Player Matchup

Cthulhu
Cthulhu
DARTH2021
Cthulhu
Level 106
God Stats
1W - 1L
1,537 SR
Queue Stats
199W - 173L
1,470 Elo+
Party 1
Chiron
Chiron
baby_cakes34
Chiron
Level 108
God Stats
35W - 22L
1,677 SR
Queue Stats
203W - 173L
1,464 Elo+
Party 1
Set
Set
wesleyc55
Set
Level 28
God Stats
6W - 8L
1,433 SR
Queue Stats
253W - 291L
1,317 Elo+
Party 1
Team Averages
Level 81
1,549 SR
1,417 Elo+

VS

Team Averages
Level 21
1,426 SR
1,368 Elo+
Merlin
Merlin
ChiefChildz
Merlin
Level 29
God Stats
30W - 22L
1,539 SR
Queue Stats
175W - 207L
1,475 Elo+
Party 2
Mulan
Mulan
StainGang99
Mulan
Level 22
God Stats
5W - 10L
1,465 SR
Queue Stats
64W - 80L
1,381 Elo+
Party 2
Bellona
Bellona
Thee_G0ldenB0y
Bellona
Level 11
God Stats
1W - 3L
1,276 SR
Queue Stats
131W - 168L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DARTH2021
Cthulhu
16
2 / 1 / 20
12,344
650
16,802
16,117
17,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
17
8 / 1 / 12
13,680
720
14,434
13,932
5,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 1 / 9
13,744
723
12,406
15,334
13,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 4 / 0
11,477
604
13,757
12,063
4,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 9 / 1
10,970
577
8,852
19,110
16,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 9 / 1
11,596
610
9,292
19,019
9,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
22
Kills
3
3
Deaths
22
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
0
0.25
W
Cthulhu
DARTH2021
Cthulhu
2
1
20
12
L
1
9
1
0.17
L
1
9
1
0.17
W
Chiron
8
1
12
14
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,642
Damage
31,901
45,383
Taken
50,192
37,039
Mitigated
31,202
16,451
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,757
530
181
3,849
12,063
4,564
0
4,790
7,273
65,189
0
W
Cthulhu
DARTH2021
Cthulhu
16,802
772
1,742
1,620
16,117
17,822
42
4,051
10,826
60,460
0
L
8,852
496
0
1,695
19,110
16,983
105
6,295
12,815
0
15,028
L
9,292
2,848
1,392
2,083
19,019
9,655
970
5,806
13,213
0
51,909
W
Chiron
14,434
5,569
4,432
4,595
13,932
5,880
3,304
4,577
9,255
0
89,975
W
12,406
4,985
1,182
2,880
15,334
13,337
25
5,267
9,452
0
39,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
34,043
226
Minions Killed
196
0
Camps Cleared
0
1,094,960
Distance Traveled
936,980
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,477
604
111
6
0
325,957
0
W
Cthulhu
12,344
650
71
4
0
366,019
4
L
Mulan
10,970
577
11
1
0
315,149
0
L
Bellona
11,596
610
74
4
0
295,874
0
W
Chiron
13,680
720
117
6
0
347,489
2
W
Set
13,744
723
38
2
0
381,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role