Player Matchup

Olorun
Olorun
CACTUSCHRlS
Olorun
Level 25
God Stats
49W - 35L
1,396 SR
Queue Stats
79W - 58L
1,135 Elo+
Party 1
Nemesis
Nemesis
Gwardo49
Nemesis
Level 29
God Stats
3W - 3L
1,307 SR
Queue Stats
158W - 119L
1,188 Elo+
Party 1
Baron Samedi
Baron Samedi
elmig0
Baron Samedi
Level 27
God Stats
27W - 14L
1,515 SR
Queue Stats
41W - 28L
1,249 Elo+
Party 1
Team Averages
Level 27
1,406 SR
1,191 Elo+

VS

Team Averages
Level 30
1,365 SR
1,385 Elo+
Pele
Pele
N-K-C-
Pele
Level 50
God Stats
3W - 3L
1,499 SR
Queue Stats
120W - 76L
1,499 Elo+
Solo
King Arthur
King Arthur
mahir960
King Arthur
Level 15
God Stats
1W - 3L
1,176 SR
Queue Stats
9W - 16L
1,287 Elo+
Solo
Cabrakan
Cabrakan
mikerr1204
Cabrakan
Level 25
God Stats
22W - 13L
1,422 SR
Queue Stats
49W - 30L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 7 / 19
14,915
746
16,786
20,563
6,448
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Gwardo49
Nemesis
20
19 / 5 / 7
16,639
832
20,312
20,458
10,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
elmig0
Baron Samedi
15
4 / 9 / 14
12,981
649
17,155
18,172
5,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
N-K-C-
Pele
19
17 / 7 / 2
15,662
783
25,425
22,153
7,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
mahir960
King Arthur
14
1 / 10 / 11
11,873
594
8,874
23,744
28,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cabrakan
mikerr1204
Cabrakan
14
3 / 12 / 7
11,945
597
15,396
26,624
21,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
29
Kills
21
21
Deaths
29
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
7
19
2.21
W
Nemesis
Gwardo49
Nemesis
19
5
7
4.5
L
Pele
N-K-C-
Pele
17
7
2
2.57
W
Baron Samedi
elmig0
Baron Samedi
4
9
14
1.22
L
King Arthur
mahir960
King Arthur
1
10
11
0.65
L
Cabrakan
mikerr1204
Cabrakan
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,253
Damage
49,695
59,193
Taken
72,521
22,808
Mitigated
56,714
17,804
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
16,786
13,740
475
7,204
20,563
6,448
1,305
5,571
14,842
46,959
0
W
Nemesis
Gwardo49
Nemesis
20,312
10,752
841
3,693
20,458
10,665
2,232
6,533
13,700
0
54,598
L
Pele
N-K-C-
Pele
25,425
4,685
0
4,659
22,153
7,397
0
10,617
11,536
0
101,340
W
Baron Samedi
elmig0
Baron Samedi
17,155
876
2,314
3,277
18,172
5,695
194
3,292
14,723
37,921
0
L
King Arthur
mahir960
King Arthur
8,874
989
196
1,051
23,744
28,154
350
11,271
12,473
0
29,514
L
Cabrakan
mikerr1204
Cabrakan
15,396
1,211
1,020
5,027
26,624
21,163
0
12,527
14,097
43,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,535
Gold Earned
39,480
150
Minions Killed
208
0
Camps Cleared
0
921,796
Distance Traveled
886,316
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,915
746
38
2
0
238,617
0
W
Nemesis
16,639
832
78
4
0
375,831
1
L
Pele
15,662
783
120
6
0
331,855
6
W
Baron Samedi
12,981
649
34
2
0
307,348
2
L
King Arthur
11,873
594
29
1
0
268,242
0
L
Cabrakan
11,945
597
59
3
0
286,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role