Player Matchup

Merlin
Merlin
Lodedgun1309
Merlin
Level 93
God Stats
0W - 1L
1,537 SR
Queue Stats
5W - 5L
1,381 Elo+
Party 1
Set
Set
StokedBug
Set
Level 82
God Stats
1W - 1L
1,420 SR
Queue Stats
5W - 4L
1,702 Elo+
Party 1
Cthulhu
Cthulhu
canned-carton0
Cthulhu
Level 27
God Stats
0W - 1L
1,555 SR
Queue Stats
3W - 1L
1,702 Elo+
Party 1
Hercules
Hercules
epurtt
Hercules
Level 68
God Stats
0W - 1L
1,352 SR
Queue Stats
3W - 2L
1,361 Elo+
Party 1
Team Averages
Level 68
1,466 SR
1,537 Elo+

VS

Team Averages
Level 51
1,543 SR
1,349 Elo+
Jormungandr
Jormungandr
Ravangoat
Jormungandr
Level 25
God Stats
1W - 2L
1,576 SR
Queue Stats
7W - 11L
1,344 Elo+
Party 2
Mercury
Mercury
Vintacion
Mercury
Level 129
God Stats
11W - 4L
1,747 SR
Queue Stats
38W - 33L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
XxWarSyndrome
Kukulkan
Level 23
God Stats
1W - 0L
1,378 SR
Queue Stats
5W - 14L
1,092 Elo+
Solo
Izanami
Izanami
oM Kronos
Izanami
Level 25
God Stats
6W - 3L
1,472 SR
Queue Stats
42W - 41L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 2 / 1
7,017
702
6,018
4,474
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,408
641
2,533
8,069
2,804
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,487
649
2,663
11,052
4,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
epurtt
Hercules
11
1 / 3 / 0
6,790
679
4,140
9,618
4,568
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ravangoat
Jormungandr
13
2 / 0 / 7
8,096
810
8,159
6,896
5,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Vintacion
Mercury
16
7 / 0 / 2
9,334
933
7,845
5,666
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
XxWarSyndrome
Kukulkan
13
0 / 0 / 3
7,358
736
3,236
3,599
1,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
oM Kronos
Izanami
13
3 / 1 / 4
7,755
776
6,507
7,012
2,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
1
0.25
W
Jormungandr
Ravangoat
Jormungandr
2
0
7
5.5
L
0
3
0
0
W
Mercury
Vintacion
Mercury
7
0
2
8
W
Kukulkan
XxWarSyndrome
Kukulkan
0
0
3
1.5
L
0
4
0
0
L
Hercules
epurtt
Hercules
1
3
0
0.33
W
Izanami
oM Kronos
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,354
Damage
25,747
33,213
Taken
23,173
13,042
Mitigated
12,246
5,929
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,018
119
0
0
4,474
1,486
226
1,378
3,096
28,925
0
W
Jormungandr
Ravangoat
Jormungandr
8,159
874
0
1,200
6,896
5,411
0
2,482
4,414
24,344
0
L
2,533
1,090
0
1,628
8,069
2,804
0
3,839
4,230
0
13,138
W
Mercury
Vintacion
Mercury
7,845
4,583
0
268
5,666
2,841
413
1,585
4,056
0
40,517
W
Kukulkan
XxWarSyndrome
Kukulkan
3,236
571
0
366
3,599
1,394
0
2,547
1,052
21,778
0
L
2,663
260
0
2,121
11,052
4,184
0
4,652
6,400
11,852
0
L
Hercules
epurtt
Hercules
4,140
742
0
2,180
9,618
4,568
0
1,842
7,776
0
15,318
W
Izanami
oM Kronos
Izanami
6,507
4,539
0
701
7,012
2,600
997
2,770
4,092
0
17,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
32,543
137
Minions Killed
174
3
Camps Cleared
12
665,870
Distance Traveled
761,533
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,017
702
57
6
1
166,459
1
W
Jormungandr
8,096
810
36
4
1
186,114
0
L
Set
6,408
641
26
3
2
186,099
1
W
Mercury
9,334
933
65
7
8
243,326
0
W
Kukulkan
7,358
736
42
4
1
161,072
1
L
Cthulhu
6,487
649
33
3
0
136,899
0
L
Hercules
6,790
679
21
2
0
176,413
0
W
Izanami
7,755
776
31
3
2
171,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role