Player Matchup

Bellona
Bellona
CUTECHERRY
Bellona
Level 17
God Stats
5W - 10L
1,219 SR
Queue Stats
32W - 48L
1,204 Elo+
Party 2
Khepri
Khepri
ImDIRTYDAN28
Khepri
Level 24
God Stats
23W - 17L
1,567 SR
Queue Stats
44W - 37L
1,337 Elo+
Solo
Discordia
Discordia
xSavage El Reyx
Discordia
Level 111
God Stats
1W - 1L
1,785 SR
Queue Stats
54W - 65L
1,321 Elo+
Party 2
Team Averages
Level 51
1,524 SR
1,288 Elo+

VS

Team Averages
Level 19
1,454 SR
1,246 Elo+
Fenrir
Fenrir
OgSloppyMcFloppy
Fenrir
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
77W - 78L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
floridian_2178
Cthulhu
Level 16
God Stats
18W - 20L
1,567 SR
Queue Stats
85W - 89L
1,282 Elo+
Party 1
Apollo
Apollo
nutty_maniac
Apollo
Level 15
God Stats
1W - 4L
1,294 SR
Queue Stats
43W - 75L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CUTECHERRY
Bellona
17
1 / 8 / 10
13,438
611
10,634
23,242
24,350
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
17
3 / 5 / 9
14,488
659
6,916
19,895
27,119
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
xSavage El Reyx
Discordia
18
9 / 11 / 5
15,764
717
20,212
15,511
6,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 9 / 10
15,475
703
18,610
26,581
26,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 3 / 10
15,681
713
26,277
21,074
23,342
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
10
1 / 3 / 8
11,714
532
2,374
5,587
1,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
13
Kills
23
24
Deaths
15
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
CUTECHERRY
Bellona
1
8
10
0.75
W
Khepri
3
5
9
1.5
L
9
9
10
1.56
L
13
3
10
6
L
Apollo
1
3
8
1.67
W
Discordia
xSavage El Reyx
Discordia
9
11
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
47,261
58,648
Taken
53,242
57,607
Mitigated
51,332
6,369
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CUTECHERRY
Bellona
10,634
5,340
385
1,877
23,242
24,350
911
8,925
13,842
0
39,923
W
Khepri
6,916
311
1,389
1,090
19,895
27,119
631
6,396
13,139
39,854
0
L
18,610
7,494
0
1,900
26,581
26,242
0
13,296
12,964
0
31,606
L
26,277
676
1,561
1,322
21,074
23,342
0
11,033
9,702
83,491
0
L
Apollo
2,374
939
0
905
5,587
1,748
126
2,799
2,713
0
9,891
W
Discordia
xSavage El Reyx
Discordia
20,212
2,096
372
1,256
15,511
6,138
1,081
9,800
5,386
58,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
42,870
173
Minions Killed
150
0
Camps Cleared
0
1,085,995
Distance Traveled
982,408
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,438
611
51
2
0
378,749
0
W
Khepri
14,488
659
60
3
0
395,664
0
L
Fenrir
15,475
703
24
1
0
402,341
0
L
Cthulhu
15,681
713
111
5
0
430,595
1
L
Apollo
11,714
532
15
1
0
149,472
0
W
Discordia
15,764
717
62
3
0
311,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role