Player Matchup

Chang'e
Chang'e
Byankhara
Chang'e
Level 129
God Stats
3W - 7L
1,494 SR
Queue Stats
287W - 288L
1,435 Elo+
Solo
Hera
Hera
PanicNADE
Hera
Level 23
God Stats
0W - 4L
1,222 SR
Queue Stats
22W - 34L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Redd Magic
Cthulhu
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
426W - 437L
1,460 Elo+
Solo
He Bo
He Bo
Tulkkas
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
mtalsonic3000
Mercury
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 83L
1,442 Elo+
Solo
Team Averages
Level 92
1,443 SR
1,460 Elo+

VS

Team Averages
Level 92
1,489 SR
1,475 Elo+
Hera
Hera
C4 Jon
Hera
Level 86
God Stats
6W - 3L
1,733 SR
Queue Stats
239W - 264L
1,453 Elo+
Party 2
Hel
Hel
Crawg
Hel
Level 106
God Stats
2W - 0L
1,472 SR
Queue Stats
108W - 106L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
M0NOXiDE
Heimdallr
Level 82
God Stats
6W - 1L
1,493 SR
Queue Stats
158W - 149L
1,480 Elo+
Party 2
Sol
Sol
Malinora
Sol
Level 26
God Stats
1W - 3L
1,247 SR
Queue Stats
108W - 105L
1,473 Elo+
Party 1
Cerberus
Cerberus
x0Angel0x
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Byankhara
Chang'e
20
6 / 5 / 12
13,368
743
15,288
23,459
12,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
20
7 / 5 / 10
13,195
733
23,130
16,754
7,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Redd Magic
Cthulhu
20
2 / 8 / 13
12,080
671
18,890
27,139
27,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Tulkkas
He Bo
19
6 / 9 / 10
12,176
676
18,626
17,472
6,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
17
4 / 11 / 10
10,799
600
11,737
19,485
7,633
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
C4 Jon
Hera
20
4 / 4 / 24
13,096
728
21,012
16,196
7,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hel
Crawg
Hel
20
16 / 3 / 17
14,704
817
20,887
24,779
12,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
M0NOXiDE
Heimdallr
18
7 / 8 / 20
12,438
691
24,039
24,446
12,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 20
13,500
750
15,109
15,802
6,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
x0Angel0x
Cerberus
19
2 / 7 / 25
12,166
676
11,694
32,393
41,317
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
144
25
Kills
38
38
Deaths
25
55
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Byankhara
Chang'e
6
5
12
2.4
W
Hera
C4 Jon
Hera
4
4
24
4
W
Hel
Crawg
Hel
16
3
17
8.17
W
Heimdallr
M0NOXiDE
Heimdallr
7
8
20
2.13
W
9
3
20
6.33
L
Hera
7
5
10
2.4
L
Cthulhu
Redd Magic
Cthulhu
2
8
13
1.06
L
He Bo
Tulkkas
He Bo
6
9
10
1.22
L
Mercury
4
11
10
0.82
W
Cerberus
x0Angel0x
Cerberus
2
7
25
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,671
Damage
92,741
104,309
Taken
113,616
62,062
Mitigated
80,616
41,476
Healing
66,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Byankhara
Chang'e
15,288
979
15,599
12,813
23,459
12,338
810
15,729
7,730
35,076
0
W
Hera
C4 Jon
Hera
21,012
5,954
2,750
827
16,196
7,634
1,267
12,957
3,239
45,719
0
W
Hel
Crawg
Hel
20,887
460
27,524
16,659
24,779
12,788
1,308
19,064
5,715
43,145
0
W
Heimdallr
M0NOXiDE
Heimdallr
24,039
7,599
698
4,282
24,446
12,107
932
15,099
9,347
0
46,213
W
15,109
1,096
1,971
2,910
15,802
6,770
1,432
11,841
3,961
31,627
0
L
Hera
23,130
5,404
1,590
2,269
16,754
7,836
1,033
10,811
5,943
54,307
0
L
Cthulhu
Redd Magic
Cthulhu
18,890
163
2,230
1,265
27,139
27,681
428
15,567
11,569
47,673
0
L
He Bo
Tulkkas
He Bo
18,626
602
1,478
1,334
17,472
6,574
628
13,267
4,205
29,127
0
L
Mercury
11,737
4,357
2,018
880
19,485
7,633
477
13,328
6,157
0
16,683
W
Cerberus
x0Angel0x
Cerberus
11,694
594
1,361
7,681
32,393
41,317
534
16,973
15,420
30,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,618
Gold Earned
65,904
159
Minions Killed
188
0
Camps Cleared
0
1,559,288
Distance Traveled
1,522,582
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,368
743
43
2
0
356,081
0
W
Hera
13,096
728
46
3
0
314,655
0
W
Hel
14,704
817
35
2
0
328,880
0
W
Heimdallr
12,438
691
45
3
0
256,897
1
W
Sol
13,500
750
30
2
0
308,129
0
L
Hera
13,195
733
58
3
0
295,797
0
L
Cthulhu
12,080
671
41
2
0
319,168
0
L
He Bo
12,176
676
16
1
0
231,031
0
L
Mercury
10,799
600
1
0
0
357,211
1
W
Cerberus
12,166
676
32
2
0
314,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role