3W - 3L
1,903 SR
Queue Stats
44W - 34L
1,587 Elo+
Party 1
Kumbhakarna
Kumbhakarna
leonides27
Kumbhakarna
Level 125
God Stats
1W - 3L
1,361 SR
Queue Stats
117W - 113L
1,614 Elo+
Solo
Team Averages
Level 106
1,504 SR
1,578 Elo+

VS

Team Averages
Level 102
1,544 SR
1,547 Elo+
Cthulhu
Cthulhu
DragmireRose
Cthulhu
Level 127
God Stats
8W - 7L
1,603 SR
Queue Stats
83W - 75L
1,607 Elo+
Solo
Bakasura
Bakasura
Grimm Tim
Bakasura
Level 59
God Stats
15W - 18L
1,503 SR
Queue Stats
74W - 104L
1,432 Elo+
Solo
Scylla
Scylla
Los3mosqueter072
Scylla
Level 101
God Stats
17W - 19L
1,469 SR
Queue Stats
339W - 346L
1,583 Elo+
Solo
Medusa
Medusa
RaspiestCape311
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 169L
1,551 Elo+
Solo
King Arthur
King Arthur
ofwgkta487
King Arthur
Level 119
God Stats
13W - 17L
1,647 SR
Queue Stats
343W - 356L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 13 / 10
13,656
854
20,574
31,943
13,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Jeeky Jeek
Chang'e
20
8 / 4 / 9
15,921
995
18,215
18,525
13,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 5 / 8
13,851
866
7,394
21,419
8,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 5 / 14
15,179
949
28,164
30,180
22,997
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
leonides27
Kumbhakarna
20
4 / 5 / 11
14,651
916
10,140
28,374
37,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragmireRose
Cthulhu
20
6 / 0 / 21
15,825
989
37,927
14,616
20,640
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Grimm Tim
Bakasura
20
7 / 5 / 12
15,272
955
12,729
17,885
7,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 8
15,439
965
21,245
18,672
6,666
20
6 / 6 / 12
15,252
953
21,760
17,888
7,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ofwgkta487
King Arthur
20
4 / 6 / 22
15,096
944
27,458
21,436
25,470
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
107
21
Kills
32
32
Deaths
21
52
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
13
10
0.62
W
Cthulhu
DragmireRose
Cthulhu
6
0
21
16.5
W
Bakasura
Grimm Tim
Bakasura
7
5
12
2.6
L
Chang'e
Jeeky Jeek
Chang'e
8
4
9
3.13
W
9
4
8
3.25
W
6
6
12
2
L
3
5
8
1.4
L
3
5
14
2
L
Kumbhakarna
leonides27
Kumbhakarna
4
5
11
1.9
W
King Arthur
ofwgkta487
King Arthur
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,487
Damage
121,119
130,441
Taken
90,497
96,242
Mitigated
68,258
31,621
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,574
6,744
808
2,310
31,943
13,916
0
15,844
15,461
0
35,956
W
Cthulhu
DragmireRose
Cthulhu
37,927
657
1,421
744
14,616
20,640
0
3,950
10,666
68,612
0
W
Bakasura
Grimm Tim
Bakasura
12,729
9,761
0
2,932
17,885
7,879
0
5,152
12,733
0
25,715
L
Chang'e
Jeeky Jeek
Chang'e
18,215
1,861
8,977
6,807
18,525
13,297
0
7,625
10,725
39,771
0
W
21,245
2,295
0
0
18,672
6,666
0
4,933
13,739
51,000
0
W
21,760
10,405
0
573
17,888
7,603
0
6,355
11,533
0
61,738
L
7,394
2,289
561
1,413
21,419
8,903
0
9,827
11,417
0
27,266
L
28,164
4,061
0
10,745
30,180
22,997
0
13,378
16,514
144
77,327
L
Kumbhakarna
leonides27
Kumbhakarna
10,140
323
0
0
28,374
37,129
0
12,732
14,829
27,471
0
W
King Arthur
ofwgkta487
King Arthur
27,458
3,816
0
556
21,436
25,470
0
8,109
13,327
1,275
33,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,258
Gold Earned
76,884
265
Minions Killed
299
6
Camps Cleared
16
1,535,409
Distance Traveled
1,463,303
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,656
854
29
2
1
287,985
0
W
Cthulhu
15,825
989
83
5
1
322,315
0
W
Bakasura
15,272
955
29
2
9
299,829
0
L
Chang'e
15,921
995
58
4
1
304,279
0
W
Scylla
15,439
965
87
5
0
267,139
0
W
Medusa
15,252
953
79
5
6
303,426
2
L
Kali
13,851
866
19
1
1
339,808
0
L
Chaac
15,179
949
113
7
3
312,640
0
L
Kumbhakarna
14,651
916
46
3
0
290,697
1
W
King Arthur
15,096
944
21
1
0
270,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role