Player Matchup

Merlin
Merlin
BaKed ZiTi Mike
Merlin
Level 18
God Stats
1W - 1L
1,342 SR
Queue Stats
18W - 15L
1,291 Elo+
Party 2
Neith
Neith
Woah Its Justin
Neith
Level 5
God Stats
1W - 0L
1,503 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 2
Cthulhu
Cthulhu
iRecklessSmurf
Cthulhu
Level 61
God Stats
7W - 5L
1,548 SR
Queue Stats
159W - 110L
1,387 Elo+
Party 2
Team Averages
Level 28
1,464 SR
1,304 Elo+

VS

Team Averages
Level 28
1,460 SR
1,250 Elo+
Thor
Thor
Bizquit98
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 38L
919 Elo+
Solo
Neith
Neith
Blowmybackoutdad
Neith
Level 25
God Stats
13W - 10L
1,314 SR
Queue Stats
75W - 74L
1,376 Elo+
Party 1
Ymir
Ymir
legondary_frog
Ymir
Level 51
God Stats
3W - 3L
1,567 SR
Queue Stats
152W - 152L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 6
6,749
675
2,414
5,598
1,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 1 / 3
7,610
761
6,386
2,565
766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 0 / 4
8,485
849
6,911
6,435
4,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
3
0 / 1 / 0
5,468
547
64
729
214
10
1 / 5 / 1
6,533
653
4,394
6,622
2,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 1
6,701
670
3,867
11,596
5,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
3
4
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Thor
0
1
0
0
L
1
5
1
0.3
W
4
1
3
5.5
W
6
0
4
8
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
8,325
14,598
Taken
18,947
7,214
Mitigated
7,959
3,687
Healing
1,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,414
739
426
383
5,598
1,889
744
2,283
3,315
15,382
0
L
Thor
64
64
0
0
729
214
0
374
355
0
454
L
4,394
1,459
0
561
6,622
2,593
0
3,853
2,769
0
18,528
W
6,386
2,699
0
269
2,565
766
970
396
2,169
0
12,225
W
6,911
751
396
2,213
6,435
4,559
182
1,244
5,191
29,040
0
L
3,867
666
0
1,103
11,596
5,152
0
5,136
6,460
18,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,844
Gold Earned
18,702
93
Minions Killed
63
0
Camps Cleared
0
545,982
Distance Traveled
325,389
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,749
675
25
3
0
165,150
1
L
Thor
5,468
547
0
0
0
10,351
0
L
Neith
6,533
653
31
3
0
152,525
1
W
Neith
7,610
761
25
3
0
171,425
2
W
Cthulhu
8,485
849
43
4
0
209,407
3
L
Ymir
6,701
670
32
3
0
162,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role