Player Matchup

Kuzenbo
Kuzenbo
AshisBack_Taken
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
982 Elo+
Party 1
Fenrir
Fenrir
IcyRaider_YT
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,076 Elo+
Party 1
Merlin
Merlin
NSK DREAMKILLER
Merlin
Level 19
God Stats
58W - 143L
1,178 SR
Queue Stats
96W - 215L
1,007 Elo+
Solo
Set
Set
SanRay_240
Set
Level 7
God Stats
2W - 6L
1,206 SR
Queue Stats
2W - 9L
1,101 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZSmash026YT
Tsukuyomi
Level 13
God Stats
4W - 6L
1,242 SR
Queue Stats
10W - 13L
1,335 Elo+
Party 1
Team Averages
Level 10
1,325 SR
1,100 Elo+

VS

Team Averages
Level 20
1,420 SR
1,188 Elo+
Merlin
Merlin
Andres1408
Merlin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 355L
1,161 Elo+
Solo
Hercules
Hercules
JACE32JR
Hercules
Level 12
God Stats
3W - 3L
1,141 SR
Queue Stats
32W - 37L
1,211 Elo+
Solo
Chiron
Chiron
TooMuchShampoo
Chiron
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
128W - 113L
1,247 Elo+
Solo
He Bo
He Bo
ali-boom-ba-yae
He Bo
Level 22
God Stats
2W - 2L
1,460 SR
Queue Stats
402W - 477L
1,029 Elo+
Solo
Ganesha
Ganesha
patriots1586
Ganesha
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 125L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,696
808
3,500
11,896
10,899
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
1 / 10 / 1
10,135
845
10,017
16,092
6,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
0 / 9 / 3
10,355
863
1,633
9,518
3,576
15
1 / 10 / 3
10,112
843
7,989
18,841
8,935
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
ZSmash026YT
Tsukuyomi
16
4 / 5 / 1
11,325
944
10,904
12,031
4,388
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andres1408
Merlin
18
12 / 2 / 11
12,992
1,083
7,394
10,439
5,603
Hercules
JACE32JR
Hercules
19
8 / 1 / 23
12,378
1,032
11,603
11,313
14,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
16 / 1 / 15
14,035
1,170
21,717
6,461
3,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 3 / 14
10,699
892
6,679
9,425
3,837
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
patriots1586
Ganesha
19
0 / 0 / 27
11,602
967
9,220
6,779
7,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
127
6
Kills
37
37
Deaths
7
11
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Merlin
Andres1408
Merlin
12
2
11
8.75
L
0
3
3
0.5
L
Fenrir
1
10
1
0.15
W
Hercules
JACE32JR
Hercules
8
1
23
19.5
L
0
9
3
0.17
L
1
10
3
0.25
W
16
1
15
23.5
L
Tsukuyomi
ZSmash026YT
Tsukuyomi
4
5
1
0.9
W
1
3
14
2.67
W
Ganesha
patriots1586
Ganesha
0
0
27
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,043
Damage
56,613
68,378
Taken
44,417
34,249
Mitigated
35,051
2,326
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Andres1408
Merlin
7,394
1,824
0
0
10,439
5,603
0
1,140
9,213
28,610
0
L
3,500
817
0
220
11,896
10,899
0
4,534
7,162
7,631
0
L
Fenrir
10,017
1,894
0
214
16,092
6,451
0
4,325
11,642
0
14,989
W
Hercules
JACE32JR
Hercules
11,603
4,727
0
3,694
11,313
14,643
0
1,469
9,703
9
21,258
L
1,633
96
0
0
9,518
3,576
0
4,201
5,267
19,323
0
L
7,989
3,490
0
1,497
18,841
8,935
0
7,393
11,271
0
17,383
W
21,717
9,836
2,497
1,418
6,461
3,234
0
529
5,903
0
40,487
L
Tsukuyomi
ZSmash026YT
Tsukuyomi
10,904
3,802
0
395
12,031
4,388
0
2,840
9,115
0
27,913
W
6,679
2,813
0
690
9,425
3,837
0
517
7,149
18,226
0
W
Ganesha
patriots1586
Ganesha
9,220
2,052
0
0
6,779
7,734
0
1,478
5,301
23,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,623
Gold Earned
61,706
100
Minions Killed
191
0
Camps Cleared
6
768,909
Distance Traveled
994,294
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,992
1,083
58
5
0
163,469
0
L
Kuzenbo
9,696
808
5
0
0
114,433
1
L
Fenrir
10,135
845
7
1
0
198,121
0
W
Hercules
12,378
1,032
33
3
3
242,810
1
L
Merlin
10,355
863
38
3
0
81,901
0
L
Set
10,112
843
15
1
0
175,909
0
W
Chiron
14,035
1,170
65
5
3
228,693
1
L
Tsukuyomi
11,325
944
35
3
0
198,545
0
W
He Bo
10,699
892
35
3
0
149,585
1
W
Ganesha
11,602
967
0
0
0
209,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role