Player Matchup

Achilles
Achilles
ACHILLES M14
Achilles
Level 26
God Stats
36W - 38L
1,411 SR
Queue Stats
37W - 47L
1,177 Elo+
Party 1
King Arthur
King Arthur
SirDestion
King Arthur
Level 11
God Stats
2W - 3L
1,761 SR
Queue Stats
2W - 5L
1,140 Elo+
Party 1
Hel
Hel
THUMPERDEMONMJ
Hel
Level 43
God Stats
4W - 12L
1,226 SR
Queue Stats
124W - 159L
1,240 Elo+
Party 1
Team Averages
Level 27
1,466 SR
1,186 Elo+

VS

Team Averages
Level 49
1,496 SR
1,261 Elo+
Cthulhu
Cthulhu
CHL0R0F0RMZ
Cthulhu
Level 35
God Stats
1W - 1L
1,220 SR
Queue Stats
231W - 252L
1,183 Elo+
Party 2
Pele
Pele
COLTSMOKEY
Pele
Level 28
God Stats
12W - 14L
1,678 SR
Queue Stats
182W - 201L
1,188 Elo+
Party 2
Baron Samedi
Baron Samedi
l J SMOOTH l
Baron Samedi
Level 83
God Stats
13W - 6L
1,590 SR
Queue Stats
168W - 144L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACHILLES M14
Achilles
18
2 / 7 / 4
15,580
577
15,232
27,598
24,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SirDestion
King Arthur
19
1 / 6 / 4
15,201
563
11,671
29,265
31,424
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 3 / 2
16,337
605
14,171
20,740
7,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHL0R0F0RMZ
Cthulhu
3
0 / 0 / 0
11,701
433
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

20
7 / 5 / 5
17,412
645
19,892
26,915
18,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
l J SMOOTH l
Baron Samedi
20
9 / 2 / 7
18,337
679
40,778
21,787
16,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
16
16
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
ACHILLES M14
Achilles
2
7
4
0.57
W
Cthulhu
CHL0R0F0RMZ
Cthulhu
0
0
0
0
W
7
5
5
1.9
L
King Arthur
SirDestion
King Arthur
1
6
4
0.5
L
4
3
2
1.67
W
Baron Samedi
l J SMOOTH l
Baron Samedi
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,074
Damage
60,670
77,603
Taken
48,702
63,362
Mitigated
35,160
31,004
Healing
16,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ACHILLES M14
Achilles
15,232
7,433
0
3,633
27,598
24,305
450
12,469
15,129
0
90,612
W
Cthulhu
CHL0R0F0RMZ
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
19,892
7,068
0
1,876
26,915
18,744
1,314
7,363
19,181
0
93,444
L
King Arthur
SirDestion
King Arthur
11,671
2,248
0
7,203
29,265
31,424
134
15,149
14,116
347
39,360
L
14,171
2,790
8,732
11,436
20,740
7,633
350
13,610
7,130
74,336
0
W
Baron Samedi
l J SMOOTH l
Baron Samedi
40,778
962
3,895
10,352
21,787
16,416
674
7,130
14,315
139,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,118
Gold Earned
47,450
217
Minions Killed
248
0
Camps Cleared
0
1,415,043
Distance Traveled
956,556
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,580
577
91
3
0
530,659
8
W
Cthulhu
11,701
433
0
0
0
0
0
W
Pele
17,412
645
112
4
0
503,979
2
L
King Arthur
15,201
563
46
2
0
444,897
5
L
Hel
16,337
605
80
3
0
439,487
2
W
Baron Samedi
18,337
679
136
5
0
452,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role