Player Matchup

Merlin
Merlin
Alex1165
Merlin
Level 5
God Stats
1W - 2L
1,272 SR
Queue Stats
6W - 10L
1,262 Elo+
Party 2
Nu Wa
Nu Wa
KittenMitten02
Nu Wa
Level 47
God Stats
12W - 10L
1,183 SR
Queue Stats
15W - 18L
1,213 Elo+
Party 2
Xing Tian
Xing Tian
dittoman17
Xing Tian
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 16L
1,262 Elo+
Party 2
Team Averages
Level 26
1,318 SR
1,245 Elo+

VS

Team Averages
Level 37
1,430 SR
1,238 Elo+
Arachne
Arachne
MRCLUTCHMASTER7
Arachne
Level 25
God Stats
1W - 3L
1,418 SR
Queue Stats
103W - 100L
1,220 Elo+
Party 1
Sun Wukong
Sun Wukong
MmMmTasteDEEZ5
Sun Wukong
Level 25
God Stats
28W - 36L
1,483 SR
Queue Stats
301W - 330L
1,212 Elo+
Party 1
Khepri
Khepri
VaderElite01
Khepri
Level 60
God Stats
0W - 3L
1,390 SR
Queue Stats
267W - 244L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alex1165
Merlin
11
2 / 2 / 10
8,799
677
4,038
6,819
3,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

14
7 / 0 / 7
9,741
749
10,768
5,632
1,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
dittoman17
Xing Tian
13
7 / 3 / 9
9,652
742
15,083
15,526
9,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,707
593
4,453
14,845
5,227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
MmMmTasteDEEZ5
Sun Wukong
9
2 / 6 / 1
8,460
651
6,353
12,983
7,825
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
12
3 / 4 / 1
8,673
667
7,505
12,619
4,832
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
5
5
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alex1165
Merlin
2
2
10
3.5
W
7
0
7
10.5
L
0
6
2
0.17
L
Sun Wukong
MmMmTasteDEEZ5
Sun Wukong
2
6
1
0.42
L
Khepri
3
4
1
0.88
W
Xing Tian
dittoman17
Xing Tian
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,889
Damage
18,311
27,977
Taken
40,447
13,998
Mitigated
17,884
4,362
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alex1165
Merlin
4,038
374
347
453
6,819
3,159
0
2,144
4,500
12,198
0
W
10,768
3,351
401
1,471
5,632
1,386
579
2,506
3,051
39,580
0
L
4,453
3,578
687
3,120
14,845
5,227
428
10,914
3,931
0
22,944
L
Sun Wukong
MmMmTasteDEEZ5
Sun Wukong
6,353
948
624
2,013
12,983
7,825
207
10,171
2,812
0
21,555
L
Khepri
7,505
355
0
333
12,619
4,832
110
8,804
3,815
32,558
0
W
Xing Tian
dittoman17
Xing Tian
15,083
2,045
0
1,690
15,526
9,453
230
2,877
12,349
28,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
24,840
104
Minions Killed
118
0
Camps Cleared
0
640,449
Distance Traveled
692,282
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,799
677
18
1
0
210,584
1
W
Nu Wa
9,741
749
51
4
0
190,320
2
L
Arachne
7,707
593
53
4
0
229,035
1
L
Sun Wukong
8,460
651
27
2
0
217,099
0
L
Khepri
8,673
667
38
3
0
246,148
0
W
Xing Tian
9,652
742
35
3
0
239,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role