Player Matchup

Cerberus
Cerberus
A WHITEBOY
Cerberus
Level 144
God Stats
7W - 2L
1,835 SR
Queue Stats
204W - 233L
1,510 Elo+
Solo
Olorun
Olorun
Apocalypse1791
Olorun
Level 121
God Stats
0W - 2L
1,521 SR
Queue Stats
47W - 40L
1,579 Elo+
Party 2
Achilles
Achilles
Bowchickabowow
Achilles
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,304 Elo+
Party 2
Sol
Sol
ChawBacchus
Sol
Level 84
God Stats
4W - 3L
1,824 SR
Queue Stats
130W - 144L
1,506 Elo+
Solo
Ra
Ra
proabdi23
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,577 Elo+
Party 2
Team Averages
Level 110
1,636 SR
1,495 Elo+

VS

Team Averages
Level 114
1,497 SR
1,565 Elo+
Eset
Eset
Bapps99u
Eset
Level 124
God Stats
4W - 4L
1,288 SR
Queue Stats
355W - 344L
1,532 Elo+
Solo
Sylvanus
Sylvanus
DozerJay
Sylvanus
Level 148
God Stats
8W - 5L
1,467 SR
Queue Stats
420W - 407L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
ItsRyno
Cthulhu
Level 102
God Stats
1W - 0L
1,779 SR
Queue Stats
159W - 121L
1,648 Elo+
Party 1
Neith
Neith
RedxEye Kaneki
Neith
Level 107
God Stats
2W - 4L
1,451 SR
Queue Stats
123W - 120L
1,539 Elo+
Solo
Bellona
Bellona
xEdenz
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 74L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A WHITEBOY
Cerberus
18
8 / 5 / 9
11,955
703
15,372
31,358
32,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 3 / 19
11,402
671
21,140
21,055
8,403
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
19
8 / 4 / 15
12,033
708
17,000
27,031
25,060
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 4 / 14
11,596
682
19,234
13,028
5,184
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 5 / 14
10,914
642
17,510
15,816
6,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
6 / 5 / 10
12,412
730
17,992
16,279
14,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
DozerJay
Sylvanus
17
0 / 6 / 10
11,014
648
6,758
27,701
25,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ItsRyno
Cthulhu
20
4 / 3 / 13
13,705
806
30,575
20,066
26,428
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 5 / 9
12,137
714
22,468
18,402
8,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
xEdenz
Bellona
19
6 / 4 / 7
12,373
728
14,614
17,661
15,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
69
22
Kills
20
21
Deaths
23
71
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A WHITEBOY
Cerberus
8
5
9
2.5
L
0
3
19
3.17
W
Eset
6
5
10
2.2
L
Achilles
8
4
15
3.88
L
4
4
14
2.75
W
Sylvanus
DozerJay
Sylvanus
0
6
10
0.83
W
Cthulhu
ItsRyno
Cthulhu
4
3
13
3.5
W
4
5
9
1.7
L
2
5
14
1.8
W
Bellona
xEdenz
Bellona
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,256
Damage
92,407
108,288
Taken
100,109
77,753
Mitigated
91,040
57,534
Healing
48,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A WHITEBOY
Cerberus
15,372
891
2,391
10,090
31,358
32,655
0
15,023
16,335
28,548
0
L
21,140
11,113
4,775
6,399
21,055
8,403
3,007
12,627
8,428
47,294
0
W
Eset
17,992
1,780
3,576
2,167
16,279
14,176
1,036
9,605
6,674
34,164
0
L
Achilles
17,000
4,282
1,727
3,148
27,031
25,060
0
11,345
15,686
0
27,290
L
19,234
1,572
3,126
2,225
13,028
5,184
1,481
6,868
6,160
35,806
0
W
Sylvanus
DozerJay
Sylvanus
6,758
823
14,250
9,740
27,701
25,951
528
22,448
5,253
12,032
0
W
Cthulhu
ItsRyno
Cthulhu
30,575
1,484
2,514
2,237
20,066
26,428
0
15,480
4,586
60,759
0
W
22,468
10,031
4,096
5,253
18,402
8,722
2,894
12,988
5,414
0
46,233
L
17,510
674
18,792
4,861
15,816
6,451
294
9,462
6,354
38,105
0
W
Bellona
xEdenz
Bellona
14,614
2,485
3,024
1,785
17,661
15,763
655
12,735
4,926
0
28,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,900
Gold Earned
61,641
209
Minions Killed
193
0
Camps Cleared
0
1,397,908
Distance Traveled
1,485,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,955
703
36
2
0
256,416
0
L
Olorun
11,402
671
70
4
0
265,273
0
W
Eset
12,412
730
40
2
0
285,934
0
L
Achilles
12,033
708
19
1
0
302,333
0
L
Sol
11,596
682
25
1
0
293,552
0
W
Sylvanus
11,014
648
3
0
0
277,600
0
W
Cthulhu
13,705
806
76
4
0
298,629
0
W
Neith
12,137
714
54
3
0
289,420
0
L
Ra
10,914
642
59
3
0
280,334
0
W
Bellona
12,373
728
20
1
0
334,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role