Player Matchup

Raijin
Raijin
Roninx21
Raijin
Level 29
God Stats
1W - 2L
1,044 SR
Queue Stats
58W - 72L
1,127 Elo+
Party 2
Cthulhu
Cthulhu
alniro_555
Cthulhu
Level 21
God Stats
14W - 11L
1,498 SR
Queue Stats
21W - 33L
985 Elo+
Party 2
Jing Wei
Jing Wei
ripyizu
Jing Wei
Level 25
God Stats
12W - 13L
1,330 SR
Queue Stats
48W - 53L
1,214 Elo+
Party 2
Team Averages
Level 25
1,291 SR
1,109 Elo+

VS

Team Averages
Level 17
1,500 SR
1,023 Elo+
Merlin
Merlin
El_Betys
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
728 Elo+
Party 1
Loki
Loki
YareYareDio
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hachiman
Hachiman
piloto364feroz
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Roninx21
Raijin
13
2 / 11 / 4
10,245
603
8,937
15,906
4,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
alniro_555
Cthulhu
13
1 / 7 / 5
9,742
573
10,240
28,541
10,900
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
ripyizu
Jing Wei
12
3 / 12 / 2
10,231
602
4,805
16,154
3,981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
El_Betys
Merlin
14
0 / 2 / 16
10,862
639
10,201
10,650
3,694
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
25 / 0 / 4
15,215
895
31,134
8,677
3,325
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
15
5 / 5 / 15
11,759
692
12,210
14,520
5,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
6
Kills
30
30
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
El_Betys
Merlin
0
2
16
4
L
Raijin
Roninx21
Raijin
2
11
4
0.36
W
25
0
4
27
L
Cthulhu
alniro_555
Cthulhu
1
7
5
0.5
W
Hachiman
5
5
15
2.5
L
Jing Wei
ripyizu
Jing Wei
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
53,545
60,601
Taken
33,847
19,582
Mitigated
12,063
4,972
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
El_Betys
Merlin
10,201
2,860
354
3,004
10,650
3,694
147
7,845
2,805
37,669
0
L
Raijin
Roninx21
Raijin
8,937
1,425
147
685
15,906
4,701
0
1,468
14,438
33,677
0
W
31,134
17,673
0
1,442
8,677
3,325
1,636
4,106
4,571
0
85,195
L
Cthulhu
alniro_555
Cthulhu
10,240
746
0
4,140
28,541
10,900
0
7,510
21,031
28,801
0
W
Hachiman
12,210
6,674
378
4,203
14,520
5,044
1,626
7,635
6,885
0
37,761
L
Jing Wei
ripyizu
Jing Wei
4,805
3,579
0
0
16,154
3,981
25
1,247
14,907
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
37,836
132
Minions Killed
157
0
Camps Cleared
0
769,108
Distance Traveled
855,666
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,862
639
48
3
0
249,969
1
L
Raijin
10,245
603
61
4
0
225,047
1
W
Loki
15,215
895
81
5
0
355,923
3
L
Cthulhu
9,742
573
44
3
0
283,792
2
W
Hachiman
11,759
692
28
2
0
249,774
1
L
Jing Wei
10,231
602
27
2
0
260,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role