Player Matchup

Cthulhu
Cthulhu
Pheffernoose
Cthulhu
Level 26
God Stats
2W - 1L
1,578 SR
Queue Stats
58W - 60L
1,197 Elo+
Party 1
Susano
Susano
Seiyasantana_25
Susano
Level 12
God Stats
6W - 7L
1,549 SR
Queue Stats
7W - 10L
1,020 Elo+
Party 3
Anubis
Anubis
brontes5331
Anubis
Level 15
God Stats
7W - 4L
1,675 SR
Queue Stats
12W - 22L
1,083 Elo+
Party 1
Nemesis
Nemesis
eduardo2002fm
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,020 Elo+
Party 3
Neith
Neith
iEbicz
Neith
Level 22
God Stats
25W - 31L
1,413 SR
Queue Stats
31W - 38L
1,208 Elo+
Party 1
Team Averages
Level 16
1,543 SR
1,106 Elo+

VS

Team Averages
Level 15
1,531 SR
1,170 Elo+
Nox
Nox
CorrectAunt7790
Nox
Level 18
God Stats
7W - 0L
1,934 SR
Queue Stats
36W - 59L
1,216 Elo+
Solo
Artemis
Artemis
MangoBait
Artemis
Level 6
God Stats
4W - 4L
1,551 SR
Queue Stats
4W - 8L
1,130 Elo+
Party 2
Skadi
Skadi
Smurf Warlord96
Skadi
Level 7
God Stats
2W - 2L
1,440 SR
Queue Stats
3W - 7L
1,130 Elo+
Party 2
Pele
Pele
WarInHead
Pele
Level 25
God Stats
12W - 20L
1,285 SR
Queue Stats
318W - 390L
1,150 Elo+
Solo
Ymir
Ymir
graking
Ymir
Level 17
God Stats
58W - 40L
1,447 SR
Queue Stats
139W - 137L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pheffernoose
Cthulhu
18
2 / 8 / 3
11,697
433
17,911
27,377
28,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 1
9,854
365
7,430
17,580
5,548
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
16
3 / 7 / 3
10,061
373
4,479
20,857
16,579
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
15
3 / 15 / 1
10,086
374
10,763
28,277
9,663
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
iEbicz
Neith
17
3 / 5 / 2
10,321
382
10,368
19,153
6,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 10
15,954
591
20,697
14,719
7,919
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
MangoBait
Artemis
18
7 / 1 / 7
12,926
479
23,665
13,034
5,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 9
11,574
429
19,666
14,855
5,854
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
20
11 / 3 / 5
16,308
604
20,720
28,319
13,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
graking
Ymir
20
10 / 2 / 8
14,272
529
12,865
23,490
25,744
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
12
Kills
40
40
Deaths
12
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
W
Artemis
MangoBait
Artemis
7
1
7
10.5
L
Cthulhu
Pheffernoose
Cthulhu
2
8
3
0.44
L
1
5
1
0.3
W
1
5
9
1.1
W
Pele
11
3
5
4.5
L
Anubis
3
7
3
0.64
L
Nemesis
3
15
1
0.23
W
Ymir
graking
Ymir
10
2
8
7
L
Neith
iEbicz
Neith
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,951
Damage
97,613
113,244
Taken
94,417
66,817
Mitigated
58,329
6,057
Healing
36,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,697
1,887
1,366
5,611
14,719
7,919
2,740
4,169
10,550
80,937
0
W
Artemis
MangoBait
Artemis
23,665
10,092
0
6,035
13,034
5,222
3,620
3,759
9,275
0
78,028
L
Cthulhu
Pheffernoose
Cthulhu
17,911
769
0
0
27,377
28,463
48
9,116
18,261
58,751
0
L
7,430
507
0
98
17,580
5,548
1,844
5,595
11,985
0
48,493
W
19,666
6,727
0
1,764
14,855
5,854
2,157
4,579
10,276
0
61,657
W
Pele
20,720
7,457
0
13,831
28,319
13,590
8,831
3,448
24,871
0
144,808
L
Anubis
4,479
812
0
774
20,857
16,579
0
5,716
15,141
22,861
0
L
Nemesis
10,763
3,251
0
1,408
28,277
9,663
753
9,682
18,595
0
38,316
W
Ymir
graking
Ymir
12,865
1,074
1,821
5,736
23,490
25,744
2,271
6,435
17,055
78,329
0
L
Neith
iEbicz
Neith
10,368
4,928
0
3,777
19,153
6,564
1,368
3,453
15,700
0
56,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,019
Gold Earned
71,034
332
Minions Killed
652
0
Camps Cleared
0
2,122,758
Distance Traveled
2,329,640
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,954
591
127
5
0
423,656
0
W
Artemis
12,926
479
118
4
0
463,760
0
L
Cthulhu
11,697
433
82
3
0
432,340
1
L
Susano
9,854
365
70
3
0
527,468
2
W
Skadi
11,574
429
90
3
0
455,496
1
W
Pele
16,308
604
204
8
0
523,447
3
L
Anubis
10,061
373
32
1
0
337,196
1
L
Nemesis
10,086
374
46
2
0
445,363
0
W
Ymir
14,272
529
113
4
0
463,281
6
L
Neith
10,321
382
102
4
0
380,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role