Player Matchup

Tsukuyomi
Tsukuyomi
AllGhostman21
Tsukuyomi
Level 28
God Stats
17W - 15L
1,474 SR
Queue Stats
35W - 41L
1,271 Elo+
Party 3
Pele
Pele
FernLion
Pele
Level 17
God Stats
14W - 11L
1,388 SR
Queue Stats
23W - 29L
1,171 Elo+
Party 3
Neith
Neith
GhosttlyGoon
Neith
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 11L
1,065 Elo+
Party 3
Jing Wei
Jing Wei
Giraffephobe
Jing Wei
Level 14
God Stats
7W - 14L
1,272 SR
Queue Stats
17W - 23L
1,214 Elo+
Party 1
Ares
Ares
TkKoehler18
Ares
Level 17
God Stats
4W - 10L
1,348 SR
Queue Stats
45W - 60L
1,236 Elo+
Party 1
Team Averages
Level 19
1,396 SR
1,191 Elo+

VS

Team Averages
Level 18
1,316 SR
1,194 Elo+
Scylla
Scylla
BigPoppaGian21
Scylla
Level 29
God Stats
2W - 1L
1,664 SR
Queue Stats
72W - 60L
1,306 Elo+
Party 4
Tsukuyomi
Tsukuyomi
DaemonicLord
Tsukuyomi
Level 7
God Stats
1W - 4L
1,054 SR
Queue Stats
19W - 18L
1,092 Elo+
Party 2
Mulan
Mulan
DrakeDragon13
Mulan
Level 10
God Stats
2W - 4L
1,103 SR
Queue Stats
19W - 18L
1,092 Elo+
Party 2
Zeus
Zeus
MikeMane12
Zeus
Level 29
God Stats
31W - 29L
1,352 SR
Queue Stats
53W - 58L
1,191 Elo+
Party 4
Achilles
Achilles
space-gorilla1
Achilles
Level 17
God Stats
27W - 20L
1,407 SR
Queue Stats
59W - 50L
1,286 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AllGhostman21
Tsukuyomi
20
8 / 5 / 15
15,048
1,158
17,799
17,565
8,023
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
20
11 / 11 / 12
15,817
1,217
25,897
28,625
18,529
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 5 / 15
12,987
999
12,600
13,223
7,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Giraffephobe
Jing Wei
19
5 / 9 / 14
13,411
1,032
11,266
22,520
8,531
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 10 / 11
13,694
1,053
10,868
25,675
22,050
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 22
14,208
1,093
19,101
12,878
3,789
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
DaemonicLord
Tsukuyomi
20
6 / 7 / 20
13,926
1,071
17,447
15,313
7,129
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 6 / 25
13,166
1,013
14,371
19,662
21,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
17 / 8 / 12
16,210
1,247
29,407
18,102
5,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
20
9 / 8 / 20
14,202
1,092
17,305
19,267
11,379
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
139
34
Kills
40
40
Deaths
34
67
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AllGhostman21
Tsukuyomi
8
5
15
3.1
W
6
5
22
3.4
W
Tsukuyomi
DaemonicLord
Tsukuyomi
6
7
20
2.29
W
2
6
25
2.42
L
Pele
11
11
12
1.55
L
3
5
15
2.1
L
Jing Wei
Giraffephobe
Jing Wei
5
9
14
1.33
W
17
8
12
2.88
L
7
10
11
1.25
W
Achilles
9
8
20
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,430
Damage
97,631
107,608
Taken
85,222
64,640
Mitigated
49,662
6,255
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AllGhostman21
Tsukuyomi
17,799
6,052
0
3,201
17,565
8,023
0
6,498
11,054
0
44,372
W
19,101
3,713
380
753
12,878
3,789
0
763
12,083
44,499
0
W
Tsukuyomi
DaemonicLord
Tsukuyomi
17,447
5,887
71
462
15,313
7,129
0
2,284
13,016
0
31,608
W
14,371
2,462
585
1,905
19,662
21,496
0
3,092
16,391
10,977
32,970
L
Pele
25,897
6,142
0
1,774
28,625
18,529
0
14,473
13,969
0
53,258
L
12,600
5,214
0
785
13,223
7,507
0
5,366
7,857
0
28,325
L
Jing Wei
Giraffephobe
Jing Wei
11,266
11,110
0
495
22,520
8,531
0
12,153
10,324
0
20,456
W
29,407
6,645
1,948
4,215
18,102
5,869
0
2,611
15,365
45,989
0
L
10,868
776
0
0
25,675
22,050
0
13,582
11,766
25,414
0
W
Achilles
17,305
5,400
0
155
19,267
11,379
0
2,118
17,036
0
23,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,957
Gold Earned
71,712
189
Minions Killed
211
9
Camps Cleared
5
1,147,182
Distance Traveled
979,149
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,048
1,158
59
5
6
259,573
0
W
Scylla
14,208
1,093
80
6
1
186,373
0
W
Tsukuyomi
13,926
1,071
33
3
1
205,356
0
W
Mulan
13,166
1,013
56
4
0
232,677
0
L
Pele
15,817
1,217
56
4
1
245,897
0
L
Neith
12,987
999
37
3
0
189,415
3
L
Jing Wei
13,411
1,032
18
1
1
239,728
0
W
Zeus
16,210
1,247
33
3
2
159,148
0
L
Ares
13,694
1,053
19
1
1
212,569
0
W
Achilles
14,202
1,092
9
1
1
195,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role