Player Matchup

Rama
Rama
ANGELZAFIRO
Rama
Level 154
God Stats
0W - 2L
1,263 SR
Queue Stats
133W - 137L
1,602 Elo+
Solo
Ullr
Ullr
ChibiVashSama
Ullr
Level 156
God Stats
0W - 2L
1,300 SR
Queue Stats
46W - 40L
1,589 Elo+
Solo
Bacchus
Bacchus
LethalityJhin
Bacchus
Level 138
God Stats
1W - 1L
1,820 SR
Queue Stats
91W - 91L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
svvhirrae
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
uwantSAMOA
Kuzenbo
Level 142
God Stats
13W - 14L
1,480 SR
Queue Stats
366W - 350L
1,613 Elo+
Solo
Team Averages
Level 134
1,473 SR
1,567 Elo+

VS

Team Averages
Level 141
1,547 SR
1,565 Elo+
Vulcan
Vulcan
Obstinatio
Vulcan
Level 141
God Stats
1W - 0L
1,300 SR
Queue Stats
105W - 106L
1,602 Elo+
Party 1
Sobek
Sobek
Photochemist
Sobek
Level 137
God Stats
3W - 0L
1,802 SR
Queue Stats
159W - 148L
1,532 Elo+
Party 1
Nox
Nox
Saijyou
Nox
Level 160
God Stats
2W - 5L
1,655 SR
Queue Stats
442W - 317L
1,546 Elo+
Solo
Thoth
Thoth
ZombieSlayer324
Thoth
Level 124
God Stats
4W - 3L
1,433 SR
Queue Stats
190W - 201L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
shelshoker73
Amaterasu
Level 144
God Stats
1W - 0L
1,548 SR
Queue Stats
48W - 37L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
7,353
735
7,107
10,805
4,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 4 / 6
7,035
704
5,426
8,351
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
16
10 / 3 / 1
9,205
921
10,256
8,735
7,502
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
svvhirrae
Sun Wukong
14
0 / 4 / 4
6,916
692
6,876
20,142
14,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
uwantSAMOA
Kuzenbo
13
1 / 4 / 9
7,789
779
6,565
14,663
17,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Obstinatio
Vulcan
16
5 / 3 / 11
9,009
901
18,363
6,743
3,001
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 14
8,241
824
5,750
15,233
16,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
14
2 / 1 / 11
8,649
865
10,416
5,031
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 2 / 8
9,579
958
13,318
6,724
2,706
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
shelshoker73
Amaterasu
16
2 / 1 / 14
9,031
903
9,759
16,139
17,834
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
11
Kills
20
20
Deaths
11
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
0
4
6
0.75
L
Bacchus
10
3
1
3.5
W
Vulcan
Obstinatio
Vulcan
5
3
11
3.5
W
2
4
14
2.25
W
Nox
2
1
11
7.5
W
9
2
8
6.5
W
Amaterasu
shelshoker73
Amaterasu
2
1
14
9
L
Sun Wukong
svvhirrae
Sun Wukong
0
4
4
0.5
L
Kuzenbo
uwantSAMOA
Kuzenbo
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
57,606
62,696
Taken
49,870
48,238
Mitigated
42,470
21,806
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,107
5,990
904
2,744
10,805
4,737
0
9,225
1,580
0
19,974
L
5,426
1,167
537
1,995
8,351
3,847
0
7,095
1,256
0
16,020
L
Bacchus
10,256
1,235
0
960
8,735
7,502
0
6,465
2,270
17,990
0
W
Vulcan
Obstinatio
Vulcan
18,363
5,831
198
583
6,743
3,001
360
3,766
2,977
37,951
0
W
5,750
550
1,395
2,550
15,233
16,690
0
4,041
11,192
9,064
0
W
Nox
10,416
350
1,263
983
5,031
2,239
344
2,281
2,750
19,809
0
W
13,318
320
1,300
1,183
6,724
2,706
137
2,962
3,762
25,736
0
W
Amaterasu
shelshoker73
Amaterasu
9,759
3,270
1,378
6,168
16,139
17,834
758
3,771
12,368
0
17,583
L
Sun Wukong
svvhirrae
Sun Wukong
6,876
831
965
8,487
20,142
14,602
0
14,968
5,174
0
17,300
L
Kuzenbo
uwantSAMOA
Kuzenbo
6,565
1,516
1,394
3,820
14,663
17,550
0
10,094
4,569
11,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
44,509
102
Minions Killed
131
0
Camps Cleared
0
957,416
Distance Traveled
1,006,536
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,353
735
34
3
0
154,294
0
L
Ullr
7,035
704
31
3
0
192,026
0
L
Bacchus
9,205
921
14
1
0
194,309
0
W
Vulcan
9,009
901
51
5
0
232,288
0
W
Sobek
8,241
824
7
1
0
206,886
0
W
Nox
8,649
865
21
2
0
145,256
1
W
Thoth
9,579
958
31
3
0
210,500
0
W
Amaterasu
9,031
903
21
2
0
211,606
1
L
Sun Wukong
6,916
692
16
2
0
207,071
0
L
Kuzenbo
7,789
779
7
1
0
209,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role