Player Matchup

Neith
Neith
BOOooOO11
Neith
Level 15
God Stats
3W - 2L
1,641 SR
Queue Stats
28W - 22L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Jjocd
Kukulkan
Level 17
God Stats
3W - 3L
1,410 SR
Queue Stats
27W - 28L
1,573 Elo+
Solo
Ra
Ra
MIGHTYMADExJ
Ra
Level 16
God Stats
3W - 5L
1,543 SR
Queue Stats
171W - 162L
1,583 Elo+
Solo
Anubis
Anubis
Voltage Beatz
Anubis
Level 18
God Stats
40W - 16L
1,696 SR
Queue Stats
91W - 65L
1,543 Elo+
Solo
Ymir
Ymir
illegalideas
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,520 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,535 Elo+

VS

Team Averages
Level 25
1,591 SR
1,471 Elo+
Hou Yi
Hou Yi
Dx-readyx
Hou Yi
Level 66
God Stats
3W - 3L
1,623 SR
Queue Stats
107W - 126L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
KingLemmen
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,477 Elo+
Solo
Cerberus
Cerberus
Kotarx
Cerberus
Level 18
God Stats
35W - 22L
1,611 SR
Queue Stats
41W - 40L
1,464 Elo+
Party 1
Neith
Neith
Luigibrutal
Neith
Level 8
God Stats
14W - 12L
1,616 SR
Queue Stats
14W - 13L
1,511 Elo+
Party 1
Zeus
Zeus
X_VOLKER_X
Zeus
Level 16
God Stats
34W - 19L
1,605 SR
Queue Stats
60W - 75L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOOooOO11
Neith
18
4 / 4 / 3
12,277
944
9,621
21,584
8,161
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Jjocd
Kukulkan
14
0 / 0 / 0
9,528
733
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

17
1 / 8 / 2
11,215
863
8,051
17,947
7,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 7 / 4
11,018
848
16,016
20,945
9,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 14 / 4
12,759
981
9,058
35,183
24,480
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dx-readyx
Hou Yi
20
9 / 2 / 21
13,818
1,063
19,320
11,051
4,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
KingLemmen
Hun Batz
19
5 / 2 / 16
12,935
995
11,505
7,875
2,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Kotarx
Cerberus
20
2 / 0 / 21
12,203
939
8,906
15,632
18,725
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 3 / 20
12,459
958
16,964
8,414
3,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
12 / 0 / 16
14,365
1,105
35,076
6,053
2,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
7
Kills
33
33
Deaths
7
13
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Neith
BOOooOO11
Neith
4
4
3
1.38
W
Hou Yi
Dx-readyx
Hou Yi
9
2
21
9.75
L
Kukulkan
Jjocd
Kukulkan
0
0
0
0
W
Hun Batz
KingLemmen
Hun Batz
5
2
16
6.5
W
Cerberus
Kotarx
Cerberus
2
0
21
12.5
W
5
3
20
5
L
1
8
2
0.25
L
0
7
4
0.29
W
12
0
16
20
L
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,746
Damage
91,771
95,659
Taken
49,025
49,587
Mitigated
31,126
9,344
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BOOooOO11
Neith
9,621
3,183
0
2,538
21,584
8,161
0
9,399
12,185
0
41,603
W
Hou Yi
Dx-readyx
Hou Yi
19,320
10,049
1,032
765
11,051
4,003
0
7,360
3,691
0
34,236
L
Kukulkan
Jjocd
Kukulkan
0
0
0
0
0
0
0
0
0
292
0
W
Hun Batz
KingLemmen
Hun Batz
11,505
4,050
0
1,691
7,875
2,770
0
3,814
4,061
0
36,687
W
Cerberus
Kotarx
Cerberus
8,906
595
546
3,425
15,632
18,725
0
11,750
3,882
31,757
0
W
16,964
9,441
0
1,068
8,414
3,235
0
6,063
2,351
0
40,914
L
8,051
1,921
1,223
1,474
17,947
7,235
0
9,124
8,823
35,361
0
L
16,016
51
475
2,208
20,945
9,711
0
10,696
10,249
46,703
0
W
35,076
1,904
1,227
498
6,053
2,393
0
4,138
1,915
63,497
0
L
9,058
3,355
0
1,426
35,183
24,480
0
14,763
20,420
17,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,797
Gold Earned
65,780
227
Minions Killed
291
4
Camps Cleared
10
850,311
Distance Traveled
1,076,995
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,277
944
75
6
0
224,341
1
W
Hou Yi
13,818
1,063
38
3
3
215,147
1
L
Kukulkan
9,528
733
0
0
0
6,181
0
W
Hun Batz
12,935
995
64
5
3
244,412
0
W
Cerberus
12,203
939
59
5
2
214,394
2
W
Neith
12,459
958
59
5
0
177,782
1
L
Ra
11,215
863
63
5
1
190,743
0
L
Anubis
11,018
848
69
5
0
223,801
2
W
Zeus
14,365
1,105
71
5
2
225,260
1
L
Ymir
12,759
981
20
2
3
205,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role