Player Matchup

Vulcan
Vulcan
Death5troker
Vulcan
Level 157
God Stats
1W - 2L
1,321 SR
Queue Stats
136W - 128L
1,409 Elo+
Solo
Cthulhu
Cthulhu
HIMBO SLICE
Cthulhu
Level 99
God Stats
1W - 0L
1,562 SR
Queue Stats
154W - 154L
1,341 Elo+
Party 1
Hel
Hel
LadyVexia
Hel
Level 104
God Stats
5W - 6L
1,454 SR
Queue Stats
224W - 199L
1,357 Elo+
Party 1
Ravana
Ravana
Slashklaudio
Ravana
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 350L
1,365 Elo+
Solo
Janus
Janus
markuca
Janus
Level 128
God Stats
19W - 26L
1,464 SR
Queue Stats
757W - 769L
1,405 Elo+
Solo
Team Averages
Level 114
1,460 SR
1,375 Elo+

VS

Team Averages
Level 55
1,487 SR
1,370 Elo+
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ClUtChKiLLeR86
Yemoja
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 60L
1,231 Elo+
Party 2
Skadi
Skadi
CriminalDoorknob
Skadi
Level 18
God Stats
0W - 1L
1,437 SR
Queue Stats
39W - 39L
1,306 Elo+
Party 2
Thor
Thor
wafflestomper90
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
5 / 0 / 11
13,017
723
20,437
14,591
7,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
HIMBO SLICE
Cthulhu
20
5 / 4 / 16
13,450
747
13,832
35,549
39,699
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 1 / 22
12,198
678
10,733
16,069
10,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
20
10 / 6 / 11
13,102
728
13,732
24,856
15,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
markuca
Janus
19
8 / 3 / 10
12,550
697
21,725
20,871
8,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
3 / 5 / 5
11,042
613
22,813
18,790
8,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
 
Jormungandr
20
3 / 3 / 9
10,739
597
21,435
16,716
21,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 7 / 10
10,710
595
13,791
18,026
18,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 7 / 10
10,568
587
19,365
17,650
12,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
5 / 8 / 6
11,144
619
9,143
16,657
8,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
30
Kills
14
14
Deaths
30
70
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
5
1.1
L
Jormungandr
 
Jormungandr
3
3
9
2.5
L
2
7
10
1
L
1
7
10
0.86
W
Vulcan
5
0
11
10.5
W
Cthulhu
HIMBO SLICE
Cthulhu
5
4
16
3.25
W
2
1
22
13
W
Ravana
10
6
11
2.58
W
Janus
markuca
Janus
8
3
10
4.33
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,459
Damage
86,547
111,936
Taken
87,839
81,600
Mitigated
69,387
74,154
Healing
31,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
22,813
6,087
4,010
5,734
18,790
8,612
52
13,197
5,568
0
51,619
L
Jormungandr
 
Jormungandr
21,435
2,870
3,372
1,970
16,716
21,025
0
13,143
3,573
50,647
0
L
13,791
1,551
7,506
2,747
18,026
18,926
0
13,790
4,236
28,004
0
L
19,365
8,274
646
2,720
17,650
12,127
44
13,088
4,562
0
35,629
W
Vulcan
20,437
4,389
1,737
1,631
14,591
7,701
992
4,884
9,707
50,959
0
W
Cthulhu
HIMBO SLICE
Cthulhu
13,832
169
2,992
1,996
35,549
39,699
882
10,710
24,839
27,976
0
W
10,733
617
41,196
11,764
16,069
10,312
1,210
6,512
9,557
22,222
0
W
Ravana
13,732
4,084
1,619
4,546
24,856
15,177
922
7,166
17,690
0
18,843
W
Janus
markuca
Janus
21,725
695
2,962
3,711
20,871
8,711
911
5,954
14,917
50,114
0
L
9,143
1,252
1,767
981
16,657
8,697
0
13,484
3,173
0
20,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,317
Gold Earned
54,203
178
Minions Killed
166
0
Camps Cleared
0
1,609,678
Distance Traveled
1,473,530
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,042
613
47
3
0
308,604
2
L
Jormungandr
10,739
597
43
2
0
324,330
0
L
Yemoja
10,710
595
31
2
0
250,890
0
L
Skadi
10,568
587
24
1
0
291,785
1
W
Vulcan
13,017
723
54
3
0
344,253
0
W
Cthulhu
13,450
747
39
2
0
280,715
0
W
Hel
12,198
678
25
1
0
383,432
1
W
Ravana
13,102
728
12
1
0
280,999
0
W
Janus
12,550
697
48
3
0
320,279
0
L
Thor
11,144
619
21
1
0
297,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role