Player Matchup

Cthulhu
Cthulhu
RogueScorpion52
Cthulhu
Level 99
God Stats
12W - 6L
1,422 SR
Queue Stats
144W - 157L
1,342 Elo+
Party 1
Kuzenbo
Kuzenbo
mintshark
Kuzenbo
Level 95
God Stats
0W - 5L
1,500 SR
Queue Stats
178W - 198L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
opeechee
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,219 Elo+
Party 1
Team Averages
Level 80
1,474 SR
1,297 Elo+

VS

Team Averages
Level 60
1,630 SR
1,297 Elo+
Da Ji
Da Ji
Aphrodites Cat
Da Ji
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 166L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
Toejam820
Baron Samedi
Level 50
God Stats
3W - 0L
1,829 SR
Queue Stats
75W - 89L
1,306 Elo+
Solo
Anhur
Anhur
Warmidon
Anhur
Level 67
God Stats
1W - 0L
1,560 SR
Queue Stats
72W - 87L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 5
14,051
639
20,402
24,592
18,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
mintshark
Kuzenbo
17
6 / 6 / 4
13,695
623
16,111
22,239
15,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
opeechee
Guan Yu
14
0 / 9 / 8
11,952
543
1,767
17,188
6,578
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 8
14,370
653
18,778
17,507
7,088
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Toejam820
Baron Samedi
17
6 / 6 / 11
14,440
656
18,406
21,123
13,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Warmidon
Anhur
17
6 / 3 / 6
15,579
708
13,804
17,516
7,586
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
13
Kills
20
20
Deaths
14
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
L
7
5
5
1.9
W
Baron Samedi
Toejam820
Baron Samedi
6
6
11
1.92
W
Anhur
Warmidon
Anhur
6
3
6
3
L
Kuzenbo
mintshark
Kuzenbo
6
6
4
1.33
L
Guan Yu
opeechee
Guan Yu
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,280
Damage
50,988
64,019
Taken
56,146
41,065
Mitigated
27,875
8,872
Healing
24,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,778
5,078
0
5,029
17,507
7,088
1,677
10,336
7,096
0
56,990
L
20,402
1,946
2,117
2,511
24,592
18,788
578
7,201
17,391
67,362
0
W
Baron Samedi
Toejam820
Baron Samedi
18,406
1,673
1,750
10,541
21,123
13,201
805
13,683
7,365
74,843
0
W
Anhur
Warmidon
Anhur
13,804
6,541
489
6,992
17,516
7,586
373
12,900
4,591
0
88,055
L
Kuzenbo
mintshark
Kuzenbo
16,111
4,970
768
2,395
22,239
15,699
321
6,247
15,992
40,767
0
L
Guan Yu
opeechee
Guan Yu
1,767
886
326
755
17,188
6,578
0
4,958
12,230
0
10,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
44,389
119
Minions Killed
227
0
Camps Cleared
0
1,060,265
Distance Traveled
966,424
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,370
653
47
2
0
309,331
2
L
Cthulhu
14,051
639
74
3
0
410,316
0
W
Baron Samedi
14,440
656
85
4
0
345,661
1
W
Anhur
15,579
708
95
4
0
311,432
2
L
Kuzenbo
13,695
623
31
1
0
355,277
1
L
Guan Yu
11,952
543
14
1
0
294,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role