Player Matchup

Cthulhu
Cthulhu
SpikiHydra
Cthulhu
Level 21
God Stats
3W - 3L
1,296 SR
Queue Stats
12W - 13L
1,121 Elo+
Solo
Loki
Loki
WitheredYew486
Loki
Level 16
God Stats
5W - 11L
1,373 SR
Queue Stats
15W - 25L
1,120 Elo+
Party 2
Merlin
Merlin
darth_bmx_ninja
Merlin
Level 47
God Stats
6W - 14L
1,558 SR
Queue Stats
27W - 50L
1,150 Elo+
Party 2
Team Averages
Level 28
1,409 SR
1,130 Elo+

VS

Team Averages
Level 13
1,326 SR
970 Elo+
Kumbhakarna
Kumbhakarna
Drwlsholt
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
979 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ishi-Ryoku_
Tsukuyomi
Level 10
God Stats
9W - 22L
1,230 SR
Queue Stats
29W - 58L
959 Elo+
Solo
Merlin
Merlin
chiquigalleta
Merlin
Level 4
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 3L
973 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SpikiHydra
Cthulhu
11
3 / 1 / 11
7,574
757
5,199
5,606
4,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
11 / 0 / 5
9,372
937
5,740
3,984
1,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 3 / 13
8,116
812
5,355
5,608
2,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Drwlsholt
Kumbhakarna
8
0 / 8 / 3
6,488
649
2,968
12,172
10,659
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Ishi-Ryoku_
Tsukuyomi
10
3 / 3 / 1
7,439
744
5,600
7,635
3,464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 7 / 1
6,298
630
2,794
5,979
1,786
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Drwlsholt
Kumbhakarna
0
8
3
0.19
L
Tsukuyomi
Ishi-Ryoku_
Tsukuyomi
3
3
1
1.17
W
Cthulhu
SpikiHydra
Cthulhu
3
1
11
8.5
W
11
0
5
13.5
L
1
7
1
0.21
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
11,362
15,198
Taken
25,786
8,526
Mitigated
15,909
366
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Drwlsholt
Kumbhakarna
2,968
627
377
588
12,172
10,659
234
5,277
6,895
12,600
0
L
Tsukuyomi
Ishi-Ryoku_
Tsukuyomi
5,600
1,243
0
761
7,635
3,464
0
2,741
4,894
0
18,080
W
Cthulhu
SpikiHydra
Cthulhu
5,199
768
366
0
5,606
4,647
230
1,929
3,635
17,692
0
W
5,740
2,857
0
0
3,984
1,230
431
1,485
2,479
0
25,068
L
2,794
416
0
174
5,979
1,786
63
2,568
3,411
8,695
0
W
5,355
800
0
0
5,608
2,649
207
2,374
3,192
20,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
20,225
100
Minions Killed
70
0
Camps Cleared
0
486,889
Distance Traveled
483,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,488
649
16
2
0
148,806
0
L
Tsukuyomi
7,439
744
33
3
0
202,577
0
W
Cthulhu
7,574
757
28
3
0
161,117
0
W
Loki
9,372
937
38
4
0
181,967
0
L
Merlin
6,298
630
21
2
0
132,326
0
W
Merlin
8,116
812
34
3
0
143,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role