Player Matchup

Sun Wukong
Sun Wukong
IlIEdanIlI
Sun Wukong
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
274W - 243L
1,574 Elo+
Solo
Mercury
Mercury
LlamaPatrol
Mercury
Level 158
God Stats
2W - 3L
1,865 SR
Queue Stats
115W - 101L
1,608 Elo+
Party 2
Terra
Terra
Pernecie
Terra
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Saaka
Merlin
Level 135
God Stats
11W - 7L
1,757 SR
Queue Stats
181W - 187L
1,572 Elo+
Party 3
Poseidon
Poseidon
Spenbrack9910
Poseidon
Level 27
God Stats
120W - 132L
1,654 SR
Queue Stats
124W - 139L
1,514 Elo+
Party 3
Team Averages
Level 81
1,655 SR
1,554 Elo+

VS

Team Averages
Level 46
1,561 SR
1,602 Elo+
Ganesha
Ganesha
FlippyDaPandaxD
Ganesha
Level 47
God Stats
7W - 5L
1,727 SR
Queue Stats
179W - 155L
1,605 Elo+
Party 1
Arachne
Arachne
Korrrah
Arachne
Level 10
God Stats
3W - 1L
1,815 SR
Queue Stats
55W - 53L
1,558 Elo+
Party 1
Hercules
Hercules
Myocardium
Hercules
Level 74
God Stats
0W - 3L
1,456 SR
Queue Stats
183W - 147L
1,604 Elo+
Party 1
Hel
Hel
Tasit68
Hel
Level 33
God Stats
1W - 2L
1,307 SR
Queue Stats
131W - 102L
1,605 Elo+
Party 4
Xbalanque
Xbalanque
Zaviere36
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,640 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IlIEdanIlI
Sun Wukong
20
11 / 6 / 16
17,003
1,063
28,337
25,976
13,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
LlamaPatrol
Mercury
20
11 / 7 / 12
17,056
1,066
37,128
26,450
10,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Pernecie
Terra
20
0 / 5 / 20
13,862
866
8,382
20,762
27,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Saaka
Merlin
20
6 / 4 / 20
16,111
1,007
37,572
11,153
7,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
Spenbrack9910
Poseidon
20
5 / 5 / 14
15,178
949
27,864
16,173
5,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 22
14,621
914
12,389
26,460
31,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
Korrrah
Arachne
20
0 / 8 / 13
13,362
835
8,619
26,335
13,953
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Myocardium
Hercules
20
8 / 3 / 14
15,616
976
21,686
37,602
33,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hel
20
5 / 8 / 16
15,339
959
23,422
28,495
15,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Zaviere36
Xbalanque
20
14 / 7 / 8
17,556
1,097
29,280
27,805
12,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
100
33
Kills
27
27
Deaths
33
82
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
7
22
1.57
W
Sun Wukong
IlIEdanIlI
Sun Wukong
11
6
16
3.17
L
Arachne
Korrrah
Arachne
0
8
13
0.81
W
Mercury
LlamaPatrol
Mercury
11
7
12
2.43
L
Hercules
Myocardium
Hercules
8
3
14
5
W
Terra
Pernecie
Terra
0
5
20
2
W
Merlin
Saaka
Merlin
6
4
20
4
W
Poseidon
Spenbrack9910
Poseidon
5
5
14
2.4
L
Hel
5
8
16
1.63
L
Xbalanque
Zaviere36
Xbalanque
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,283
Damage
95,396
100,514
Taken
146,697
63,610
Mitigated
106,875
15,761
Healing
38,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,389
156
0
1,150
26,460
31,334
0
15,971
10,489
32,606
0
W
Sun Wukong
IlIEdanIlI
Sun Wukong
28,337
6,167
0
1,998
25,976
13,727
0
8,684
17,292
0
48,040
L
Arachne
Korrrah
Arachne
8,619
5,846
0
1,934
26,335
13,953
0
13,359
12,976
0
24,453
W
Mercury
LlamaPatrol
Mercury
37,128
21,490
0
1,323
26,450
10,290
0
6,685
19,500
0
68,670
L
Hercules
Myocardium
Hercules
21,686
9,914
0
8,566
37,602
33,628
0
20,012
17,590
0
34,163
W
Terra
Pernecie
Terra
8,382
802
5,280
5,130
20,762
27,268
0
9,277
11,485
21,884
0
W
Merlin
Saaka
Merlin
37,572
620
0
1,018
11,153
7,259
0
5,012
6,141
94,091
0
W
Poseidon
Spenbrack9910
Poseidon
27,864
2,572
0
1,012
16,173
5,066
0
6,153
10,020
56,059
0
L
Hel
23,422
1,286
13,748
9,317
28,495
15,278
0
13,899
14,596
61,969
0
L
Xbalanque
Zaviere36
Xbalanque
29,280
17,578
0
3,680
27,805
12,682
0
10,577
17,228
0
74,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,210
Gold Earned
76,494
323
Minions Killed
264
19
Camps Cleared
4
1,576,029
Distance Traveled
1,582,855
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
14,621
914
0
0
0
311,900
0
W
Sun Wukong
17,003
1,063
62
4
0
325,294
0
L
Arachne
13,362
835
48
3
1
303,205
0
W
Mercury
17,056
1,066
73
5
7
381,401
0
L
Hercules
15,616
976
26
2
0
364,291
0
W
Terra
13,862
866
31
2
1
294,735
1
W
Merlin
16,111
1,007
99
6
2
300,510
0
W
Poseidon
15,178
949
58
4
9
274,089
0
L
Hel
15,339
959
111
7
2
321,509
0
L
Xbalanque
17,556
1,097
79
5
1
281,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role