Player Matchup

Tsukuyomi
Tsukuyomi
ItzRogueWolf_
Tsukuyomi
Level 28
God Stats
1W - 6L
1,271 SR
Queue Stats
8W - 35L
953 Elo+
Party 2
Vulcan
Vulcan
KurtCammy07
Vulcan
Level 27
God Stats
1W - 4L
1,321 SR
Queue Stats
8W - 33L
980 Elo+
Party 2
Tyr
Tyr
fubupal69
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 32L
936 Elo+
Party 2
Team Averages
Level 27
1,364 SR
956 Elo+

VS

Team Averages
Level 45
1,526 SR
1,286 Elo+
Fenrir
Fenrir
FrZ_ElTurko
Fenrir
Level 55
God Stats
6W - 2L
1,731 SR
Queue Stats
70W - 87L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
FrZ_MeLioDas458
Cthulhu
Level 63
God Stats
2W - 2L
1,261 SR
Queue Stats
203W - 212L
1,255 Elo+
Party 1
Izanami
Izanami
IMPerium_Moha
Izanami
Level 17
God Stats
13W - 15L
1,586 SR
Queue Stats
116W - 110L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItzRogueWolf_
Tsukuyomi
20
13 / 11 / 3
17,163
687
31,533
25,921
7,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
19
0 / 5 / 11
14,368
575
14,031
15,092
4,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 10 / 11
16,063
643
10,294
31,109
34,627
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 7 / 11
17,709
708
26,671
23,515
10,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
6 / 1 / 18
17,475
699
18,634
20,223
28,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Izanami
18
7 / 10 / 12
16,360
654
12,984
24,346
7,817
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
18
Kills
26
26
Deaths
18
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
7
11
2.64
W
6
1
18
15
W
Izanami
7
10
12
1.3
L
Tsukuyomi
ItzRogueWolf_
Tsukuyomi
13
11
3
1.32
L
Vulcan
0
5
11
1.1
L
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,858
Damage
58,289
72,122
Taken
68,084
46,836
Mitigated
46,164
14,338
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
26,671
5,380
2,055
3,930
23,515
10,243
0
5,295
17,943
883
52,555
W
18,634
609
3,102
2,893
20,223
28,104
290
4,337
15,404
64,419
0
W
Izanami
12,984
10,127
782
4,872
24,346
7,817
1,384
4,889
19,020
0
75,024
L
Tsukuyomi
ItzRogueWolf_
Tsukuyomi
31,533
8,211
1,224
3,250
25,921
7,861
957
6,225
19,696
0
96,100
L
Vulcan
14,031
4,487
809
2,563
15,092
4,348
0
4,947
10,145
79,049
0
L
10,294
2,156
628
5,864
31,109
34,627
180
8,378
22,731
0
43,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,594
Gold Earned
51,544
231
Minions Killed
226
0
Camps Cleared
0
1,253,654
Distance Traveled
1,160,197
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,709
708
40
2
0
426,518
3
W
Cthulhu
17,475
699
77
3
0
418,294
1
W
Izanami
16,360
654
109
4
0
315,385
2
L
Tsukuyomi
17,163
687
82
3
0
449,917
0
L
Vulcan
14,368
575
106
4
0
428,799
5
L
Tyr
16,063
643
43
2
0
374,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role