Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AbusePoptart
Vulcan
Level 18
God Stats
7W - 8L
1,615 SR
Queue Stats
106W - 81L
1,496 Elo+
Solo
Bellona
Bellona
FallenSoul7890
Bellona
Level 7
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 2L
1,394 Elo+
Solo
Persephone
Persephone
LegoBldrW
Persephone
Level 26
God Stats
23W - 12L
1,698 SR
Queue Stats
65W - 52L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Noir_Crow_
Cthulhu
Level 29
God Stats
16W - 16L
1,537 SR
Queue Stats
85W - 74L
1,497 Elo+
Solo
Team Averages
Level 21
1,617 SR
1,462 Elo+

VS

Team Averages
Level 18
1,694 SR
1,493 Elo+
Ravana
Ravana
DSlapermann
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,514 Elo+
Party 1
Skadi
Skadi
Gandhi pooh
Skadi
Level 27
God Stats
10W - 4L
1,777 SR
Queue Stats
46W - 45L
1,484 Elo+
Solo
Khepri
Khepri
Stove3939
Khepri
Level 24
God Stats
0W - 1L
1,726 SR
Queue Stats
6W - 10L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Telcontar120
Ah Puch
Level 22
God Stats
2W - 1L
1,965 SR
Queue Stats
30W - 29L
1,493 Elo+
Party 1
Nemesis
Nemesis
VieuxSiboir
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
1 / 0 / 0
4,200
600
1,031
2,650
599
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Vulcan
7
0 / 2 / 4
4,352
622
2,871
2,569
696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

7
1 / 1 / 0
3,932
562
883
3,238
1,954
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
LegoBldrW
Persephone
7
0 / 0 / 1
4,062
580
1,504
1,413
293
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Noir_Crow_
Cthulhu
8
3 / 1 / 0
4,746
678
2,119
3,966
2,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
1 / 3 / 2
4,409
630
1,758
4,561
1,400
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
1,320
189
0
0
0
Khepri
Stove3939
Khepri
7
2 / 1 / 0
4,035
576
2,737
3,702
1,896
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
Telcontar120
Ah Puch
7
1 / 1 / 0
4,282
612
2,004
1,966
485
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Nemesis
VieuxSiboir
Nemesis
5
0 / 1 / 1
3,620
517
987
4,110
1,478
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
0
1
W
Vulcan
0
2
4
1
L
Ravana
1
3
2
0.67
W
1
1
0
1
L
0
0
0
0
W
Persephone
LegoBldrW
Persephone
0
0
1
0.5
W
Cthulhu
Noir_Crow_
Cthulhu
3
1
0
3
L
Khepri
Stove3939
Khepri
2
1
0
2
L
Ah Puch
Telcontar120
Ah Puch
1
1
0
1
L
Nemesis
VieuxSiboir
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,408
Damage
7,486
13,836
Taken
14,339
5,566
Mitigated
5,259
4,085
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,031
183
135
1,569
2,650
599
0
42
2,583
0
16,205
W
Vulcan
2,871
1,246
0
456
2,569
696
584
822
1,747
20,636
0
L
Ravana
1,758
306
0
1,388
4,561
1,400
0
2,046
2,440
0
18,615
W
883
307
0
225
3,238
1,954
187
1,903
1,310
0
5,918
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
LegoBldrW
Persephone
1,504
33
0
0
1,413
293
752
59
1,229
14,685
0
W
Cthulhu
Noir_Crow_
Cthulhu
2,119
451
0
1,700
3,966
2,024
278
1,915
2,051
13,623
0
L
Khepri
Stove3939
Khepri
2,737
209
0
500
3,702
1,896
0
2,574
1,032
13,129
0
L
Ah Puch
Telcontar120
Ah Puch
2,004
75
123
644
1,966
485
331
0
1,916
15,556
0
L
Nemesis
VieuxSiboir
Nemesis
987
172
0
397
4,110
1,478
0
1,703
2,407
0
6,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,292
Gold Earned
17,666
147
Minions Killed
95
0
Camps Cleared
0
586,219
Distance Traveled
519,025
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,200
600
41
6
0
115,940
0
W
Vulcan
4,352
622
37
5
0
114,303
0
L
Ravana
4,409
630
42
6
0
137,360
1
W
Bellona
3,932
562
12
2
0
119,790
0
L
Skadi
1,320
189
0
0
0
0
0
W
Persephone
4,062
580
25
4
0
122,870
2
W
Cthulhu
4,746
678
32
5
0
113,316
0
L
Khepri
4,035
576
12
2
0
144,932
0
L
Ah Puch
4,282
612
29
4
0
111,644
0
L
Nemesis
3,620
517
12
2
0
125,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role