Player Matchup

Kuzenbo
Kuzenbo
DAY MAN IVXX
Kuzenbo
Level 85
God Stats
6W - 7L
1,439 SR
Queue Stats
309W - 293L
1,456 Elo+
Party 3
Discordia
Discordia
Davy Jones710
Discordia
Level 15
God Stats
13W - 13L
1,509 SR
Queue Stats
46W - 48L
1,513 Elo+
Party 3
Zhong Kui
Zhong Kui
Qx grim xQ
Zhong Kui
Level 41
God Stats
23W - 13L
1,777 SR
Queue Stats
65W - 55L
1,578 Elo+
Party 2
Bastet
Bastet
Smoked Ripper
Bastet
Level 148
God Stats
5W - 4L
1,504 SR
Queue Stats
478W - 472L
1,617 Elo+
Party 2
Erlang Shen
Erlang Shen
igas132
Erlang Shen
Level 124
God Stats
34W - 32L
1,555 SR
Queue Stats
367W - 344L
1,583 Elo+
Party 2
Team Averages
Level 83
1,557 SR
1,549 Elo+

VS

Team Averages
Level 62
1,532 SR
1,551 Elo+
Zeus
Zeus
GH0ST x SL4Y3R
Zeus
Level 46
God Stats
18W - 14L
1,535 SR
Queue Stats
60W - 47L
1,558 Elo+
Solo
Sobek
Sobek
GHSTKN0WS
Sobek
Level 118
God Stats
1W - 1L
1,329 SR
Queue Stats
126W - 122L
1,576 Elo+
Party 1
Hel
Hel
NobleOMaiden
Hel
Level 26
God Stats
16W - 11L
1,722 SR
Queue Stats
148W - 141L
1,544 Elo+
Party 1
Da Ji
Da Ji
Starrcy
Da Ji
Level 103
God Stats
19W - 13L
1,756 SR
Queue Stats
280W - 275L
1,605 Elo+
Party 1
Chang'e
Chang'e
huihyeon
Chang'e
Level 16
God Stats
0W - 2L
1,321 SR
Queue Stats
105W - 106L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DAY MAN IVXX
Kuzenbo
20
1 / 9 / 17
15,758
875
16,447
29,176
48,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Davy Jones710
Discordia
20
1 / 10 / 13
14,967
832
31,829
28,133
9,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Qx grim xQ
Zhong Kui
20
0 / 3 / 13
15,092
838
11,572
17,158
20,803
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 3 / 7
19,019
1,057
37,470
14,528
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
igas132
Erlang Shen
20
11 / 1 / 10
18,172
1,010
24,583
24,802
27,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 11
16,477
915
46,456
20,045
8,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
GHSTKN0WS
Sobek
20
5 / 2 / 19
17,771
987
20,367
32,650
46,098
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 10 / 13
15,066
837
12,159
32,641
15,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Starrcy
Da Ji
20
9 / 5 / 13
16,880
938
21,154
26,630
12,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
huihyeon
Chang'e
20
0 / 4 / 16
14,937
830
5,522
16,603
12,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
98
28
Kills
26
26
Deaths
28
60
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DAY MAN IVXX
Kuzenbo
1
9
17
1.06
W
Discordia
Davy Jones710
Discordia
1
10
13
0.75
L
10
7
11
2.21
L
Sobek
GHSTKN0WS
Sobek
5
2
19
7.25
L
2
10
13
0.85
W
Zhong Kui
Qx grim xQ
Zhong Kui
0
3
13
2.17
W
15
3
7
6.17
L
Da Ji
Starrcy
Da Ji
9
5
13
3.1
L
Chang'e
huihyeon
Chang'e
0
4
16
2
W
Erlang Shen
igas132
Erlang Shen
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,901
Damage
105,658
113,797
Taken
128,569
110,862
Mitigated
94,877
5,813
Healing
42,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DAY MAN IVXX
Kuzenbo
16,447
3,369
0
0
29,176
48,350
0
21,724
7,452
48,065
0
W
Discordia
Davy Jones710
Discordia
31,829
1,051
0
0
28,133
9,101
0
17,880
10,253
61,889
0
L
46,456
1,620
0
0
20,045
8,216
0
7,830
12,215
80,774
0
L
Sobek
GHSTKN0WS
Sobek
20,367
581
0
6,274
32,650
46,098
0
19,776
12,874
53,957
0
L
12,159
1,192
17,015
11,855
32,641
15,400
0
16,540
16,101
45,373
0
W
Zhong Kui
Qx grim xQ
Zhong Kui
11,572
652
0
2,902
17,158
20,803
0
13,712
3,446
53,921
0
W
37,470
11,229
0
104
14,528
5,492
0
10,781
3,747
0
66,523
L
Da Ji
Starrcy
Da Ji
21,154
6,156
1,176
1,088
26,630
12,358
0
10,950
15,680
0
45,555
L
Chang'e
huihyeon
Chang'e
5,522
928
3,637
1,926
16,603
12,805
0
4,752
11,851
34,738
0
W
Erlang Shen
igas132
Erlang Shen
24,583
12,057
0
2,807
24,802
27,116
0
20,407
4,395
0
52,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,008
Gold Earned
81,131
337
Minions Killed
372
11
Camps Cleared
11
1,745,584
Distance Traveled
1,610,397
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,758
875
48
3
1
353,460
0
W
Discordia
14,967
832
55
3
0
368,913
1
L
Zeus
16,477
915
98
5
1
312,038
0
L
Sobek
17,771
987
56
3
2
362,455
0
L
Hel
15,066
837
94
5
3
326,887
0
W
Zhong Kui
15,092
838
105
6
1
310,080
0
W
Bastet
19,019
1,057
70
4
7
368,705
0
L
Da Ji
16,880
938
47
3
5
334,172
0
L
Chang'e
14,937
830
77
4
0
274,845
0
W
Erlang Shen
18,172
1,010
59
3
2
344,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role