Player Matchup

Merlin
Merlin
CapBan12
Merlin
Level 28
God Stats
9W - 6L
1,822 SR
Queue Stats
117W - 131L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
Chang_Schnee
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
Dxtr23
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,608 Elo+
Solo
Bakasura
Bakasura
SEB I InSiD3
Bakasura
Level 28
God Stats
28W - 24L
1,546 SR
Queue Stats
93W - 120L
1,320 Elo+
Party 1
Skadi
Skadi
SparseBadger237
Skadi
Level 27
God Stats
6W - 6L
1,745 SR
Queue Stats
62W - 98L
1,288 Elo+
Party 1
Team Averages
Level 19
1,622 SR
1,426 Elo+

VS

Team Averages
Level 18
1,572 SR
1,412 Elo+
Cthulhu
Cthulhu
GsixBR
Cthulhu
Level 15
God Stats
3W - 2L
1,395 SR
Queue Stats
18W - 26L
1,240 Elo+
Solo
Freya
Freya
JoelTrollHard
Freya
Level 17
God Stats
6W - 4L
1,762 SR
Queue Stats
41W - 27L
1,475 Elo+
Solo
Thor
Thor
NaggheN
Thor
Level 23
God Stats
3W - 1L
1,871 SR
Queue Stats
4W - 2L
1,813 Elo+
Solo
Neith
Neith
irugomes
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Horus
Horus
marcolino1515
Horus
Level 26
God Stats
13W - 19L
1,333 SR
Queue Stats
92W - 89L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CapBan12
Merlin
18
7 / 3 / 2
12,381
538
13,685
9,184
3,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Chang_Schnee
Erlang Shen
20
11 / 0 / 5
13,374
581
18,378
15,710
13,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Dxtr23
Yemoja
17
0 / 2 / 4
12,176
529
6,063
9,487
7,801
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
SEB I InSiD3
Bakasura
18
3 / 6 / 0
12,604
548
6,028
19,291
7,157
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 8 / 1
11,464
498
6,059
12,123
3,523
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GsixBR
Cthulhu
9
0 / 3 / 0
8,120
353
2,879
7,289
4,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 6 / 3
10,369
451
10,565
20,666
7,985
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
NaggheN
Thor
17
8 / 2 / 2
11,675
508
14,485
15,980
6,815
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
irugomes
Neith
13
0 / 10 / 1
7,896
343
2,987
13,691
4,234
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 0 / 1
12,550
546
10,999
12,976
8,870
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
21
Kills
19
19
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
CapBan12
Merlin
7
3
2
2.67
W
Erlang Shen
Chang_Schnee
Erlang Shen
11
0
5
13.5
W
Yemoja
Dxtr23
Yemoja
0
2
4
1
L
Cthulhu
GsixBR
Cthulhu
0
3
0
0
L
3
6
3
0.75
L
Thor
NaggheN
Thor
8
2
2
4.5
W
Bakasura
SEB I InSiD3
Bakasura
3
6
0
0.5
W
0
8
1
0.06
L
Neith
irugomes
Neith
0
10
1
0.05
L
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,213
Damage
41,915
65,795
Taken
70,602
35,653
Mitigated
32,784
22,721
Healing
27,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CapBan12
Merlin
13,685
466
0
3,085
9,184
3,511
549
2,712
6,472
67,819
0
W
Erlang Shen
Chang_Schnee
Erlang Shen
18,378
7,665
0
8,982
15,710
13,661
2,344
5,678
10,032
0
90,068
W
Yemoja
Dxtr23
Yemoja
6,063
454
755
1,094
9,487
7,801
1,576
3,144
6,268
46,930
0
L
Cthulhu
GsixBR
Cthulhu
2,879
274
152
756
7,289
4,880
150
2,425
4,539
20,043
0
L
10,565
4,852
0
8,417
20,666
7,985
780
7,517
12,719
60,526
0
L
Thor
NaggheN
Thor
14,485
3,691
0
5,959
15,980
6,815
64
3,907
11,598
0
94,858
W
Bakasura
SEB I InSiD3
Bakasura
6,028
4,022
0
7,371
19,291
7,157
0
2,428
16,838
0
86,001
W
6,059
2,719
0
1,434
12,123
3,523
3,251
296
11,327
0
54,784
L
Neith
irugomes
Neith
2,987
1,497
0
1,108
13,691
4,234
360
4,200
8,856
0
26,185
L
10,999
5,535
534
10,234
12,976
8,870
1,129
1,699
11,051
0
71,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,999
Gold Earned
50,610
533
Minions Killed
466
0
Camps Cleared
0
2,073,041
Distance Traveled
1,765,339
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,381
538
91
4
0
418,213
5
W
Erlang Shen
13,374
581
152
7
0
440,535
8
W
Yemoja
12,176
529
71
3
0
382,132
2
L
Cthulhu
8,120
353
31
1
0
266,126
2
L
Freya
10,369
451
96
4
0
325,099
1
L
Thor
11,675
508
136
6
0
373,147
2
W
Bakasura
12,604
548
116
5
0
444,830
0
W
Skadi
11,464
498
103
4
0
387,331
0
L
Neith
7,896
343
59
3
0
362,462
1
L
Horus
12,550
546
144
6
0
438,505
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role