Player Matchup

Cernunnos
Cernunnos
Azuriika
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dovahs Destiny
Hera
Level 152
God Stats
2W - 0L
1,803 SR
Queue Stats
79W - 77L
1,551 Elo+
Party 2
Odin
Odin
Macro1800
Odin
Level 124
God Stats
1W - 1L
1,430 SR
Queue Stats
79W - 78L
1,505 Elo+
Party 2
Hel
Hel
MyAT4
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Wiizer
Ymir
Level 18
God Stats
2W - 1L
1,433 SR
Queue Stats
14W - 15L
1,487 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,509 Elo+

VS

Team Averages
Level 56
1,444 SR
1,614 Elo+
Heimdallr
Heimdallr
Kalfang
Heimdallr
Level 29
God Stats
1W - 2L
1,306 SR
Queue Stats
80W - 37L
1,785 Elo+
Party 1
Baron Samedi
Baron Samedi
Misruk
Baron Samedi
Level 53
God Stats
2W - 3L
1,263 SR
Queue Stats
174W - 135L
1,602 Elo+
Solo
Agni
Agni
P4rkwayDrive
Agni
Level 105
God Stats
6W - 8L
1,333 SR
Queue Stats
526W - 444L
1,607 Elo+
Party 1
Medusa
Medusa
PenguGirl
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,418 Elo+
Solo
Bacchus
Bacchus
StringBeanis
Bacchus
Level 66
God Stats
9W - 4L
1,817 SR
Queue Stats
270W - 224L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Azuriika
Cernunnos
20
8 / 4 / 18
13,884
731
25,129
20,484
10,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 7 / 19
13,585
715
23,350
19,190
9,742
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
20
7 / 7 / 19
13,244
697
18,883
27,448
26,670
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
MyAT4
Hel
20
2 / 5 / 20
12,939
681
7,465
24,111
16,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Wiizer
Ymir
20
7 / 5 / 18
13,270
698
14,319
34,437
47,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kalfang
Heimdallr
20
10 / 7 / 12
14,546
766
33,027
22,340
9,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Misruk
Baron Samedi
20
7 / 3 / 17
15,287
805
26,595
18,634
9,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 6 / 11
13,069
688
26,429
14,647
6,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
PenguGirl
Medusa
19
2 / 7 / 13
11,858
624
11,658
18,769
8,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
StringBeanis
Bacchus
17
2 / 7 / 13
12,181
641
14,054
26,329
38,034
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
94
30
Kills
28
28
Deaths
30
94
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Azuriika
Cernunnos
8
4
18
4.25
W
6
7
19
2.21
L
Heimdallr
Kalfang
Heimdallr
10
7
12
2.29
W
Odin
7
7
19
2.36
L
Baron Samedi
Misruk
Baron Samedi
7
3
17
5.17
W
Hel
MyAT4
Hel
2
5
20
2.4
L
7
6
11
2.08
L
Medusa
PenguGirl
Medusa
2
7
13
1.21
L
Bacchus
StringBeanis
Bacchus
2
7
13
1.21
W
Ymir
Wiizer
Ymir
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,146
Damage
111,763
125,670
Taken
100,719
110,456
Mitigated
71,968
51,877
Healing
41,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Azuriika
Cernunnos
25,129
9,842
3,762
3,669
20,484
10,646
1,971
10,007
10,477
0
53,132
W
23,350
5,271
2,572
2,698
19,190
9,742
1,212
11,663
7,527
53,339
0
L
Heimdallr
Kalfang
Heimdallr
33,027
15,720
1,484
2,849
22,340
9,594
990
12,183
10,157
0
55,928
W
Odin
18,883
5,084
1,232
1,080
27,448
26,670
785
14,757
12,691
1,455
31,357
L
Baron Samedi
Misruk
Baron Samedi
26,595
3,479
11,438
8,443
18,634
9,396
780
8,455
10,179
66,060
0
W
Hel
MyAT4
Hel
7,465
454
21,114
11,537
24,111
16,029
569
14,854
9,257
20,550
0
L
26,429
1,555
5,094
2,081
14,647
6,625
133
7,118
7,529
45,495
0
L
Medusa
PenguGirl
Medusa
11,658
4,415
3,412
3,098
18,769
8,319
1,964
9,394
9,375
0
29,281
L
Bacchus
StringBeanis
Bacchus
14,054
1,258
2,469
1,567
26,329
38,034
0
9,432
16,897
21,004
0
W
Ymir
Wiizer
Ymir
14,319
800
2,174
2,039
34,437
47,369
594
15,797
18,640
26,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,922
Gold Earned
66,941
203
Minions Killed
201
0
Camps Cleared
0
1,558,184
Distance Traveled
1,606,444
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,884
731
55
3
0
302,160
0
W
Hera
13,585
715
65
3
0
268,631
0
L
Heimdallr
14,546
766
38
2
0
291,523
0
W
Odin
13,244
697
31
2
0
389,894
1
L
Baron Samedi
15,287
805
70
4
0
366,101
0
W
Hel
12,939
681
29
2
0
303,170
2
L
Agni
13,069
688
44
2
0
283,822
0
L
Medusa
11,858
624
36
2
0
336,543
0
L
Bacchus
12,181
641
13
1
0
328,455
1
W
Ymir
13,270
698
23
1
0
294,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role