Player Matchup

Chaac
Chaac
K3y5t0n3r
Chaac
Level 15
God Stats
3W - 0L
1,929 SR
Queue Stats
22W - 36L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
Shade265Ortiz
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,158 Elo+
Party 2
Nemesis
Nemesis
WeEmAn TaY
Nemesis
Level 66
God Stats
13W - 10L
1,596 SR
Queue Stats
109W - 107L
1,357 Elo+
Party 2
Team Averages
Level 29
1,675 SR
1,273 Elo+

VS

Team Averages
Level 45
1,526 SR
1,386 Elo+
He Bo
He Bo
 
He Bo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FoxShot_420
Cthulhu
Level 16
God Stats
29W - 30L
1,579 SR
Queue Stats
132W - 146L
1,460 Elo+
Party 1
Sobek
Sobek
WTELTE
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
K3y5t0n3r
Chaac
17
4 / 3 / 5
13,057
653
11,680
15,499
22,511
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 10 / 8
11,801
590
11,584
14,929
4,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
WeEmAn TaY
Nemesis
17
10 / 10 / 4
14,309
715
21,834
19,667
15,078
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
11 / 7 / 8
14,121
706
20,197
18,875
4,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
FoxShot_420
Cthulhu
15
6 / 3 / 10
12,784
639
8,695
18,360
14,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
WTELTE
Sobek
16
5 / 5 / 8
13,588
679
9,982
22,233
24,121
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
15
Kills
22
23
Deaths
15
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
11
7
8
2.14
L
Cthulhu
FoxShot_420
Cthulhu
6
3
10
3.67
W
Chaac
K3y5t0n3r
Chaac
4
3
5
2.17
W
1
10
8
0.5
L
Sobek
WTELTE
Sobek
5
5
8
1.8
W
Nemesis
WeEmAn TaY
Nemesis
10
10
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
38,874
50,095
Taken
59,468
42,425
Mitigated
43,015
6,352
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
20,197
2,282
0
7,675
18,875
4,425
969
3,308
15,567
57,840
0
L
Cthulhu
FoxShot_420
Cthulhu
8,695
1,075
120
632
18,360
14,469
442
3,420
14,940
33,734
0
W
Chaac
K3y5t0n3r
Chaac
11,680
1,602
0
4,531
15,499
22,511
504
12,478
3,021
0
40,029
W
11,584
4,055
14
1,080
14,929
4,836
1,294
11,689
3,240
30,522
0
L
Sobek
WTELTE
Sobek
9,982
1,232
0
4,038
22,233
24,121
69
4,996
17,237
34,317
0
W
Nemesis
WeEmAn TaY
Nemesis
21,834
10,043
0
727
19,667
15,078
1,231
14,839
4,828
0
74,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
40,493
157
Minions Killed
160
0
Camps Cleared
0
917,312
Distance Traveled
981,896
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,121
706
72
4
0
290,804
0
L
Cthulhu
12,784
639
54
3
0
328,779
0
W
Chaac
13,057
653
41
2
0
368,162
0
W
Nu Wa
11,801
590
26
1
0
206,198
0
L
Sobek
13,588
679
34
2
0
362,313
7
W
Nemesis
14,309
715
90
5
0
342,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role