Player Matchup

Kali
Kali
DaWommel
Kali
Level 159
God Stats
2W - 1L
1,529 SR
Queue Stats
557W - 557L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Evomol
Ah Muzen Cab
Level 149
God Stats
3W - 3L
1,752 SR
Queue Stats
461W - 463L
1,536 Elo+
Solo
Zeus
Zeus
Getsukei
Zeus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,586 Elo+
Solo
Cabrakan
Cabrakan
Jinzok
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,810 Elo+
Solo
Ullr
Ullr
Αυξεντιου
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 69L
1,550 Elo+
Solo
Team Averages
Level 127
1,556 SR
1,606 Elo+

VS

Team Averages
Level 131
1,536 SR
1,575 Elo+
Nemesis
Nemesis
Charmenk
Nemesis
Level 101
God Stats
15W - 6L
1,737 SR
Queue Stats
199W - 186L
1,545 Elo+
Solo
Izanami
Izanami
MarsKrma
Izanami
Level 121
God Stats
3W - 8L
1,465 SR
Queue Stats
205W - 212L
1,547 Elo+
Party 1
Janus
Janus
MasterDc1000
Janus
Level 141
God Stats
0W - 1L
1,517 SR
Queue Stats
56W - 45L
1,606 Elo+
Solo
Kumbhakarna
Kumbhakarna
N0CTY
Kumbhakarna
Level 145
God Stats
7W - 5L
1,667 SR
Queue Stats
412W - 429L
1,617 Elo+
Solo
Freya
Freya
raki33
Freya
Level 148
God Stats
0W - 3L
1,291 SR
Queue Stats
86W - 102L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
2 / 5 / 12
12,464
623
11,451
26,900
25,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Evomol
Ah Muzen Cab
20
4 / 2 / 8
14,609
730
23,786
12,716
6,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
12 / 3 / 6
15,104
755
30,283
10,585
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Jinzok
Cabrakan
18
4 / 9 / 9
12,515
626
8,946
20,377
32,665
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 6 / 9
12,857
643
17,565
16,117
8,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Charmenk
Nemesis
19
2 / 6 / 12
13,157
658
15,989
24,339
15,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
MarsKrma
Izanami
19
4 / 8 / 7
12,233
612
12,439
20,355
7,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 2 / 13
13,468
673
21,167
11,923
4,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
N0CTY
Kumbhakarna
20
4 / 4 / 15
13,345
667
9,606
20,772
24,213
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
raki33
Freya
20
9 / 4 / 9
14,054
703
13,432
24,056
9,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
80
24
Kills
24
25
Deaths
24
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Charmenk
Nemesis
2
6
12
1.33
W
Kali
2
5
12
1.6
W
Ah Muzen Cab
Evomol
Ah Muzen Cab
4
2
8
4
W
Zeus
12
3
6
5
W
Cabrakan
Jinzok
Cabrakan
4
9
9
0.94
L
Izanami
MarsKrma
Izanami
4
8
7
0.94
L
5
2
13
5.75
L
Kumbhakarna
N0CTY
Kumbhakarna
4
4
15
2.88
L
Freya
raki33
Freya
9
4
9
3.38
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,031
Damage
72,633
86,695
Taken
101,445
78,789
Mitigated
60,896
25,591
Healing
44,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Charmenk
Nemesis
15,989
5,236
1,281
6,149
24,339
15,986
314
9,536
14,803
0
22,805
W
Kali
11,451
2,772
1,607
7,227
26,900
25,876
51
13,984
12,916
0
20,389
W
Ah Muzen Cab
Evomol
Ah Muzen Cab
23,786
6,274
2,662
5,381
12,716
6,876
4,904
5,286
7,430
0
66,829
W
Zeus
30,283
1,919
0
2,132
10,585
5,132
1,499
3,860
6,725
58,084
0
W
Cabrakan
Jinzok
Cabrakan
8,946
667
1,838
1,259
20,377
32,665
0
11,086
9,291
13,921
0
L
Izanami
MarsKrma
Izanami
12,439
7,006
3,078
3,569
20,355
7,128
951
8,268
12,087
0
46,654
L
21,167
955
6,292
3,383
11,923
4,123
36
1,931
9,992
53,155
0
L
Kumbhakarna
N0CTY
Kumbhakarna
9,606
264
2,712
2,934
20,772
24,213
37
8,327
12,445
18,961
0
L
Freya
raki33
Freya
13,432
3,839
2,159
12,955
24,056
9,446
822
11,167
12,889
45,656
0
W
17,565
4,239
1,264
2,221
16,117
8,240
280
9,989
6,128
0
40,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,549
Gold Earned
66,257
220
Minions Killed
270
0
Camps Cleared
0
1,683,377
Distance Traveled
1,750,837
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,157
658
10
1
0
322,009
0
W
Kali
12,464
623
12
1
0
371,210
3
W
Ah Muzen Cab
14,609
730
82
4
0
370,446
3
W
Zeus
15,104
755
65
3
0
330,192
2
W
Cabrakan
12,515
626
9
0
0
277,821
0
L
Izanami
12,233
612
103
5
0
308,550
4
L
Janus
13,468
673
75
4
0
412,221
4
L
Kumbhakarna
13,345
667
23
1
0
346,432
7
L
Freya
14,054
703
59
3
0
361,625
1
W
Ullr
12,857
643
52
3
0
333,708
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role