Player Matchup

Nemesis
Nemesis
Diamond II
Siamei
Nemesis
Diamond II
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 0L
2,101 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,715 SR
2,101 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,500 SR
1,500 MMR
Hades
Hades
Diamond III
DarkOfWhite
Hades
Diamond III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Siamei
Nemesis
20
2 / 2 / 0
14,112
784
14,388
17,879
10,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
UllrPoseidonHe BoAh Muzen CabOlorun

VS

Bans
KaliAnubisBakasuraCamazotzSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
14,271
793
9,040
21,102
18,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Nemesis
Siamei
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
9,040
17,879
Taken
21,102
10,715
Mitigated
18,858
2,969
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,040
1,927
0
12,824
21,102
18,858
510
85
21,017
119,976
0
W
Nemesis
Siamei
Nemesis
14,388
8,249
0
2,969
17,879
10,715
3,746
9,088
8,791
0
125,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,112
Gold Earned
14,271
182
Minions Killed
205
0
Camps Cleared
0
422,325
Distance Traveled
355,608
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,271
793
205
11
0
355,608
8
W
Nemesis
14,112
784
182
10
0
422,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role