Player Matchup

Ah Puch
Ah Puch
AgentGoofyGecko
Ah Puch
Level 90
God Stats
10W - 10L
1,315 SR
Queue Stats
459W - 436L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
NotSlimNotShady
Sun Wukong
Level 55
God Stats
1W - 1L
1,284 SR
Queue Stats
122W - 117L
1,506 Elo+
Party 1
Pele
Pele
Revsre
Pele
Level 33
God Stats
2W - 0L
1,649 SR
Queue Stats
77W - 62L
1,502 Elo+
Party 1
Team Averages
Level 59
1,416 SR
1,500 Elo+

VS

Team Averages
Level 57
1,518 SR
1,560 Elo+
Ah Puch
Ah Puch
Bananananica656
Ah Puch
Level 20
God Stats
2W - 3L
1,508 SR
Queue Stats
44W - 45L
1,388 Elo+
Solo
Artemis
Artemis
Charmaannder
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,669 Elo+
Party 2
Osiris
Osiris
White Fangs Son
Osiris
Level 134
God Stats
0W - 1L
1,547 SR
Queue Stats
52W - 52L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 9
16,556
788
27,850
18,649
6,667
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
NotSlimNotShady
Sun Wukong
18
4 / 3 / 18
14,747
702
11,002
18,692
20,743
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
Revsre
Pele
17
5 / 12 / 11
14,072
670
15,261
20,555
9,598
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 5
14,010
667
17,462
15,959
5,409
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Charmaannder
Artemis
17
5 / 9 / 5
14,216
677
18,350
23,578
7,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 8 / 8
13,188
628
13,592
25,499
32,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
23
Kills
18
18
Deaths
23
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
14
3
9
6.17
L
8
6
5
1.75
L
Artemis
Charmaannder
Artemis
5
9
5
0.83
W
Sun Wukong
NotSlimNotShady
Sun Wukong
4
3
18
4.33
W
Pele
Revsre
Pele
5
12
11
0.88
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,113
Damage
49,404
57,896
Taken
65,036
37,008
Mitigated
45,615
13,237
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,850
1,076
458
8,787
18,649
6,667
1,344
6,087
12,562
99,847
0
L
17,462
111
0
1,685
15,959
5,409
713
7,470
8,489
72,968
0
L
Artemis
Charmaannder
Artemis
18,350
8,496
0
5,620
23,578
7,826
1,218
7,993
15,585
0
101,398
W
Sun Wukong
NotSlimNotShady
Sun Wukong
11,002
3,119
0
1,386
18,692
20,743
1,512
4,936
13,756
0
38,996
W
Pele
Revsre
Pele
15,261
3,004
0
2,606
20,555
9,598
448
6,517
14,038
0
71,820
L
13,592
2,509
0
2,998
25,499
32,380
832
12,443
13,056
0
45,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
41,414
258
Minions Killed
275
0
Camps Cleared
0
1,102,917
Distance Traveled
932,240
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,556
788
141
7
0
372,433
2
L
Ah Puch
14,010
667
120
6
0
320,534
1
L
Artemis
14,216
677
106
5
0
288,818
1
W
Sun Wukong
14,747
702
29
1
0
393,617
3
W
Pele
14,072
670
88
4
0
336,867
0
L
Osiris
13,188
628
49
2
0
322,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role