Player Matchup

Tsukuyomi
Tsukuyomi
Brabento
Tsukuyomi
Level 15
God Stats
7W - 12L
1,320 SR
Queue Stats
20W - 34L
1,174 Elo+
Solo
Cthulhu
Cthulhu
LeoUrameshi17
Cthulhu
Level 28
God Stats
5W - 1L
1,546 SR
Queue Stats
29W - 27L
1,286 Elo+
Solo
Nu Wa
Nu Wa
asa-brando
Nu Wa
Level 15
God Stats
12W - 18L
1,766 SR
Queue Stats
102W - 120L
1,336 Elo+
Party 2
Apollo
Apollo
draklord667
Apollo
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 170L
1,326 Elo+
Party 2
Susano
Susano
guilherm_invicta
Susano
Level 28
God Stats
5W - 1L
1,826 SR
Queue Stats
258W - 287L
1,280 Elo+
Solo
Team Averages
Level 23
1,592 SR
1,280 Elo+

VS

Team Averages
Level 23
1,555 SR
1,337 Elo+
Ymir
Ymir
CPX ZuBuM4Fu
Ymir
Level 54
God Stats
8W - 20L
1,412 SR
Queue Stats
328W - 407L
1,280 Elo+
Party 1
Sun Wukong
Sun Wukong
Dr Duduzin
Sun Wukong
Level 27
God Stats
12W - 17L
1,613 SR
Queue Stats
185W - 281L
1,257 Elo+
Party 1
Neith
Neith
Patrício
Neith
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Vulcan
Vulcan
faelmuassab498
Vulcan
Level 26
God Stats
15W - 8L
1,751 SR
Queue Stats
75W - 72L
1,364 Elo+
Solo
Yemoja
Yemoja
whc II retr0
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brabento
Tsukuyomi
11
3 / 2 / 0
6,784
617
1,815
4,954
1,828
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
9
2 / 2 / 4
6,391
581
2,834
6,756
2,729
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
11
6 / 0 / 0
7,063
642
6,982
3,733
1,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
9
4 / 3 / 3
6,366
579
5,027
6,606
2,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 1
6,502
591
1,750
4,817
1,456
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 0
6,256
569
5,585
7,923
4,970
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Dr Duduzin
Sun Wukong
9
0 / 2 / 0
5,396
491
2,294
6,586
2,220
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Patrício
Neith
7
0 / 5 / 3
4,618
420
1,459
4,635
1,038
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

7
0 / 1 / 2
4,606
419
1,672
1,719
420
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
8
0 / 5 / 0
4,787
435
1,265
5,856
1,319
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
6
7
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Brabento
Tsukuyomi
3
2
0
1.5
L
6
3
0
2
L
Sun Wukong
Dr Duduzin
Sun Wukong
0
2
0
0
W
Cthulhu
2
2
4
2
L
Neith
Patrício
Neith
0
5
3
0.3
W
Nu Wa
6
0
0
6
W
Apollo
4
3
3
1.83
L
0
1
2
1
W
1
0
1
1.5
L
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
12,275
26,866
Taken
26,719
9,343
Mitigated
9,967
7,103
Healing
2,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Brabento
Tsukuyomi
1,815
353
0
282
4,954
1,828
581
1,629
3,325
0
27,252
L
5,585
1,055
0
260
7,923
4,970
0
1,555
6,338
21,137
0
L
Sun Wukong
Dr Duduzin
Sun Wukong
2,294
889
0
1,878
6,586
2,220
66
2,054
4,532
0
29,446
W
Cthulhu
2,834
224
122
1,147
6,756
2,729
81
2,337
4,419
14,842
0
L
Neith
Patrício
Neith
1,459
956
0
20
4,635
1,038
0
1,266
3,369
0
8,737
W
Nu Wa
6,982
3,650
0
691
3,733
1,165
3,255
1,411
2,322
32,315
0
W
Apollo
5,027
3,110
0
1,908
6,606
2,165
665
2,617
3,989
0
29,455
L
1,672
389
0
0
1,719
420
0
788
931
8,784
0
W
1,750
502
0
2,953
4,817
1,456
283
528
4,289
0
33,321
L
Yemoja
1,265
592
0
0
5,856
1,319
96
4,153
1,703
14,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
25,663
260
Minions Killed
115
0
Camps Cleared
0
1,038,739
Distance Traveled
816,352
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,784
617
54
5
0
203,963
0
L
Ymir
6,256
569
30
3
0
191,335
0
L
Sun Wukong
5,396
491
51
5
0
205,023
3
W
Cthulhu
6,391
581
34
3
0
207,172
2
L
Neith
4,618
420
4
0
0
156,942
0
W
Nu Wa
7,063
642
61
6
0
202,804
0
W
Apollo
6,366
579
44
4
0
199,871
1
L
Vulcan
4,606
419
12
1
0
97,173
1
W
Susano
6,502
591
67
6
0
224,929
0
L
Yemoja
4,787
435
18
2
0
165,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role