Player Matchup

Cthulhu
Cthulhu
Celik2929
Cthulhu
Level 27
God Stats
10W - 3L
1,770 SR
Queue Stats
145W - 133L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
Serc24
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,350 Elo+
Party 1
Arachne
Arachne
toasty7642
Arachne
Level 22
God Stats
3W - 13L
1,237 SR
Queue Stats
33W - 52L
1,250 Elo+
Solo
Team Averages
Level 37
1,502 SR
1,353 Elo+

VS

Team Averages
Level 30
1,513 SR
1,228 Elo+
Ganesha
Ganesha
Flaye35135
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 102L
1,167 Elo+
Party 2
Osiris
Osiris
TheSouillon
Osiris
Level 62
God Stats
0W - 2L
1,538 SR
Queue Stats
152W - 189L
1,320 Elo+
Party 2
Neith
Neith
coolabd19
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Celik2929
Cthulhu
16
5 / 2 / 12
13,743
723
21,438
15,255
13,640
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Serc24
Ah Puch
17
9 / 1 / 7
12,999
684
21,349
13,781
4,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
toasty7642
Arachne
15
3 / 6 / 10
11,762
619
5,453
16,264
7,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Flaye35135
Ganesha
14
0 / 5 / 7
12,121
638
5,930
17,316
11,846
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Osiris
14
4 / 6 / 2
11,473
604
10,371
22,604
22,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
coolabd19
Neith
15
5 / 6 / 3
12,087
636
14,006
19,471
7,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
9
9
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Celik2929
Cthulhu
5
2
12
5.5
L
Ganesha
Flaye35135
Ganesha
0
5
7
0.7
W
Ah Puch
Serc24
Ah Puch
9
1
7
12.5
L
Osiris
4
6
2
0.83
L
Neith
coolabd19
Neith
5
6
3
1.08
W
Arachne
toasty7642
Arachne
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,240
Damage
30,307
45,300
Taken
59,391
25,666
Mitigated
41,466
10,644
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Celik2929
Cthulhu
21,438
1,061
3,054
977
15,255
13,640
108
2,090
12,938
67,647
0
L
Ganesha
Flaye35135
Ganesha
5,930
511
983
3,289
17,316
11,846
0
13,718
3,598
24,681
0
W
Ah Puch
Serc24
Ah Puch
21,349
1,154
0
4,596
13,781
4,987
1,141
1,587
11,994
59,830
0
L
Osiris
10,371
3,189
0
2,285
22,604
22,120
0
15,537
7,067
0
50,104
L
Neith
coolabd19
Neith
14,006
5,876
0
5,407
19,471
7,500
0
14,010
5,461
0
56,001
W
Arachne
toasty7642
Arachne
5,453
4,352
0
2,017
16,264
7,039
1,176
2,353
13,711
0
20,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
35,681
169
Minions Killed
186
0
Camps Cleared
0
1,012,547
Distance Traveled
933,920
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,743
723
71
4
0
350,571
3
L
Ganesha
12,121
638
2
0
0
320,257
0
W
Ah Puch
12,999
684
68
4
0
312,968
1
L
Osiris
11,473
604
85
4
0
338,048
0
L
Neith
12,087
636
99
5
0
275,615
0
W
Arachne
11,762
619
30
2
0
349,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role