Player Matchup

Hercules
Hercules
Harrisondrifter
Hercules
Level 67
God Stats
59W - 51L
1,496 SR
Queue Stats
353W - 375L
1,433 Elo+
Solo
Jormungandr
Jormungandr
TheGrandMusai
Jormungandr
Level 101
God Stats
20W - 13L
1,507 SR
Queue Stats
58W - 62L
1,385 Elo+
Solo
Pele
Pele
h4a2i0
Pele
Level 42
God Stats
2W - 2L
1,667 SR
Queue Stats
43W - 42L
1,380 Elo+
Solo
Team Averages
Level 70
1,557 SR
1,399 Elo+

VS

Team Averages
Level 70
1,515 SR
1,421 Elo+
Cerberus
Cerberus
JediJoe120
Cerberus
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 15L
1,447 Elo+
Party 1
Izanami
Izanami
Zylexn
Izanami
Level 63
God Stats
6W - 2L
1,404 SR
Queue Stats
42W - 36L
1,394 Elo+
Party 1
Fenrir
Fenrir
sX_LeTl_Xs
Fenrir
Level 69
God Stats
34W - 28L
1,641 SR
Queue Stats
154W - 150L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 3 / 9
10,741
632
13,014
18,711
19,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
TheGrandMusai
Jormungandr
16
5 / 0 / 6
11,503
677
14,330
12,102
9,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
h4a2i0
Pele
13
5 / 5 / 3
11,131
655
8,590
12,094
4,130
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JediJoe120
Cerberus
12
0 / 4 / 8
10,179
599
8,321
19,086
17,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Zylexn
Izanami
14
3 / 4 / 4
10,355
609
14,303
10,563
3,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
sX_LeTl_Xs
Fenrir
14
5 / 4 / 3
10,903
641
7,224
15,560
6,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
8
8
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
3
9
2.17
L
Cerberus
JediJoe120
Cerberus
0
4
8
1
W
Jormungandr
TheGrandMusai
Jormungandr
5
0
6
8
L
Izanami
Zylexn
Izanami
3
4
4
1.25
W
Pele
h4a2i0
Pele
5
5
3
1.3
L
Fenrir
sX_LeTl_Xs
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,934
Damage
29,848
42,907
Taken
45,209
33,732
Mitigated
27,380
17,081
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,014
5,088
464
10,160
18,711
19,612
572
4,473
14,238
0
34,072
L
Cerberus
JediJoe120
Cerberus
8,321
964
0
5,286
19,086
17,041
0
6,433
12,283
23,452
0
W
Jormungandr
TheGrandMusai
Jormungandr
14,330
1,737
0
4,071
12,102
9,990
357
2,651
9,451
46,036
0
L
Izanami
Zylexn
Izanami
14,303
10,753
0
1,411
10,563
3,962
0
3,404
7,059
0
57,706
W
Pele
h4a2i0
Pele
8,590
2,175
342
2,044
12,094
4,130
0
1,293
10,801
0
41,640
L
Fenrir
sX_LeTl_Xs
Fenrir
7,224
1,269
843
6,092
15,560
6,377
0
4,675
10,585
0
61,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
31,437
170
Minions Killed
223
0
Camps Cleared
0
855,696
Distance Traveled
877,227
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,741
632
45
3
0
284,494
2
L
Cerberus
10,179
599
51
3
0
287,697
1
W
Jormungandr
11,503
677
72
4
0
321,846
4
L
Izanami
10,355
609
92
5
0
263,926
8
W
Pele
11,131
655
53
3
0
249,356
6
L
Fenrir
10,903
641
80
5
0
325,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role