Player Matchup

Fenrir
Fenrir
DanyDragneel
Fenrir
Level 74
God Stats
7W - 1L
1,455 SR
Queue Stats
29W - 22L
1,546 Elo+
Party 1
He Bo
He Bo
KyriosLegacy
He Bo
Level 120
God Stats
2W - 0L
1,731 SR
Queue Stats
187W - 202L
1,524 Elo+
Solo
Neith
Neith
krieger0
Neith
Level 63
God Stats
6W - 5L
1,592 SR
Queue Stats
24W - 15L
1,576 Elo+
Party 1
Team Averages
Level 86
1,593 SR
1,549 Elo+

VS

Team Averages
Level 63
1,479 SR
1,435 Elo+
Nox
Nox
FakuGemDa
Nox
Level 61
God Stats
5W - 2L
1,924 SR
Queue Stats
56W - 55L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Frankato13
Ah Muzen Cab
Level 28
God Stats
3W - 4L
1,015 SR
Queue Stats
122W - 149L
1,344 Elo+
Party 2
Tyr
Tyr
SebanUp
Tyr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 2 / 5
10,405
743
6,264
10,084
6,501
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 4 / 5
10,116
723
10,950
7,836
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
krieger0
Neith
13
2 / 1 / 8
9,397
671
7,688
6,535
2,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,949
639
5,355
7,285
3,260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Frankato13
Ah Muzen Cab
13
3 / 5 / 4
9,146
653
6,562
8,947
3,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
12
1 / 4 / 4
8,290
592
5,204
12,533
13,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
7
7
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
2
5
4.75
L
3
5
2
0.8
L
Ah Muzen Cab
Frankato13
Ah Muzen Cab
3
5
4
1
W
5
4
5
1.88
L
Tyr
1
4
4
0.75
W
Neith
krieger0
Neith
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
17,121
24,455
Taken
28,765
11,209
Mitigated
20,381
4,796
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,264
891
0
1,165
10,084
6,501
440
1,600
8,384
0
26,302
L
5,355
402
0
259
7,285
3,260
0
2,748
4,437
24,142
0
L
Ah Muzen Cab
Frankato13
Ah Muzen Cab
6,562
1,869
0
1,995
8,947
3,653
0
4,237
4,660
0
36,026
W
10,950
597
0
250
7,836
2,552
0
1,508
6,228
46,542
0
L
Tyr
5,204
958
0
3,210
12,533
13,468
0
4,032
8,326
0
20,478
W
Neith
krieger0
Neith
7,688
5,112
0
3,381
6,535
2,156
1,114
2,286
4,124
0
42,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
26,385
206
Minions Killed
135
0
Camps Cleared
0
722,697
Distance Traveled
721,062
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,405
743
32
2
0
267,822
5
L
Nox
8,949
639
38
3
0
214,935
4
L
Ah Muzen Cab
9,146
653
66
5
0
238,933
2
W
He Bo
10,116
723
90
6
0
236,729
2
L
Tyr
8,290
592
31
2
0
267,194
5
W
Neith
9,397
671
84
6
0
218,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role