Player Matchup

Scylla
Scylla
AnimeGeek14
Scylla
Level 16
God Stats
14W - 12L
1,538 SR
Queue Stats
47W - 50L
1,224 Elo+
Solo
Jormungandr
Jormungandr
Dr LawLzs
Jormungandr
Level 20
God Stats
3W - 2L
1,529 SR
Queue Stats
16W - 17L
1,197 Elo+
Solo
Hun Batz
Hun Batz
GHOST03010
Hun Batz
Level 22
God Stats
7W - 9L
1,500 SR
Queue Stats
100W - 111L
1,166 Elo+
Solo
Hera
Hera
HeFoenem
Hera
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 79L
1,084 Elo+
Solo
Izanami
Izanami
TameCylinder38
Izanami
Level 23
God Stats
24W - 44L
1,242 SR
Queue Stats
82W - 122L
1,088 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,152 Elo+

VS

Team Averages
Level 19
1,600 SR
1,234 Elo+
Da Ji
Da Ji
DevylInside
Da Ji
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
89W - 114L
975 Elo+
Solo
Cu Chulainn
Cu Chulainn
GT GET MONEY
Cu Chulainn
Level 29
God Stats
2W - 1L
1,716 SR
Queue Stats
72W - 91L
1,139 Elo+
Party 1
Guan Yu
Guan Yu
IAMPUGA
Guan Yu
Level 17
God Stats
42W - 39L
1,537 SR
Queue Stats
46W - 49L
1,340 Elo+
Party 1
Raijin
Raijin
cb_Mr_Yeet_G
Raijin
Level 21
God Stats
4W - 1L
1,745 SR
Queue Stats
27W - 24L
1,440 Elo+
Solo
Bellona
Bellona
incogneato13
Bellona
Level 20
God Stats
13W - 2L
1,500 SR
Queue Stats
17W - 11L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
3 / 10 / 9
14,708
1,051
15,079
22,074
6,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Dr LawLzs
Jormungandr
20
13 / 10 / 2
16,793
1,200
35,238
31,600
19,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hun Batz
GHOST03010
Hun Batz
18
2 / 6 / 4
12,198
871
4,975
15,256
4,995
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hera
16
0 / 10 / 2
10,665
762
1,542
10,329
2,523
15
2 / 5 / 0
10,928
781
3,158
8,225
1,293
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 9 / 11
15,346
1,096
17,015
16,134
5,241
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
GT GET MONEY
Cu Chulainn
20
11 / 3 / 16
15,273
1,091
22,324
15,150
5,247
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
IAMPUGA
Guan Yu
20
7 / 0 / 15
13,837
988
9,143
13,085
10,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
20
4 / 4 / 24
14,156
1,011
20,854
12,646
4,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
incogneato13
Bellona
20
4 / 4 / 11
13,928
995
12,458
13,966
7,947
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
20
Kills
41
41
Deaths
20
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
10
9
0.75
W
15
9
11
2.28
L
Jormungandr
Dr LawLzs
Jormungandr
13
10
2
1.4
L
Hun Batz
GHOST03010
Hun Batz
2
6
4
0.67
W
Cu Chulainn
GT GET MONEY
Cu Chulainn
11
3
16
6.33
L
Hera
0
10
2
0.1
W
Guan Yu
IAMPUGA
Guan Yu
7
0
15
14.5
L
2
5
0
0.4
W
Raijin
4
4
24
4
W
Bellona
incogneato13
Bellona
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,992
Damage
81,794
87,484
Taken
70,981
35,254
Mitigated
32,812
250
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,079
1,312
0
0
22,074
6,500
0
4,634
17,440
46,743
0
W
17,015
7,508
0
0
16,134
5,241
0
12,252
3,882
0
33,158
L
Jormungandr
Dr LawLzs
Jormungandr
35,238
4,447
0
0
31,600
19,943
0
11,190
20,410
70,669
0
L
Hun Batz
GHOST03010
Hun Batz
4,975
1,810
0
250
15,256
4,995
0
1,831
13,425
0
20,621
W
Cu Chulainn
GT GET MONEY
Cu Chulainn
22,324
13,862
741
1,335
15,150
5,247
0
12,255
2,895
0
38,095
L
Hera
1,542
1,542
0
0
10,329
2,523
0
1,769
8,560
2,846
0
W
Guan Yu
IAMPUGA
Guan Yu
9,143
1,045
2,474
5,669
13,085
10,070
0
9,713
3,372
0
19,197
L
3,158
2,230
0
0
8,225
1,293
0
1,661
6,564
0
4,020
W
Raijin
20,854
4,401
0
0
12,646
4,307
0
9,025
3,621
35,685
0
W
Bellona
incogneato13
Bellona
12,458
2,997
0
170
13,966
7,947
0
8,614
4,785
231
47,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,292
Gold Earned
72,540
203
Minions Killed
205
4
Camps Cleared
5
699,160
Distance Traveled
1,176,102
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,708
1,051
77
6
0
210,401
2
W
Da Ji
15,346
1,096
22
2
0
200,720
2
L
Jormungandr
16,793
1,200
99
7
2
223,531
0
L
Hun Batz
12,198
871
23
2
2
140,820
0
W
Cu Chulainn
15,273
1,091
55
4
2
220,859
0
L
Hera
10,665
762
4
0
0
86,002
1
W
Guan Yu
13,837
988
18
1
1
255,397
0
L
Izanami
10,928
781
0
0
0
38,406
0
W
Raijin
14,156
1,011
29
2
1
233,907
1
W
Bellona
13,928
995
81
6
1
265,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role