Player Matchup

Chang'e
Chang'e
Bit Salty
Chang'e
Level 109
God Stats
1W - 3L
1,364 SR
Queue Stats
127W - 116L
1,362 Elo+
Solo
Cernunnos
Cernunnos
Piya57
Cernunnos
Level 81
God Stats
4W - 2L
1,687 SR
Queue Stats
89W - 94L
1,343 Elo+
Party 1
Xbalanque
Xbalanque
RoROnoa_945
Xbalanque
Level 68
God Stats
0W - 1L
1,713 SR
Queue Stats
7W - 13L
1,290 Elo+
Party 1
Artemis
Artemis
assassin57730
Artemis
Level 86
God Stats
3W - 1L
1,442 SR
Queue Stats
103W - 102L
1,373 Elo+
Party 1
Skadi
Skadi
killah-0-1_Nuk3
Skadi
Level 62
God Stats
5W - 4L
1,615 SR
Queue Stats
198W - 195L
1,430 Elo+
Solo
Team Averages
Level 81
1,564 SR
1,360 Elo+

VS

Team Averages
Level 103
1,499 SR
1,443 Elo+
Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Annehn
Heimdallr
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,490 Elo+
Party 2
Janus
Janus
Flamefall
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,347 Elo+
Party 2
Bastet
Bastet
HalloweenHD
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,428 Elo+
Party 2
Merlin
Merlin
elrro
Merlin
Level 121
God Stats
13W - 6L
1,494 SR
Queue Stats
264W - 277L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bit Salty
Chang'e
20
8 / 6 / 13
13,002
684
15,456
19,691
7,477
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Piya57
Cernunnos
19
6 / 6 / 10
12,128
638
14,140
20,321
8,496
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
RoROnoa_945
Xbalanque
20
5 / 7 / 12
13,668
719
9,828
20,384
7,687
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
20
6 / 9 / 15
12,869
677
25,363
21,541
9,758
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 8 / 16
12,375
651
15,214
20,540
8,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
9 / 10 / 10
12,900
679
18,366
22,143
25,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Annehn
Heimdallr
20
3 / 6 / 21
12,968
683
14,420
19,757
9,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Janus
Flamefall
Janus
20
7 / 4 / 11
14,867
782
20,843
13,544
5,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
20
6 / 7 / 16
13,197
695
17,736
16,525
7,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
elrro
Merlin
20
9 / 5 / 10
14,376
757
22,439
15,534
6,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
102
32
Kills
34
36
Deaths
32
66
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
10
10
1.4
W
Heimdallr
Annehn
Heimdallr
3
6
21
2.25
L
Chang'e
Bit Salty
Chang'e
8
6
13
2.42
W
Janus
Flamefall
Janus
7
4
11
3.13
W
Bastet
6
7
16
2
L
Cernunnos
Piya57
Cernunnos
6
6
10
1.83
L
Xbalanque
RoROnoa_945
Xbalanque
5
7
12
1.57
L
Artemis
6
9
15
1.5
W
Merlin
elrro
Merlin
9
5
10
2.8
L
7
8
16
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,001
Damage
93,804
102,477
Taken
87,503
41,534
Mitigated
54,565
40,712
Healing
28,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,366
2,508
2,775
3,395
22,143
25,556
0
4,646
17,497
0
28,822
W
Heimdallr
Annehn
Heimdallr
14,420
3,777
2,031
3,384
19,757
9,451
2,313
2,673
17,084
0
32,907
L
Chang'e
Bit Salty
Chang'e
15,456
1,098
6,354
8,075
19,691
7,477
90
10,680
9,011
32,340
0
W
Janus
Flamefall
Janus
20,843
142
3,050
1,957
13,544
5,288
425
1,627
11,917
54,765
0
W
Bastet
17,736
3,153
2,268
1,752
16,525
7,276
577
3,782
12,743
0
24,196
L
Cernunnos
Piya57
Cernunnos
14,140
3,821
4,233
4,448
20,321
8,496
105
8,954
11,367
0
34,171
L
Xbalanque
RoROnoa_945
Xbalanque
9,828
4,104
1,280
3,152
20,384
7,687
512
8,448
11,936
0
27,215
L
Artemis
25,363
9,450
2,235
4,614
21,541
9,758
603
7,746
13,795
0
37,230
W
Merlin
elrro
Merlin
22,439
1,516
4,087
3,320
15,534
6,994
1,368
2,728
12,806
56,467
0
L
15,214
7,124
3,494
2,827
20,540
8,116
370
7,454
13,086
0
33,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,042
Gold Earned
68,308
210
Minions Killed
207
0
Camps Cleared
0
1,410,585
Distance Traveled
1,605,204
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,900
679
21
1
0
297,684
2
W
Heimdallr
12,968
683
38
2
0
296,502
0
L
Chang'e
13,002
684
43
2
0
250,042
1
W
Janus
14,867
782
77
4
0
343,440
0
W
Bastet
13,197
695
22
1
0
367,600
0
L
Cernunnos
12,128
638
47
2
0
274,847
2
L
Xbalanque
13,668
719
47
2
0
327,245
0
L
Artemis
12,869
677
31
2
0
298,542
0
W
Merlin
14,376
757
49
3
0
299,978
1
L
Skadi
12,375
651
42
2
0
259,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role