Player Matchup

Skadi
Skadi
BURRASH
Skadi
Level 17
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 9L
1,105 Elo+
Party 1
Athena
Athena
dreamhunter137
Athena
Level 61
God Stats
0W - 2L
1,633 SR
Queue Stats
50W - 63L
1,441 Elo+
Solo
Hel
Hel
teddy23_1988
Hel
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
989 Elo+
Party 1
Team Averages
Level 31
1,601 SR
1,178 Elo+

VS

Team Averages
Level 10
1,507 SR
1,281 Elo+
Yemoja
Yemoja
IteZa974
Yemoja
Level 8
God Stats
6W - 4L
1,512 SR
Queue Stats
121W - 161L
1,306 Elo+
Party 2
Erlang Shen
Erlang Shen
LucimFrost
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
Raenwee
Baron Samedi
Level 14
God Stats
24W - 22L
1,509 SR
Queue Stats
81W - 122L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BURRASH
Skadi
20
7 / 12 / 11
21,817
559
51,334
42,921
21,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 4 / 12
22,059
566
29,432
70,444
142,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 11 / 8
21,434
550
28,669
41,957
24,162
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IteZa974
Yemoja
20
2 / 2 / 23
22,470
576
17,982
44,225
62,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
LucimFrost
Erlang Shen
20
4 / 17 / 11
21,295
546
20,943
49,352
46,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Raenwee
Baron Samedi
20
21 / 0 / 6
27,330
701
83,507
35,658
23,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
19
Kills
27
27
Deaths
19
31
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Skadi
BURRASH
Skadi
7
12
11
1.04
W
Yemoja
IteZa974
Yemoja
2
2
23
6.75
W
Erlang Shen
LucimFrost
Erlang Shen
4
17
11
0.56
W
Baron Samedi
Raenwee
Baron Samedi
21
0
6
24
L
5
4
12
2.75
L
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,435
Damage
122,432
155,322
Taken
129,235
188,182
Mitigated
131,846
45,244
Healing
66,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BURRASH
Skadi
51,334
34,700
0
5,919
42,921
21,632
845
31,447
11,474
0
194,935
W
Yemoja
IteZa974
Yemoja
17,982
7,122
15,043
9,317
44,225
62,196
2,009
16,693
27,532
57,807
0
W
Erlang Shen
LucimFrost
Erlang Shen
20,943
11,999
1,206
8,530
49,352
46,422
0
25,292
24,060
0
57,800
W
Baron Samedi
Raenwee
Baron Samedi
83,507
6,086
17,412
14,935
35,658
23,228
1,488
16,195
19,463
244,531
0
L
29,432
7,958
0
7,188
70,444
142,388
309
39,133
31,311
88,787
0
L
28,669
1,361
18,272
13,865
41,957
24,162
126
31,950
10,007
117,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,310
Gold Earned
71,095
363
Minions Killed
303
0
Camps Cleared
0
1,711,163
Distance Traveled
1,527,195
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
21,817
559
205
5
0
484,854
0
W
Yemoja
22,470
576
42
1
0
520,188
7
W
Erlang Shen
21,295
546
47
1
0
378,391
0
W
Baron Samedi
27,330
701
214
5
0
628,616
4
L
Athena
22,059
566
57
1
0
684,125
0
L
Hel
21,434
550
101
3
0
542,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role