Player Matchup

Chaac
Chaac
CabezA92
Chaac
Level 102
God Stats
2W - 6L
1,300 SR
Queue Stats
40W - 56L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
IIvII Notes
Tsukuyomi
Level 140
God Stats
0W - 3L
1,476 SR
Queue Stats
71W - 72L
1,146 Elo+
Party 2
Xbalanque
Xbalanque
LightKinkajou0
Xbalanque
Level 25
God Stats
3W - 10L
1,364 SR
Queue Stats
12W - 22L
1,198 Elo+
Party 2
Discordia
Discordia
StayedApe719643
Discordia
Level 27
God Stats
1W - 3L
1,731 SR
Queue Stats
135W - 134L
1,275 Elo+
Solo
Hades
Hades
oZEUSs DEMON
Hades
Level 129
God Stats
1W - 2L
1,511 SR
Queue Stats
24W - 27L
1,286 Elo+
Solo
Team Averages
Level 85
1,476 SR
1,239 Elo+

VS

Team Averages
Level 91
1,517 SR
1,318 Elo+
Scylla
Scylla
Cosmic_king914
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,403 Elo+
Solo
Jormungandr
Jormungandr
CrashMyLife
Jormungandr
Level 79
God Stats
4W - 2L
1,548 SR
Queue Stats
5W - 4L
1,278 Elo+
Party 1
Baron Samedi
Baron Samedi
Raymiro
Baron Samedi
Level 89
God Stats
6W - 4L
1,429 SR
Queue Stats
22W - 28L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
TRRidge
Tsukuyomi
Level 121
God Stats
2W - 1L
1,651 SR
Queue Stats
65W - 62L
1,364 Elo+
Solo
Neith
Neith
xO-tinydiam0nd
Neith
Level 98
God Stats
2W - 1L
1,458 SR
Queue Stats
25W - 21L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CabezA92
Chaac
20
8 / 8 / 5
13,930
774
12,429
29,371
20,639
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
IIvII Notes
Tsukuyomi
18
4 / 9 / 5
11,893
661
13,954
18,030
7,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
LightKinkajou0
Xbalanque
17
2 / 9 / 10
11,666
648
9,060
18,208
6,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
StayedApe719643
Discordia
18
2 / 6 / 10
11,658
648
12,831
12,020
3,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 8 / 6
12,284
682
17,188
19,787
14,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 14
18,711
1,040
34,210
15,178
5,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
CrashMyLife
Jormungandr
20
4 / 6 / 20
14,839
824
15,912
22,193
13,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Raymiro
Baron Samedi
20
7 / 2 / 12
14,445
803
12,317
13,399
6,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
TRRidge
Tsukuyomi
20
7 / 5 / 11
14,171
787
14,543
16,111
7,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 7 / 16
12,399
689
9,499
21,569
10,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
21
Kills
39
40
Deaths
21
36
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chaac
CabezA92
Chaac
8
8
5
1.31
W
19
1
14
26
W
Jormungandr
CrashMyLife
Jormungandr
4
6
20
2.33
L
Tsukuyomi
IIvII Notes
Tsukuyomi
4
9
5
0.72
L
Xbalanque
LightKinkajou0
Xbalanque
2
9
10
0.78
W
Baron Samedi
Raymiro
Baron Samedi
7
2
12
6.5
L
Discordia
StayedApe719643
Discordia
2
6
10
1.17
W
Tsukuyomi
TRRidge
Tsukuyomi
7
5
11
2.5
L
5
8
6
1
W
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,462
Damage
86,481
97,416
Taken
88,450
52,119
Mitigated
42,388
15,677
Healing
26,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CabezA92
Chaac
12,429
1,914
948
6,775
29,371
20,639
0
18,880
10,137
0
44,943
W
34,210
3,413
0
2,837
15,178
5,396
1,217
6,951
8,206
94,413
0
W
Jormungandr
CrashMyLife
Jormungandr
15,912
2,346
650
3,092
22,193
13,578
848
6,502
15,631
40,746
0
L
Tsukuyomi
IIvII Notes
Tsukuyomi
13,954
2,865
768
1,399
18,030
7,135
0
12,066
5,857
0
45,713
L
Xbalanque
LightKinkajou0
Xbalanque
9,060
2,882
0
775
18,208
6,333
83
10,639
7,385
0
20,593
W
Baron Samedi
Raymiro
Baron Samedi
12,317
883
3,601
4,803
13,399
6,407
1,586
5,072
8,306
37,689
0
L
Discordia
StayedApe719643
Discordia
12,831
986
0
1,030
12,020
3,764
0
9,251
2,643
44,842
0
W
Tsukuyomi
TRRidge
Tsukuyomi
14,543
3,874
0
2,635
16,111
7,002
63
4,672
11,418
0
50,769
L
17,188
616
0
3,982
19,787
14,248
0
11,418
8,197
41,266
0
W
9,499
4,244
1,069
8,214
21,569
10,005
3,011
7,757
13,732
0
31,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,431
Gold Earned
74,565
333
Minions Killed
402
9
Camps Cleared
5
1,363,193
Distance Traveled
1,636,426
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,930
774
80
4
2
294,270
1
W
Scylla
18,711
1,040
150
8
2
368,541
2
W
Jormungandr
14,839
824
54
3
2
302,270
0
L
Tsukuyomi
11,893
661
68
4
2
256,850
2
L
Xbalanque
11,666
648
35
2
0
272,401
3
W
Baron Samedi
14,445
803
77
4
0
327,563
0
L
Discordia
11,658
648
85
5
0
285,465
4
W
Tsukuyomi
14,171
787
76
4
1
359,704
1
L
Hades
12,284
682
65
4
5
254,207
2
W
Neith
12,399
689
45
3
0
278,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role