Player Matchup

Cthulhu
Cthulhu
Bjorn21335
Cthulhu
Level 9
God Stats
0W - 3L
1,154 SR
Queue Stats
10W - 21L
1,245 Elo+
Solo
Odin
Odin
GhostWeard
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,087 Elo+
Party 2
Cupid
Cupid
lI Marlene Il
Cupid
Level 18
God Stats
3W - 2L
1,483 SR
Queue Stats
33W - 45L
1,217 Elo+
Party 2
Set
Set
prestigeww808
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,066 Elo+
Party 1
Neith
Neith
siddakid808
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,066 Elo+
Party 1
Team Averages
Level 24
1,427 SR
1,136 Elo+

VS

Team Averages
Level 23
1,486 SR
1,211 Elo+
Fenrir
Fenrir
MrVenom7005
Fenrir
Level 21
God Stats
96W - 79L
1,434 SR
Queue Stats
166W - 145L
1,188 Elo+
Solo
Cthulhu
Cthulhu
RedHotPepper29
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,071 Elo+
Solo
Heimdallr
Heimdallr
UMSF Monster
Heimdallr
Level 17
God Stats
30W - 15L
1,607 SR
Queue Stats
48W - 44L
1,307 Elo+
Solo
Merlin
Merlin
ZEONgrunt
Merlin
Level 27
God Stats
19W - 20L
1,427 SR
Queue Stats
169W - 223L
1,233 Elo+
Solo
Arachne
Arachne
bravos11_rios
Arachne
Level 28
God Stats
90W - 71L
1,464 SR
Queue Stats
276W - 288L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bjorn21335
Cthulhu
18
0 / 12 / 6
11,012
918
11,346
26,545
28,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 9 / 5
10,747
896
8,667
22,510
16,795
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 6 / 3
11,677
973
15,386
15,104
5,366
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
4 / 6 / 2
11,987
999
16,232
21,176
13,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 10 / 2
10,431
869
10,620
17,173
5,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 4 / 13
11,826
986
11,061
15,506
6,342
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 2 / 20
12,472
1,039
12,451
12,001
11,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
UMSF Monster
Heimdallr
19
6 / 1 / 14
12,683
1,057
25,293
14,227
6,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
ZEONgrunt
Merlin
20
7 / 0 / 19
12,666
1,056
13,887
7,687
3,025
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
20
20 / 1 / 11
14,684
1,224
31,410
18,753
11,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
119
8
Kills
42
43
Deaths
8
18
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bjorn21335
Cthulhu
0
12
6
0.25
L
0
9
5
0.28
W
Fenrir
6
4
13
3.13
W
3
2
20
6.5
W
Heimdallr
UMSF Monster
Heimdallr
6
1
14
13
W
Merlin
ZEONgrunt
Merlin
7
0
19
16.5
W
Arachne
20
1
11
25.5
L
3
6
3
0.75
L
4
6
2
0.83
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,251
Damage
94,102
102,508
Taken
68,174
69,986
Mitigated
38,300
5,651
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bjorn21335
Cthulhu
11,346
1,417
473
585
26,545
28,738
0
11,148
15,397
32,129
0
L
8,667
3,054
0
525
22,510
16,795
0
4,989
17,521
0
22,648
W
Fenrir
11,061
3,469
0
921
15,506
6,342
0
1,544
13,155
0
14,719
W
12,451
1,127
1,294
534
12,001
11,380
0
3,194
8,086
38,132
0
W
Heimdallr
UMSF Monster
Heimdallr
25,293
23,792
0
5,664
14,227
6,382
0
1,498
12,579
0
54,439
W
Merlin
ZEONgrunt
Merlin
13,887
2,350
0
0
7,687
3,025
0
2,019
5,543
28,259
0
W
Arachne
31,410
24,800
0
3,403
18,753
11,171
0
1,631
16,797
0
45,156
L
15,386
12,080
0
330
15,104
5,366
0
2,700
12,404
0
44,959
L
16,232
8,381
0
3,136
21,176
13,117
0
4,708
16,468
0
41,548
L
10,620
5,520
0
602
17,173
5,970
0
2,793
14,380
0
23,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,854
Gold Earned
64,331
206
Minions Killed
215
3
Camps Cleared
9
1,090,799
Distance Traveled
1,144,414
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,012
918
47
4
0
203,658
0
L
Odin
10,747
896
31
3
2
235,095
0
W
Fenrir
11,826
986
4
0
0
238,691
4
W
Cthulhu
12,472
1,039
69
6
0
225,766
1
W
Heimdallr
12,683
1,057
74
6
9
199,037
0
W
Merlin
12,666
1,056
31
3
0
194,065
0
W
Arachne
14,684
1,224
37
3
0
286,855
2
L
Cupid
11,677
973
46
4
0
184,624
0
L
Set
11,987
999
57
5
1
231,751
0
L
Neith
10,431
869
25
2
0
235,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role