Player Matchup

Fenrir
Fenrir
Epidote_Argros
Fenrir
Level 65
God Stats
1W - 0L
1,275 SR
Queue Stats
37W - 38L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
GodzillaKing561
Cthulhu
Level 57
God Stats
44W - 65L
1,407 SR
Queue Stats
60W - 102L
1,263 Elo+
Party 1
Xing Tian
Xing Tian
LuvDocta9
Xing Tian
Level 99
God Stats
4W - 2L
1,704 SR
Queue Stats
49W - 98L
1,185 Elo+
Party 1
Team Averages
Level 74
1,462 SR
1,269 Elo+

VS

Team Averages
Level 100
1,513 SR
1,405 Elo+
King Arthur
King Arthur
Fayte413
King Arthur
Level 106
God Stats
5W - 3L
1,634 SR
Queue Stats
37W - 31L
1,475 Elo+
Solo
Cernunnos
Cernunnos
Infernophaze1
Cernunnos
Level 128
God Stats
2W - 7L
1,427 SR
Queue Stats
318W - 305L
1,416 Elo+
Solo
Merlin
Merlin
Kiutsi41
Merlin
Level 65
God Stats
2W - 2L
1,479 SR
Queue Stats
193W - 237L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 6
15,935
724
23,492
22,997
13,953
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 0 / 11
14,478
658
11,465
16,170
22,728
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
LuvDocta9
Xing Tian
16
2 / 2 / 21
13,895
632
9,286
24,523
19,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fayte413
King Arthur
15
4 / 7 / 0
13,220
601
19,484
20,544
30,354
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Infernophaze1
Cernunnos
13
0 / 10 / 2
11,524
524
10,956
18,700
6,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Kiutsi41
Merlin
15
0 / 9 / 3
12,335
561
14,456
14,949
5,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
26
Kills
4
4
Deaths
26
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
17
2
6
10
L
King Arthur
Fayte413
King Arthur
4
7
0
0.57
W
7
0
11
12.5
L
Cernunnos
Infernophaze1
Cernunnos
0
10
2
0.1
L
Merlin
Kiutsi41
Merlin
0
9
3
0.17
W
Xing Tian
LuvDocta9
Xing Tian
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,243
Damage
44,896
63,690
Taken
54,193
56,446
Mitigated
42,935
27,281
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,492
9,890
1,149
11,190
22,997
13,953
1,563
4,569
18,051
0
77,940
L
King Arthur
Fayte413
King Arthur
19,484
1,221
0
916
20,544
30,354
0
7,425
13,119
1,209
55,134
W
11,465
222
1,785
2,450
16,170
22,728
746
4,545
11,330
75,060
0
L
Cernunnos
Infernophaze1
Cernunnos
10,956
5,252
360
2,473
18,700
6,767
287
7,089
11,611
0
58,149
L
Merlin
Kiutsi41
Merlin
14,456
417
231
736
14,949
5,814
0
6,323
8,626
70,150
0
W
Xing Tian
LuvDocta9
Xing Tian
9,286
482
1,796
8,911
24,523
19,765
1,151
7,443
16,751
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
37,079
197
Minions Killed
233
0
Camps Cleared
0
1,237,555
Distance Traveled
956,176
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,935
724
78
4
0
443,149
0
L
King Arthur
13,220
601
61
3
0
337,750
4
W
Cthulhu
14,478
658
95
4
0
441,182
0
L
Cernunnos
11,524
524
67
3
0
305,269
3
L
Merlin
12,335
561
105
5
0
313,157
2
W
Xing Tian
13,895
632
24
1
0
353,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role