Player Matchup

Raijin
Raijin
MyBeeAllergy
Raijin
Level 113
God Stats
0W - 2L
1,255 SR
Queue Stats
125W - 128L
1,466 Elo+
Party 1
Achilles
Achilles
PianoConch37186
Achilles
Level 127
God Stats
2W - 4L
1,334 SR
Queue Stats
81W - 81L
1,544 Elo+
Party 1
Ymir
Ymir
TopazAlpha
Ymir
Level 128
God Stats
6W - 2L
1,849 SR
Queue Stats
150W - 133L
1,568 Elo+
Party 1
Agni
Agni
TopazFoxtrot
Agni
Level 122
God Stats
4W - 1L
1,876 SR
Queue Stats
120W - 89L
1,556 Elo+
Party 1
Thor
Thor
madhousemadere
Thor
Level 127
God Stats
2W - 6L
1,361 SR
Queue Stats
166W - 149L
1,563 Elo+
Party 1
Team Averages
Level 123
1,535 SR
1,540 Elo+

VS

Team Averages
Level 120
1,632 SR
1,560 Elo+
Odin
Odin
Darkmaster95417
Odin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 57L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
DrMoisturePhD
Erlang Shen
Level 149
God Stats
10W - 7L
1,518 SR
Queue Stats
1,037W - 1,052L
1,496 Elo+
Solo
Sobek
Sobek
Revlis7
Sobek
Level 108
God Stats
3W - 3L
1,743 SR
Queue Stats
145W - 118L
1,548 Elo+
Solo
Merlin
Merlin
Zuluzimbabway
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,788 Elo+
Solo
Kuzenbo
Kuzenbo
feek
Kuzenbo
Level 116
God Stats
6W - 1L
1,898 SR
Queue Stats
453W - 447L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
3 / 8 / 10
10,873
640
12,897
16,351
7,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
20
9 / 7 / 12
12,621
742
17,529
22,048
29,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 8 / 16
10,518
619
12,827
21,543
24,877
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 7 / 8
13,351
785
32,406
16,206
7,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 7 / 15
10,950
644
20,723
15,890
7,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 10
10,886
640
9,523
16,694
12,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
DrMoisturePhD
Erlang Shen
20
8 / 4 / 17
12,846
756
19,573
29,059
23,236
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Revlis7
Sobek
20
6 / 5 / 19
12,804
753
13,607
31,563
44,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 6 / 16
13,851
815
19,239
14,267
7,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
feek
Kuzenbo
20
12 / 5 / 16
14,357
845
16,291
20,863
36,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
115
27
Kills
37
37
Deaths
27
61
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
7
10
1.14
W
Erlang Shen
DrMoisturePhD
Erlang Shen
8
4
17
4.13
L
Raijin
3
8
10
1
L
Achilles
9
7
12
2.14
W
Sobek
Revlis7
Sobek
6
5
19
3.1
L
2
8
16
1.25
L
10
7
8
2
W
8
6
16
2.67
W
Kuzenbo
feek
Kuzenbo
12
5
16
4
L
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,382
Damage
78,233
92,038
Taken
112,446
77,177
Mitigated
124,377
24,028
Healing
38,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,523
707
1,863
888
16,694
12,637
282
8,739
7,955
0
13,005
W
Erlang Shen
DrMoisturePhD
Erlang Shen
19,573
8,038
2,515
12,289
29,059
23,236
1,143
13,819
15,240
0
32,404
L
Raijin
12,897
2,788
3,418
3,059
16,351
7,298
435
8,864
7,487
24,731
0
L
Achilles
17,529
5,355
2,260
4,727
22,048
29,822
36
10,933
11,115
0
31,747
W
Sobek
Revlis7
Sobek
13,607
857
2,312
8,356
31,563
44,610
431
17,658
13,905
31,211
0
L
12,827
1,015
165
969
21,543
24,877
66
11,577
9,966
18,929
0
L
32,406
2,757
0
3,669
16,206
7,631
954
9,180
7,026
64,127
0
W
19,239
938
2,175
2,474
14,267
7,599
1,942
6,279
7,988
57,672
0
W
Kuzenbo
feek
Kuzenbo
16,291
5,610
2,619
3,361
20,863
36,295
1,005
11,635
9,228
26,469
0
L
20,723
5,663
3,130
2,631
15,890
7,549
94
8,583
7,307
0
33,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,313
Gold Earned
64,744
170
Minions Killed
155
0
Camps Cleared
0
1,377,736
Distance Traveled
1,472,080
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,886
640
12
1
0
248,671
1
W
Erlang Shen
12,846
756
20
1
0
288,468
0
L
Raijin
10,873
640
18
1
0
270,937
0
L
Achilles
12,621
742
22
1
0
301,699
1
W
Sobek
12,804
753
31
2
0
323,034
0
L
Ymir
10,518
619
16
1
0
271,536
0
L
Agni
13,351
785
86
5
0
267,808
0
W
Merlin
13,851
815
75
4
0
285,788
0
W
Kuzenbo
14,357
845
17
1
0
326,119
2
L
Thor
10,950
644
28
2
0
265,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role