Player Matchup

Scylla
Scylla
Smurf1024
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
champions_fest
Heimdallr
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 258L
1,230 Elo+
Party 1
Nemesis
Nemesis
kittyinatoaster
Nemesis
Level 91
God Stats
1W - 2L
1,429 SR
Queue Stats
91W - 82L
1,525 Elo+
Solo
Team Averages
Level 55
1,476 SR
1,407 Elo+

VS

Team Averages
Level 118
1,627 SR
1,614 Elo+
Hercules
Hercules
BananaBoys
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Killimanjaro23
Nu Wa
Level 158
God Stats
6W - 5L
1,674 SR
Queue Stats
403W - 447L
1,548 Elo+
Solo
Cernunnos
Cernunnos
owens467
Cernunnos
Level 69
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 0L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Smurf1024
Scylla
10
0 / 6 / 2
7,551
581
2,700
8,232
2,351
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
champions_fest
Heimdallr
12
2 / 5 / 2
8,646
665
4,899
9,185
2,980
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
9,151
704
10,409
15,432
4,789
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BananaBoys
Hercules
13
2 / 3 / 12
9,450
727
7,409
14,283
9,807
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 0 / 8
10,744
826
12,081
4,977
1,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
owens467
Cernunnos
14
6 / 1 / 7
10,042
772
8,983
8,376
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
BananaBoys
Hercules
2
3
12
2.67
W
8
0
8
12
L
Scylla
Smurf1024
Scylla
0
6
2
0.17
L
Heimdallr
champions_fest
Heimdallr
2
5
2
0.6
L
2
5
2
0.6
W
Cernunnos
owens467
Cernunnos
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
28,473
32,849
Taken
27,636
10,120
Mitigated
14,583
3,191
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BananaBoys
Hercules
7,409
2,338
0
5,411
14,283
9,807
333
1,263
13,020
0
14,764
W
12,081
2,728
0
1,244
4,977
1,750
1,825
1,025
3,952
74,041
0
L
Scylla
Smurf1024
Scylla
2,700
722
0
500
8,232
2,351
0
2,715
5,517
27,753
0
L
Heimdallr
champions_fest
Heimdallr
4,899
1,225
0
618
9,185
2,980
0
4,312
4,873
0
19,532
L
10,409
5,893
0
2,073
15,432
4,789
0
5,109
10,323
0
53,364
W
Cernunnos
owens467
Cernunnos
8,983
4,055
0
2,504
8,376
3,026
798
1,334
7,042
0
44,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
30,236
162
Minions Killed
176
0
Camps Cleared
0
702,786
Distance Traveled
823,265
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,450
727
14
1
0
343,335
4
W
Nu Wa
10,744
826
101
8
0
228,574
5
L
Scylla
7,551
581
54
4
0
210,152
0
L
Heimdallr
8,646
665
30
2
0
235,264
1
L
Nemesis
9,151
704
78
6
0
257,370
3
W
Cernunnos
10,042
772
61
5
0
251,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role